Player Matchup

Hachiman
Hachiman
Angel_Celenia
Hachiman
Level 66
God Stats
3W - 3L
1,475 SR
Queue Stats
80W - 87L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
Bakilla
Aphrodite
Level 119
God Stats
3W - 3L
1,508 SR
Queue Stats
38W - 39L
1,484 Elo+
Solo
Kali
Kali
N7 SumTing Wong
Kali
Level 96
God Stats
2W - 3L
1,280 SR
Queue Stats
182W - 181L
1,473 Elo+
Solo
Cerberus
Cerberus
Traklord
Cerberus
Level 117
God Stats
3W - 6L
1,275 SR
Queue Stats
225W - 220L
1,448 Elo+
Party 1
Olorun
Olorun
XraaY_BusteR
Olorun
Level 88
God Stats
12W - 10L
1,663 SR
Queue Stats
204W - 196L
1,464 Elo+
Party 1
Team Averages
Level 97
1,440 SR
1,460 Elo+

VS

Team Averages
Level 58
1,450 SR
1,417 Elo+
Odin
Odin
Blayencio
Odin
Level 84
God Stats
23W - 17L
1,603 SR
Queue Stats
217W - 214L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
DevilishRhino60
Baron Samedi
Level 116
God Stats
1W - 0L
1,375 SR
Queue Stats
19W - 18L
1,479 Elo+
Solo
Rama
Rama
LordTakeshii
Rama
Level 26
God Stats
1W - 1L
1,302 SR
Queue Stats
6W - 12L
1,254 Elo+
Party 2
Ymir
Ymir
TrilalaxS21
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
criolimez
Mercury
Level 48
God Stats
28W - 24L
1,470 SR
Queue Stats
205W - 196L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Angel_Celenia
Hachiman
15
2 / 4 / 8
10,012
435
12,554
21,224
8,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Bakilla
Aphrodite
16
2 / 6 / 8
11,692
508
11,111
22,511
28,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 3 / 5
12,250
533
21,713
22,971
11,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Traklord
Cerberus
17
1 / 3 / 5
11,207
487
17,849
26,999
22,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
15
4 / 6 / 4
10,220
444
10,743
20,867
11,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
7 / 1 / 11
13,076
569
20,754
24,983
34,110
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DevilishRhino60
Baron Samedi
16
0 / 3 / 14
10,581
460
21,844
22,751
11,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 8 / 8
10,743
467
17,818
24,908
11,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 9
10,070
438
3,760
19,405
22,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
criolimez
Mercury
18
5 / 3 / 10
11,788
513
16,365
18,679
7,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
17
Kills
22
22
Deaths
18
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Angel_Celenia
Hachiman
2
4
8
1.5
L
Aphrodite
Bakilla
Aphrodite
2
6
8
1
W
Odin
7
1
11
12.5
W
Baron Samedi
DevilishRhino60
Baron Samedi
0
3
14
2.33
W
8
8
8
1.5
L
8
3
5
3.5
L
Cerberus
Traklord
Cerberus
1
3
5
1.17
W
2
3
9
2.17
L
Olorun
4
6
4
1
W
Mercury
criolimez
Mercury
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,970
Damage
80,541
114,572
Taken
110,726
83,664
Mitigated
86,913
46,118
Healing
30,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Angel_Celenia
Hachiman
12,554
7,412
194
5,191
21,224
8,899
587
2,940
18,284
0
70,376
L
Aphrodite
Bakilla
Aphrodite
11,111
1,072
6,201
9,498
22,511
28,376
255
7,608
14,903
49,164
0
W
Odin
20,754
2,583
0
2,152
24,983
34,110
1,002
10,053
14,930
0
108,235
W
Baron Samedi
DevilishRhino60
Baron Samedi
21,844
2,056
3,561
12,223
22,751
11,239
774
10,568
12,183
95,356
0
W
17,818
15,015
0
8,157
24,908
11,441
1,668
8,055
16,853
0
62,818
L
21,713
11,023
0
5,354
22,971
11,923
489
3,944
19,027
0
131,272
L
Cerberus
Traklord
Cerberus
17,849
1,217
206
11,426
26,999
22,690
738
4,327
22,672
92,724
0
W
3,760
291
0
1,455
19,405
22,137
357
6,901
12,504
16,964
0
L
Olorun
10,743
3,770
1,409
6,639
20,867
11,776
441
7,870
12,997
52,671
0
W
Mercury
criolimez
Mercury
16,365
9,680
0
3,359
18,679
7,986
724
4,126
14,553
0
109,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,381
Gold Earned
56,258
574
Minions Killed
589
0
Camps Cleared
0
2,079,254
Distance Traveled
2,175,807
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,012
435
79
3
0
392,028
1
L
Aphrodite
11,692
508
52
2
0
400,036
8
W
Odin
13,076
569
191
8
0
425,592
3
W
Baron Samedi
10,581
460
132
6
0
402,812
1
W
Rama
10,743
467
94
4
0
358,391
1
L
Kali
12,250
533
183
8
0
476,741
0
L
Cerberus
11,207
487
178
8
0
417,779
0
W
Ymir
10,070
438
22
1
0
423,330
0
L
Olorun
10,220
444
82
4
0
392,670
0
W
Mercury
11,788
513
150
7
0
565,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role