Player Matchup

Freya
Freya
Gold IV
AlMalaky96
Freya
Gold IV
Level 113
God Stats
1W - 0L
1,330 SR
Queue Stats
64W - 64L
1,470 MMR
Solo
Bellona
Bellona
Gold IV
DSN-SlaKKz
Bellona
Gold IV
Level 99
God Stats
18W - 13L
1,524 SR
Queue Stats
91W - 81L
1,462 MMR
Solo
Kali
Kali
Gold IV
MonkWithAids
Kali
Gold IV
Level 45
God Stats
3W - 0L
1,822 SR
Queue Stats
47W - 44L
1,462 MMR
Solo
Ullr
Ullr
Gold III
THE_DARK_SOLO_-
Ullr
Gold III
Level 158
God Stats
15W - 16L
1,530 SR
Queue Stats
80W - 80L
1,486 MMR
Solo
Horus
Horus
Gold III
ZiPeRtt07
Horus
Gold III
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
188W - 201L
1,449 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,541 SR
1,466 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,507 SR
1,468 MMR
Cthulhu
Cthulhu
Gold IV
AK-LES-TOMMY68
Cthulhu
Gold IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 242L
1,449 MMR
Solo
King Arthur
King Arthur
Gold IV
Alberto_N123
King Arthur
Gold IV
Level 86
God Stats
11W - 13L
1,568 SR
Queue Stats
94W - 95L
1,520 MMR
Party 1
Neith
Neith
Gold IV
Gkizz100
Neith
Gold IV
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 107L
1,465 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
V__Loki__V
Tsukuyomi
Gold I
Level 122
God Stats
33W - 67L
1,449 SR
Queue Stats
855W - 869L
1,444 MMR
Solo
The Morrigan
The Morrigan
Gold III
xI-Lucario-Ix
The Morrigan
Gold III
Level 109
God Stats
21W - 34L
1,519 SR
Queue Stats
269W - 256L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
5 / 9 / 5
18,490
514
15,029
36,417
20,856
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
DSN-SlaKKz
Bellona
20
9 / 6 / 6
20,299
564
30,192
60,307
69,270
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 6 / 14
22,568
627
42,368
50,020
41,151
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 8 / 12
21,191
589
37,317
41,443
22,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
ZiPeRtt07
Horus
20
2 / 4 / 20
18,640
518
13,541
47,198
73,317
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
NemesisCliodhnaMercuryArachneAtlas

VS

Bans
LokiBastetJormungandrGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 10
15,573
433
26,170
42,839
72,969
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Alberto_N123
King Arthur
20
1 / 12 / 4
15,118
420
28,954
48,313
76,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Gkizz100
Neith
20
11 / 6 / 7
18,669
519
50,248
30,585
23,351
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
V__Loki__V
Tsukuyomi
20
9 / 5 / 7
18,659
518
32,952
32,148
31,027
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
xI-Lucario-Ix
The Morrigan
20
8 / 10 / 8
17,487
486
32,056
26,945
13,876
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
68
41
Kills
32
33
Deaths
41
57
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
W
Freya
5
9
5
0.83
L
King Arthur
Alberto_N123
King Arthur
1
12
4
0.25
W
Bellona
DSN-SlaKKz
Bellona
9
6
6
2
L
Neith
Gkizz100
Neith
11
6
7
2.42
W
15
6
14
3.67
W
10
8
12
2
L
Tsukuyomi
V__Loki__V
Tsukuyomi
9
5
7
2.5
W
Horus
ZiPeRtt07
Horus
2
4
20
3
L
The Morrigan
xI-Lucario-Ix
The Morrigan
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,447
Damage
170,380
235,385
Taken
180,830
226,685
Mitigated
217,706
88,424
Healing
33,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,170
760
1,770
4,525
42,839
72,969
308
3,723
39,116
86,651
0
W
Freya
15,029
5,796
0
11,976
36,417
20,856
3,020
5,951
30,334
137,780
0
L
King Arthur
Alberto_N123
King Arthur
28,954
2,899
0
1,870
48,313
76,483
153
5,197
43,116
0
121,628
W
Bellona
DSN-SlaKKz
Bellona
30,192
14,360
0
25,167
60,307
69,270
2,487
9,078
50,861
0
170,442
L
Neith
Gkizz100
Neith
50,248
17,989
0
10,121
30,585
23,351
1,456
3,841
26,744
0
224,594
W
42,368
17,339
0
16,961
50,020
41,151
2,184
10,173
39,731
0
235,501
W
37,317
14,581
0
5,975
41,443
22,091
5,809
18,440
22,521
0
221,733
L
Tsukuyomi
V__Loki__V
Tsukuyomi
32,952
8,270
0
9,609
32,148
31,027
28
1,452
30,696
0
194,695
W
Horus
ZiPeRtt07
Horus
13,541
5,604
11,181
17,164
47,198
73,317
300
14,493
31,873
0
42,141
L
The Morrigan
xI-Lucario-Ix
The Morrigan
32,056
6,360
0
5,194
26,945
13,876
410
998
25,602
134,574
16,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,188
Gold Earned
85,506
966
Minions Killed
967
0
Camps Cleared
0
3,349,438
Distance Traveled
3,041,557
42
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,573
433
88
2
0
627,572
3
W
Freya
18,490
514
196
5
0
620,004
8
L
King Arthur
15,118
420
164
5
0
562,605
4
W
Bellona
20,299
564
239
7
0
622,735
4
L
Neith
18,669
519
259
7
0
565,699
1
W
Kali
22,568
627
245
7
0
733,069
8
W
Ullr
21,191
589
251
7
0
672,529
8
L
Tsukuyomi
18,659
518
242
7
0
720,970
9
W
Horus
18,640
518
35
1
0
701,101
14
L
The Morrigan
17,487
486
214
6
0
564,711
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role