Player Matchup

Mercury
Mercury
 
Mercury
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HGkLD
Kumbhakarna
Level 125
God Stats
3W - 4L
1,407 SR
Queue Stats
278W - 279L
1,530 Elo+
Solo
Hachiman
Hachiman
Ryant9
Hachiman
Level 78
God Stats
2W - 2L
1,189 SR
Queue Stats
159W - 142L
1,582 Elo+
Solo
Kukulkan
Kukulkan
disker123
Kukulkan
Level 135
God Stats
5W - 4L
1,609 SR
Queue Stats
69W - 78L
1,545 Elo+
Solo
Team Averages
Level 119
1,441 SR
1,532 Elo+

VS

Team Averages
Level 115
1,620 SR
1,518 Elo+
Loki
Loki
Deminovich
Loki
Level 156
God Stats
35W - 43L
1,612 SR
Queue Stats
638W - 631L
1,540 Elo+
Solo
Jing Wei
Jing Wei
HolyChika
Jing Wei
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 81L
1,516 Elo+
Party 1
He Bo
He Bo
Scyll1234567
He Bo
Level 129
God Stats
2W - 3L
1,464 SR
Queue Stats
174W - 184L
1,487 Elo+
Party 2
Geb
Geb
ganjaaGOAT
Geb
Level 123
God Stats
2W - 3L
1,646 SR
Queue Stats
154W - 131L
1,517 Elo+
Party 2
Ratatoskr
Ratatoskr
thepotato316
Ratatoskr
Level 102
God Stats
20W - 14L
1,878 SR
Queue Stats
136W - 137L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 0 / 4
6,324
575
4,218
7,350
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
 
Achilles
11
1 / 1 / 2
6,236
567
3,446
7,858
3,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
HGkLD
Kumbhakarna
8
0 / 1 / 5
5,632
512
3,680
10,072
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Ryant9
Hachiman
11
7 / 1 / 2
6,637
603
5,252
9,103
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
disker123
Kukulkan
11
1 / 2 / 2
6,239
567
4,075
3,030
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,970
543
2,750
7,050
2,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
HolyChika
Jing Wei
9
0 / 3 / 1
5,305
482
2,341
7,233
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
5,638
513
4,420
3,912
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 2
5,233
476
2,695
7,345
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
thepotato316
Ratatoskr
9
4 / 1 / 1
6,040
549
4,842
7,961
3,038
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
5
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
4
4
W
Achilles
 
Achilles
1
1
2
2
L
0
3
1
0.17
W
Kumbhakarna
HGkLD
Kumbhakarna
0
1
5
2.5
L
Jing Wei
HolyChika
Jing Wei
0
3
1
0.17
W
Hachiman
Ryant9
Hachiman
7
1
2
8
L
1
1
1
1.5
W
Kukulkan
disker123
Kukulkan
1
2
2
1
L
0
3
2
0.33
L
Ratatoskr
thepotato316
Ratatoskr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
17,048
37,413
Taken
33,501
16,874
Mitigated
14,642
11,508
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,218
1,444
0
1,527
7,350
2,545
0
1,624
5,666
0
45,917
W
Achilles
 
Achilles
3,446
492
0
3,419
7,858
3,476
0
0
7,858
0
32,825
L
2,750
316
0
2,744
7,050
2,316
0
214
6,836
0
35,920
W
Kumbhakarna
HGkLD
Kumbhakarna
3,680
568
322
2,889
10,072
6,794
0
3,487
6,477
20,123
0
L
Jing Wei
HolyChika
Jing Wei
2,341
1,664
0
2,182
7,233
2,360
0
1,959
5,274
0
29,394
W
Hachiman
Ryant9
Hachiman
5,252
3,291
0
3,271
9,103
2,966
0
1,341
7,652
0
35,205
L
4,420
672
0
780
3,912
1,361
0
1,271
2,641
32,781
0
W
Kukulkan
disker123
Kukulkan
4,075
674
0
80
3,030
1,093
0
381
2,645
51,389
0
L
2,695
988
0
1,999
7,345
5,567
0
2,324
5,021
12,973
0
L
Ratatoskr
thepotato316
Ratatoskr
4,842
2,007
0
2,676
7,961
3,038
0
1,987
5,974
0
30,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
28,186
323
Minions Killed
258
0
Camps Cleared
0
1,077,125
Distance Traveled
1,117,742
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,324
575
73
7
0
251,154
1
W
Achilles
6,236
567
70
6
0
197,252
1
L
Loki
5,970
543
65
6
0
223,837
3
W
Kumbhakarna
5,632
512
21
2
0
206,640
7
L
Jing Wei
5,305
482
58
5
0
197,367
1
W
Hachiman
6,637
603
54
5
0
216,462
3
L
He Bo
5,638
513
71
6
0
218,941
0
W
Kukulkan
6,239
567
105
10
0
205,617
5
L
Geb
5,233
476
14
1
0
213,559
2
L
Ratatoskr
6,040
549
50
5
0
264,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role