Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ALVAROOgm
Apollo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Destroyer39990
Scylla
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 250L
1,558 Elo+
Solo
Chang'e
Chang'e
XLazerReaper
Chang'e
Level 109
God Stats
1W - 2L
1,474 SR
Queue Stats
36W - 43L
1,495 Elo+
Party 1
Nike
Nike
deleted4
Nike
Level 99
God Stats
1W - 1L
1,458 SR
Queue Stats
41W - 43L
1,512 Elo+
Party 1
Team Averages
Level 113
1,486 SR
1,513 Elo+

VS

Team Averages
Level 97
1,533 SR
1,532 Elo+
Scylla
Scylla
Alvaro3299
Scylla
Level 126
God Stats
4W - 5L
1,442 SR
Queue Stats
59W - 61L
1,512 Elo+
Solo
King Arthur
King Arthur
Bidghur
King Arthur
Level 67
God Stats
6W - 7L
1,498 SR
Queue Stats
80W - 73L
1,572 Elo+
Party 2
Lancelot
Lancelot
Cristianmo
Lancelot
Level 160
God Stats
37W - 36L
1,557 SR
Queue Stats
629W - 694L
1,512 Elo+
Solo
Nu Wa
Nu Wa
NilsHorens
Nu Wa
Level 85
God Stats
2W - 0L
1,593 SR
Queue Stats
14W - 10L
1,487 Elo+
Solo
Hachiman
Hachiman
rampx
Hachiman
Level 47
God Stats
3W - 3L
1,574 SR
Queue Stats
79W - 71L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 6 / 5
9,242
711
9,852
21,817
22,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
ALVAROOgm
Apollo
15
3 / 6 / 4
9,037
695
6,710
14,548
6,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 2 / 2
9,431
725
8,946
9,168
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
XLazerReaper
Chang'e
15
2 / 6 / 5
9,060
697
10,961
16,452
7,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
15
1 / 5 / 6
8,675
667
10,325
17,955
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alvaro3299
Scylla
20
7 / 0 / 6
11,459
881
9,832
7,423
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Bidghur
King Arthur
17
4 / 3 / 8
9,755
750
14,221
21,655
18,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Cristianmo
Lancelot
17
4 / 4 / 9
10,051
773
11,755
12,931
6,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
17
2 / 2 / 9
9,732
749
13,931
8,845
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
rampx
Hachiman
18
8 / 1 / 11
10,587
814
16,664
12,173
5,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
9
Kills
25
25
Deaths
10
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
5
0.58
L
Apollo
ALVAROOgm
Apollo
3
6
4
0.83
W
Scylla
Alvaro3299
Scylla
7
0
6
10
W
King Arthur
Bidghur
King Arthur
4
3
8
2.67
W
Lancelot
Cristianmo
Lancelot
4
4
9
2.13
L
2
2
2
1.5
W
Nu Wa
2
2
9
3.25
L
Chang'e
XLazerReaper
Chang'e
2
6
5
0.75
L
Nike
1
5
6
0.8
W
Hachiman
rampx
Hachiman
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,794
Damage
66,403
79,940
Taken
63,027
59,167
Mitigated
37,309
11,281
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,852
960
0
820
21,817
22,274
0
5,523
16,294
777
31,883
L
Apollo
ALVAROOgm
Apollo
6,710
4,702
0
1,975
14,548
6,622
297
4,156
10,392
0
20,475
W
Scylla
Alvaro3299
Scylla
9,832
924
0
0
7,423
3,312
0
2,396
4,712
56,117
0
W
King Arthur
Bidghur
King Arthur
14,221
1,258
0
6,261
21,655
18,283
41
8,203
12,998
0
27,982
W
Lancelot
Cristianmo
Lancelot
11,755
1,585
0
2,819
12,931
6,482
330
3,547
9,045
0
26,738
L
8,946
556
0
340
9,168
4,720
0
4,473
4,695
43,438
0
W
Nu Wa
13,931
3,959
0
958
8,845
3,590
2,629
2,102
6,585
41,071
0
L
Chang'e
XLazerReaper
Chang'e
10,961
546
2,138
3,361
16,452
7,985
0
2,795
13,657
31,322
0
L
Nike
10,325
312
0
2,647
17,955
17,566
19
6,816
11,139
0
19,851
W
Hachiman
rampx
Hachiman
16,664
7,485
0
4,126
12,173
5,642
1,218
3,851
8,134
0
39,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
51,584
214
Minions Killed
289
0
Camps Cleared
0
1,207,948
Distance Traveled
1,375,552
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,242
711
59
5
0
256,270
0
L
Apollo
9,037
695
18
1
0
204,181
0
W
Scylla
11,459
881
119
9
0
283,216
2
W
King Arthur
9,755
750
24
2
0
287,570
2
W
Lancelot
10,051
773
45
3
0
291,831
5
L
Scylla
9,431
725
68
5
0
261,813
3
W
Nu Wa
9,732
749
60
5
0
237,884
0
L
Chang'e
9,060
697
51
4
0
220,814
0
L
Nike
8,675
667
18
1
0
264,870
1
W
Hachiman
10,587
814
41
3
0
275,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role