Player Matchup

Nemesis
Nemesis
Silver I
Cap Ang3l
Nemesis
Silver I
Level 141
God Stats
13W - 6L
1,791 SR
Queue Stats
133W - 136L
1,182 MMR
Solo
Heimdallr
Heimdallr
Silver II
Ikriss24I
Heimdallr
Silver II
Level 146
God Stats
5W - 1L
1,873 SR
Queue Stats
217W - 225L
1,015 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
Xhenyek
Zhong Kui
Silver III
Level 145
God Stats
10W - 11L
1,446 SR
Queue Stats
294W - 312L
850 MMR
Solo
Amaterasu
Amaterasu
Silver III
kiricsi
Amaterasu
Silver III
Level 127
God Stats
1W - 2L
1,485 SR
Queue Stats
133W - 144L
885 MMR
Party 1
Cthulhu
Cthulhu
Silver II
uchiha_thunder
Cthulhu
Silver II
Level 108
God Stats
2W - 1L
1,339 SR
Queue Stats
19W - 14L
948 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,587 SR
976 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,501 SR
1,057 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
BeebzHasDadJokes
Mulan
Silver I
Level 61
God Stats
9W - 6L
1,651 SR
Queue Stats
109W - 121L
1,165 MMR
Solo
Ullr
Ullr
Silver IV
LITTLE-DJ-SMURF
Ullr
Silver IV
Level 129
God Stats
41W - 36L
1,530 SR
Queue Stats
101W - 124L
837 MMR
Solo
Mercury
Mercury
Bronze II
M G 1ndra
Mercury
Bronze II
Level 87
God Stats
0W - 5L
1,262 SR
Queue Stats
5W - 19L
888 MMR
Solo
Hera
Hera
Silver III
Z_ACmilan
Hera
Silver III
Level 159
God Stats
50W - 50L
1,563 SR
Queue Stats
109W - 124L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cap Ang3l
Nemesis
20
15 / 5 / 5
15,104
559
25,465
28,712
14,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Ikriss24I
Heimdallr
20
4 / 3 / 11
15,187
562
22,547
22,041
12,028
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Xhenyek
Zhong Kui
19
6 / 9 / 8
13,108
485
18,115
27,368
19,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
kiricsi
Amaterasu
18
1 / 3 / 12
11,792
437
11,175
28,747
31,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 5 / 8
15,151
561
24,981
24,764
24,196
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
PoseidonAtlasKhepriBellona

VS

Bans
ZeusVamanaSkadiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 5 / 9
11,444
424
10,150
32,603
41,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 4 / 2
14,850
550
28,024
37,749
45,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 7 / 2
9,080
336
4,952
11,701
3,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
M G 1ndra
Mercury
15
3 / 8 / 3
10,634
394
10,001
25,385
10,546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
19
7 / 8 / 7
12,948
480
28,116
19,417
8,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
32
Kills
24
25
Deaths
32
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
9
1.3
L
10
4
2
2.75
W
Nemesis
Cap Ang3l
Nemesis
15
5
5
3.5
W
Heimdallr
Ikriss24I
Heimdallr
4
3
11
3.17
L
2
7
2
0.43
L
Mercury
M G 1ndra
Mercury
3
8
3
0.56
W
Zhong Kui
Xhenyek
Zhong Kui
6
9
8
1.11
L
Hera
7
8
7
1.31
W
Amaterasu
kiricsi
Amaterasu
1
3
12
2.33
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,283
Damage
81,243
131,632
Taken
126,855
101,511
Mitigated
109,921
37,301
Healing
33,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,150
1,605
722
6,759
32,603
41,271
639
9,029
23,327
26,124
0
L
28,024
3,694
430
18,555
37,749
45,580
3,695
16,130
20,773
0
126,125
W
Nemesis
Cap Ang3l
Nemesis
25,465
15,914
0
5,638
28,712
14,554
2,486
8,592
20,120
0
125,775
W
Heimdallr
Ikriss24I
Heimdallr
22,547
15,820
0
11,926
22,041
12,028
2,595
4,591
17,450
0
170,985
L
4,952
2,230
0
570
11,701
3,847
0
2,066
9,635
0
33,263
L
Mercury
M G 1ndra
Mercury
10,001
6,899
0
4,246
25,385
10,546
71
7,246
18,031
0
56,182
W
Zhong Kui
Xhenyek
Zhong Kui
18,115
1,757
0
6,855
27,368
19,227
2,665
11,913
15,455
107,911
0
L
Hera
28,116
7,946
0
2,586
19,417
8,677
1,237
7,320
11,992
103,103
0
W
Amaterasu
kiricsi
Amaterasu
11,175
4,747
0
6,923
28,747
31,506
2,274
10,112
18,635
0
65,777
W
24,981
2,018
1,363
4,596
24,764
24,196
1,027
3,553
21,211
110,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,342
Gold Earned
58,956
747
Minions Killed
514
0
Camps Cleared
0
2,457,398
Distance Traveled
2,198,154
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,444
424
27
1
0
470,916
15
L
Mulan
14,850
550
208
8
0
483,024
5
W
Nemesis
15,104
559
138
5
0
536,267
2
W
Heimdallr
15,187
562
201
7
0
490,678
4
L
Ullr
9,080
336
46
2
0
305,748
0
L
Mercury
10,634
394
77
3
0
470,092
0
W
Zhong Kui
13,108
485
136
5
0
426,821
3
L
Hera
12,948
480
156
6
0
468,374
2
W
Amaterasu
11,792
437
88
3
0
510,543
3
W
Cthulhu
15,151
561
184
7
0
493,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role