Player Matchup

Cupid
Cupid
Cpt-ChrimsChrams
Cupid
Level 155
God Stats
4W - 2L
1,740 SR
Queue Stats
65W - 62L
1,615 Elo+
Party 3
Ra
Ra
Dhuums75
Ra
Level 148
God Stats
10W - 10L
1,561 SR
Queue Stats
390W - 415L
1,494 Elo+
Party 1
Horus
Horus
HAZE-FAN
Horus
Level 158
God Stats
20W - 19L
1,498 SR
Queue Stats
432W - 396L
1,498 Elo+
Solo
Thanatos
Thanatos
MaYz-De
Thanatos
Level 88
God Stats
6W - 6L
1,553 SR
Queue Stats
131W - 124L
1,575 Elo+
Party 1
Geb
Geb
xCHGladiator93
Geb
Level 143
God Stats
3W - 2L
1,748 SR
Queue Stats
31W - 32L
1,740 Elo+
Party 3
Team Averages
Level 138
1,620 SR
1,584 Elo+

VS

Team Averages
Level 82
1,464 SR
1,328 Elo+
Janus
Janus
 
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jufgurah
Sylvanus
Level 74
God Stats
1W - 3L
1,473 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 2
Poseidon
Poseidon
Karagii_
Poseidon
Level 28
God Stats
19W - 25L
1,406 SR
Queue Stats
38W - 59L
1,356 Elo+
Party 2
Izanami
Izanami
waaams36
Izanami
Level 125
God Stats
8W - 19L
1,443 SR
Queue Stats
53W - 90L
1,316 Elo+
Party 2
Pele
Pele
xeres7336
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,740
518
5,130
7,666
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 6
8,284
637
5,042
4,177
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
HAZE-FAN
Horus
13
1 / 0 / 1
7,577
583
3,170
6,915
3,205
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MaYz-De
Thanatos
13
7 / 1 / 5
8,033
618
9,061
11,186
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 1 / 7
6,134
472
2,813
7,942
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
5,331
410
1,174
3,528
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Jufgurah
Sylvanus
8
0 / 2 / 0
5,101
392
4,633
7,505
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Karagii_
Poseidon
10
0 / 3 / 0
5,706
439
2,368
5,326
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
waaams36
Izanami
10
1 / 3 / 0
6,045
465
4,363
7,875
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
8
1 / 5 / 1
5,447
419
3,691
9,980
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
2
0
3
3.5
W
4
0
6
7
W
Horus
HAZE-FAN
Horus
1
0
1
1.5
L
Sylvanus
Jufgurah
Sylvanus
0
2
0
0
L
Poseidon
Karagii_
Poseidon
0
3
0
0
W
Thanatos
MaYz-De
Thanatos
7
1
5
9.5
L
Izanami
waaams36
Izanami
1
3
0
0.33
W
0
1
7
3.5
L
Pele
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
16,229
37,886
Taken
34,214
17,960
Mitigated
13,659
21,340
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,174
32
0
250
3,528
567
0
0
3,528
22,918
0
W
5,130
2,271
59
5,029
7,666
2,471
39
1,340
6,326
0
47,269
W
5,042
991
483
1,497
4,177
1,728
231
1,595
2,394
70,541
0
W
Horus
HAZE-FAN
Horus
3,170
1,666
91
1,270
6,915
3,205
0
1,118
5,797
0
59,156
L
Sylvanus
Jufgurah
Sylvanus
4,633
1,085
371
1,512
7,505
5,926
0
3,364
4,141
18,735
5,414
L
Poseidon
Karagii_
Poseidon
2,368
261
0
500
5,326
1,569
41
1,791
3,535
41,542
0
W
Thanatos
MaYz-De
Thanatos
9,061
3,053
0
11,044
11,186
5,228
0
1,553
9,593
0
60,268
L
Izanami
waaams36
Izanami
4,363
3,143
0
1,961
7,875
2,513
0
1,210
6,665
0
43,428
W
2,813
398
0
1,867
7,942
5,328
25
1,857
6,041
10,339
0
L
Pele
3,691
1,265
0
501
9,980
3,084
0
1,490
8,490
0
28,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
27,630
452
Minions Killed
289
0
Camps Cleared
0
1,276,356
Distance Traveled
1,088,404
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,331
410
45
3
0
163,270
3
W
Cupid
6,740
518
97
7
0
226,899
4
W
Ra
8,284
637
124
10
0
250,094
0
W
Horus
7,577
583
112
9
0
254,891
2
L
Sylvanus
5,101
392
40
3
0
231,432
3
L
Poseidon
5,706
439
78
6
0
242,004
2
W
Thanatos
8,033
618
99
8
0
284,841
4
L
Izanami
6,045
465
79
6
0
192,924
3
W
Geb
6,134
472
20
2
0
259,631
5
L
Pele
5,447
419
47
4
0
258,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role