Player Matchup

Agni
Agni
Filinio
Agni
Level 82
God Stats
0W - 3L
1,162 SR
Queue Stats
28W - 39L
1,218 Elo+
Solo
Serqet
Serqet
Nitiman
Serqet
Level 39
God Stats
9W - 14L
1,393 SR
Queue Stats
104W - 179L
1,244 Elo+
Party 1
Ao Kuang
Ao Kuang
OMEN12a
Ao Kuang
Level 129
God Stats
9W - 7L
1,607 SR
Queue Stats
586W - 587L
1,598 Elo+
Solo
Sobek
Sobek
SchoreSteve
Sobek
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
57W - 102L
1,273 Elo+
Party 1
Susano
Susano
mybarimycama
Susano
Level 42
God Stats
2W - 7L
1,195 SR
Queue Stats
191W - 207L
1,442 Elo+
Solo
Team Averages
Level 64
1,372 SR
1,355 Elo+

VS

Team Averages
Level 81
1,413 SR
1,395 Elo+
Bellona
Bellona
About10Silver
Bellona
Level 61
God Stats
7W - 7L
1,249 SR
Queue Stats
257W - 267L
1,518 Elo+
Solo
Hades
Hades
Gingernator69
Hades
Level 62
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 2
Hera
Hera
GodOfLollywood
Hera
Level 25
God Stats
1W - 0L
1,765 SR
Queue Stats
3W - 6L
1,211 Elo+
Party 2
Danzaburou
Danzaburou
SempaiKirito
Danzaburou
Level 107
God Stats
6W - 8L
1,212 SR
Queue Stats
445W - 455L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
markyboy117
Baron Samedi
Level 148
God Stats
30W - 41L
1,533 SR
Queue Stats
427W - 418L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Filinio
Agni
16
1 / 6 / 5
10,856
987
17,721
16,572
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
Nitiman
Serqet
16
1 / 13 / 3
9,910
901
5,689
22,246
12,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
OMEN12a
Ao Kuang
16
7 / 4 / 1
12,550
1,141
10,210
21,499
11,094
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 9 / 8
10,795
981
10,390
35,185
42,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
16
0 / 11 / 5
10,075
916
11,768
23,420
12,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

34

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
5 / 2 / 27
12,628
1,148
14,798
17,257
23,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 4 / 28
12,934
1,176
13,167
13,286
15,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
5 / 3 / 24
11,552
1,050
20,565
8,792
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SempaiKirito
Danzaburou
20
24 / 1 / 16
15,346
1,395
53,023
13,406
6,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
markyboy117
Baron Samedi
18
3 / 0 / 20
11,578
1,053
9,895
8,658
4,679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
158
10
Kills
43
43
Deaths
10
22
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
2
27
9.25
L
Agni
Filinio
Agni
1
6
5
0.58
W
6
4
28
5
W
5
3
24
5.67
L
Serqet
Nitiman
Serqet
1
13
3
0.19
L
Ao Kuang
OMEN12a
Ao Kuang
7
4
1
1.88
L
1
9
8
0.56
W
Danzaburou
SempaiKirito
Danzaburou
24
1
16
32
W
Baron Samedi
markyboy117
Baron Samedi
3
0
20
13
L
Susano
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,778
Damage
111,448
118,922
Taken
61,399
86,196
Mitigated
54,180
5,459
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
14,798
5,245
0
1,705
17,257
23,182
0
10,814
6,202
0
28,400
L
Agni
Filinio
Agni
17,721
1,129
0
0
16,572
8,008
0
5,758
10,814
47,331
0
W
13,167
2,011
1,256
3,640
13,286
15,382
0
8,097
5,189
23,174
0
W
20,565
5,564
0
0
8,792
4,395
0
5,602
3,140
33,869
0
L
Serqet
Nitiman
Serqet
5,689
1,399
0
97
22,246
12,401
0
8,792
13,454
0
7,675
L
Ao Kuang
OMEN12a
Ao Kuang
10,210
1,765
0
3,020
21,499
11,094
0
6,377
15,122
28,321
0
L
10,390
1,473
0
2,342
35,185
42,155
0
15,383
19,802
24,920
1,749
W
Danzaburou
SempaiKirito
Danzaburou
53,023
36,499
0
5,379
13,406
6,542
0
7,500
5,444
0
74,559
W
Baron Samedi
markyboy117
Baron Samedi
9,895
812
2,840
4,931
8,658
4,679
0
5,849
2,809
25,932
0
L
Susano
11,768
2,972
0
0
23,420
12,538
0
7,317
16,103
0
21,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,186
Gold Earned
64,038
157
Minions Killed
184
4
Camps Cleared
11
950,998
Distance Traveled
998,936
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,628
1,148
28
3
0
211,042
2
L
Agni
10,856
987
70
6
0
205,979
0
W
Hades
12,934
1,176
26
2
0
170,514
0
W
Hera
11,552
1,050
38
3
0
195,407
0
L
Serqet
9,910
901
5
0
1
163,067
1
L
Ao Kuang
12,550
1,141
45
4
2
212,045
0
L
Sobek
10,795
981
16
1
1
212,565
0
W
Danzaburou
15,346
1,395
49
4
7
205,766
0
W
Baron Samedi
11,578
1,053
43
4
4
216,207
0
L
Susano
10,075
916
21
2
0
157,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role