Player Matchup

Sobek
Sobek
Fluhgy
Sobek
Level 104
God Stats
10W - 5L
1,862 SR
Queue Stats
381W - 370L
1,556 Elo+
Party 1
Chiron
Chiron
MyTerribleTowel
Chiron
Level 124
God Stats
8W - 6L
1,554 SR
Queue Stats
173W - 167L
1,572 Elo+
Solo
King Arthur
King Arthur
Saintvic
King Arthur
Level 89
God Stats
4W - 6L
1,362 SR
Queue Stats
39W - 32L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
syhme
Baron Samedi
Level 109
God Stats
14W - 7L
1,526 SR
Queue Stats
539W - 546L
1,536 Elo+
Party 1
Thor
Thor
ziggmeist
Thor
Level 136
God Stats
2W - 0L
1,776 SR
Queue Stats
35W - 34L
1,490 Elo+
Solo
Team Averages
Level 112
1,616 SR
1,532 Elo+

VS

Team Averages
Level 87
1,574 SR
1,473 Elo+
Chang'e
Chang'e
Calixo07
Chang'e
Level 65
God Stats
9W - 11L
1,431 SR
Queue Stats
77W - 102L
1,365 Elo+
Solo
Amaterasu
Amaterasu
DaxWarmore74
Amaterasu
Level 48
God Stats
0W - 1L
1,462 SR
Queue Stats
55W - 50L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IFunkyCheese
Ah Muzen Cab
Level 63
God Stats
7W - 4L
1,638 SR
Queue Stats
84W - 69L
1,545 Elo+
Solo
Hun Batz
Hun Batz
Synthoze
Hun Batz
Level 103
God Stats
3W - 1L
1,721 SR
Queue Stats
242W - 284L
1,360 Elo+
Solo
Discordia
Discordia
TIMNAR
Discordia
Level 155
God Stats
13W - 16L
1,620 SR
Queue Stats
232W - 226L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fluhgy
Sobek
15
3 / 0 / 9
9,029
752
6,416
14,651
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 0 / 1
8,278
690
3,736
7,788
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Saintvic
King Arthur
15
4 / 1 / 4
8,747
729
8,112
13,972
11,085
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
syhme
Baron Samedi
16
2 / 2 / 8
8,729
727
6,718
8,732
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
15
4 / 0 / 3
8,590
716
5,738
6,994
3,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Calixo07
Chang'e
12
0 / 2 / 2
7,193
599
5,827
6,098
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DaxWarmore74
Amaterasu
15
2 / 3 / 1
7,954
663
7,513
15,454
13,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
IFunkyCheese
Ah Muzen Cab
16
0 / 1 / 0
8,494
708
11,420
7,209
3,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Synthoze
Hun Batz
13
0 / 4 / 2
7,448
621
5,275
7,577
2,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TIMNAR
Discordia
15
1 / 3 / 2
8,229
686
8,936
5,311
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
3
3
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Calixo07
Chang'e
0
2
2
0.5
L
Amaterasu
DaxWarmore74
Amaterasu
2
3
1
0.83
W
Sobek
Fluhgy
Sobek
3
0
9
7.5
L
Ah Muzen Cab
IFunkyCheese
Ah Muzen Cab
0
1
0
0
W
0
0
1
0.5
W
King Arthur
Saintvic
King Arthur
4
1
4
6
L
Hun Batz
Synthoze
Hun Batz
0
4
2
0.25
L
Discordia
TIMNAR
Discordia
1
3
2
0.67
W
Baron Samedi
syhme
Baron Samedi
2
2
8
3
W
Thor
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,720
Damage
38,971
52,137
Taken
41,649
39,106
Mitigated
24,372
15,717
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Calixo07
Chang'e
5,827
741
904
1,275
6,098
2,193
0
1,749
4,349
12,208
0
L
Amaterasu
DaxWarmore74
Amaterasu
7,513
2,665
0
5,629
15,454
13,808
0
5,815
9,639
0
19,210
W
Sobek
Fluhgy
Sobek
6,416
626
0
4,001
14,651
16,642
116
4,042
10,304
12,277
0
L
Ah Muzen Cab
IFunkyCheese
Ah Muzen Cab
11,420
4,677
0
2,220
7,209
3,398
0
2,531
4,678
0
50,119
W
3,736
1,220
615
3,321
7,788
3,362
0
2,520
5,166
0
31,381
W
King Arthur
Saintvic
King Arthur
8,112
839
0
980
13,972
11,085
34
2,524
11,275
0
29,753
L
Hun Batz
Synthoze
Hun Batz
5,275
771
0
70
7,577
2,929
0
1,863
5,714
0
18,256
L
Discordia
TIMNAR
Discordia
8,936
249
0
527
5,311
2,044
0
1,176
4,135
35,842
0
W
Baron Samedi
syhme
Baron Samedi
6,718
149
3,189
2,843
8,732
4,951
539
3,079
5,326
34,690
0
W
Thor
5,738
835
0
768
6,994
3,066
609
1,665
5,303
0
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
39,318
252
Minions Killed
241
0
Camps Cleared
0
1,193,006
Distance Traveled
1,120,575
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,193
599
16
1
0
188,105
0
L
Amaterasu
7,954
663
24
2
0
246,570
2
W
Sobek
9,029
752
15
1
0
252,890
1
L
Ah Muzen Cab
8,494
708
110
9
0
252,774
2
W
Chiron
8,278
690
80
7
0
212,972
0
W
King Arthur
8,747
729
33
3
0
245,829
1
L
Hun Batz
7,448
621
25
2
0
188,285
2
L
Discordia
8,229
686
66
6
0
244,841
4
W
Baron Samedi
8,729
727
79
7
0
221,817
1
W
Thor
8,590
716
45
4
0
259,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role