Player Matchup

Ymir
Ymir
DOA_boogahlue
Ymir
Level 85
God Stats
1W - 3L
1,843 SR
Queue Stats
95W - 78L
1,567 Elo+
Solo
Jing Wei
Jing Wei
KisssMyAce
Jing Wei
Level 125
God Stats
26W - 33L
1,376 SR
Queue Stats
281W - 283L
1,444 Elo+
Solo
Ravana
Ravana
STEVEF_INMORTAL
Ravana
Level 64
God Stats
6W - 16L
1,500 SR
Queue Stats
127W - 129L
1,396 Elo+
Party 1
Bakasura
Bakasura
Vooitika
Bakasura
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,522 Elo+
Solo
Nu Wa
Nu Wa
marrero2772
Nu Wa
Level 123
God Stats
3W - 1L
1,780 SR
Queue Stats
158W - 162L
1,433 Elo+
Party 1
Team Averages
Level 99
1,600 SR
1,473 Elo+

VS

Team Averages
Level 84
1,530 SR
1,398 Elo+
Jormungandr
Jormungandr
DonitasYT
Jormungandr
Level 67
God Stats
23W - 28L
1,547 SR
Queue Stats
157W - 182L
1,476 Elo+
Solo
Ullr
Ullr
ElTumpo
Ullr
Level 103
God Stats
5W - 7L
1,529 SR
Queue Stats
335W - 353L
1,432 Elo+
Solo
Persephone
Persephone
Gerswervo
Persephone
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 99L
1,122 Elo+
Solo
Mercury
Mercury
vad1
Mercury
Level 120
God Stats
20W - 12L
1,565 SR
Queue Stats
151W - 153L
1,484 Elo+
Solo
King Arthur
King Arthur
xXNekoAXx
King Arthur
Level 68
God Stats
32W - 33L
1,509 SR
Queue Stats
406W - 361L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
11,942
498
18,653
31,179
27,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
KisssMyAce
Jing Wei
14
1 / 1 / 1
9,032
376
8,330
10,344
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 1
9,988
416
5,992
21,204
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Vooitika
Bakasura
16
4 / 6 / 4
10,880
453
11,479
22,502
10,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 6 / 4
12,041
502
20,042
16,637
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DonitasYT
Jormungandr
18
0 / 1 / 6
12,235
510
10,280
21,562
26,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ullr
ElTumpo
Ullr
18
0 / 3 / 2
11,448
477
8,378
17,895
8,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Gerswervo
Persephone
20
8 / 2 / 7
14,564
607
25,272
17,377
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
vad1
Mercury
20
11 / 3 / 4
14,475
603
14,534
22,322
10,153
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
xXNekoAXx
King Arthur
20
2 / 2 / 4
13,489
562
19,089
26,727
26,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
21
21
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Jormungandr
DonitasYT
Jormungandr
0
1
6
3
W
Ullr
ElTumpo
Ullr
0
3
2
0.33
W
Persephone
Gerswervo
Persephone
8
2
7
5.75
L
Jing Wei
KisssMyAce
Jing Wei
1
1
1
1.5
L
0
3
1
0.17
L
Bakasura
Vooitika
Bakasura
4
6
4
1
L
4
6
4
1
W
Mercury
vad1
Mercury
11
3
4
4.33
W
King Arthur
xXNekoAXx
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,496
Damage
77,553
101,866
Taken
105,883
62,985
Mitigated
79,295
30,659
Healing
25,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,653
4,343
0
8,628
31,179
27,854
0
4,380
26,799
94,647
0
W
Jormungandr
DonitasYT
Jormungandr
10,280
2,908
724
5,499
21,562
26,674
897
6,168
15,113
94,256
0
W
Ullr
ElTumpo
Ullr
8,378
3,238
63
2,462
17,895
8,896
2,889
4,164
13,286
0
117,077
W
Persephone
Gerswervo
Persephone
25,272
2,572
293
5,405
17,377
7,112
1,603
8,889
7,715
119,944
0
L
Jing Wei
KisssMyAce
Jing Wei
8,330
5,381
0
4,815
10,344
4,194
1,272
3,742
6,602
0
63,269
L
5,992
548
342
7,364
21,204
13,658
0
11,292
9,912
0
51,567
L
Bakasura
Vooitika
Bakasura
11,479
6,776
0
6,979
22,502
10,473
0
5,551
16,951
0
58,618
L
20,042
4,316
0
2,531
16,637
6,806
1,010
10,587
6,050
99,310
0
W
Mercury
vad1
Mercury
14,534
8,430
0
7,200
22,322
10,153
336
6,725
14,822
0
143,638
W
King Arthur
xXNekoAXx
King Arthur
19,089
1,786
0
4,141
26,727
26,460
70
16,352
9,177
0
113,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,883
Gold Earned
66,211
603
Minions Killed
803
0
Camps Cleared
0
2,201,611
Distance Traveled
2,273,495
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,942
498
177
7
0
378,274
3
W
Jormungandr
12,235
510
112
5
0
416,415
1
W
Ullr
11,448
477
168
7
0
415,356
1
W
Persephone
14,564
607
178
7
0
449,690
9
L
Jing Wei
9,032
376
90
4
0
493,202
9
L
Ravana
9,988
416
83
3
0
473,188
0
L
Bakasura
10,880
453
106
4
0
434,432
4
L
Nu Wa
12,041
502
147
6
0
422,515
1
W
Mercury
14,475
603
162
7
0
554,381
2
W
King Arthur
13,489
562
183
8
0
437,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role