Player Matchup

Loki
Loki
BlackPando1
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,448 Elo+
Solo
Chronos
Chronos
JahsephHD
Chronos
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 53L
1,508 Elo+
Solo
Anubis
Anubis
JayBirdV8
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Neskik51
Danzaburou
Level 64
God Stats
0W - 1L
1,772 SR
Queue Stats
82W - 80L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
darkfiro
Kuzenbo
Level 156
God Stats
0W - 1L
1,279 SR
Queue Stats
167W - 150L
1,513 Elo+
Solo
Team Averages
Level 99
1,510 SR
1,502 Elo+

VS

Team Averages
Level 108
1,397 SR
1,487 Elo+
Atlas
Atlas
Earthdigger
Atlas
Level 128
God Stats
1W - 2L
1,323 SR
Queue Stats
165W - 182L
1,558 Elo+
Solo
Odin
Odin
ImBadSorry6969
Odin
Level 89
God Stats
2W - 1L
1,498 SR
Queue Stats
101W - 114L
1,491 Elo+
Solo
Yu Huang
Yu Huang
Milordi
Yu Huang
Level 128
God Stats
10W - 9L
1,564 SR
Queue Stats
234W - 236L
1,473 Elo+
Solo
Artemis
Artemis
Nivpro
Artemis
Level 109
God Stats
1W - 0L
1,283 SR
Queue Stats
124W - 104L
1,499 Elo+
Solo
Arachne
Arachne
jigjig2000
Arachne
Level 86
God Stats
12W - 12L
1,318 SR
Queue Stats
73W - 80L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
10,238
445
6,800
16,746
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
JahsephHD
Chronos
17
3 / 7 / 2
11,276
490
14,447
27,554
13,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
JayBirdV8
Anubis
15
1 / 5 / 1
9,758
424
14,747
18,644
11,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Neskik51
Danzaburou
17
4 / 5 / 3
11,811
514
18,787
23,401
11,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
darkfiro
Kuzenbo
13
0 / 3 / 4
9,043
393
8,149
22,549
31,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
11,872
516
10,854
19,994
25,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 4 / 5
12,064
525
15,692
19,613
22,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Milordi
Yu Huang
17
4 / 2 / 5
11,881
517
18,928
13,683
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Nivpro
Artemis
19
4 / 2 / 10
12,265
533
19,867
19,534
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
jigjig2000
Arachne
20
8 / 3 / 7
13,087
569
15,974
24,289
14,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
12
Kills
23
23
Deaths
12
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
3
1
14
10
W
4
4
5
1.63
L
Chronos
JahsephHD
Chronos
3
7
2
0.57
L
Anubis
JayBirdV8
Anubis
1
5
1
0.3
W
Yu Huang
Milordi
Yu Huang
4
2
5
3.25
L
Danzaburou
Neskik51
Danzaburou
4
5
3
1.1
W
Artemis
Nivpro
Artemis
4
2
10
4.5
L
Kuzenbo
darkfiro
Kuzenbo
0
3
4
0.67
W
Arachne
jigjig2000
Arachne
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,930
Damage
81,315
108,894
Taken
97,113
75,847
Mitigated
77,025
27,674
Healing
30,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,800
1,357
0
4,463
16,746
8,042
273
5,542
11,204
0
60,057
W
10,854
3,011
455
3,522
19,994
25,031
114
9,170
10,824
42,512
0
W
15,692
1,250
0
927
19,613
22,073
0
10,472
9,141
0
82,880
L
Chronos
JahsephHD
Chronos
14,447
6,803
0
5,395
27,554
13,180
905
6,194
21,360
90,617
0
L
Anubis
JayBirdV8
Anubis
14,747
705
0
8,095
18,644
11,186
839
5,024
13,620
95,100
0
W
Yu Huang
Milordi
Yu Huang
18,928
2,045
208
4,240
13,683
6,592
1,443
5,751
7,932
96,894
0
L
Danzaburou
Neskik51
Danzaburou
18,787
10,660
466
7,049
23,401
11,579
1,120
6,511
16,890
0
91,735
W
Artemis
Nivpro
Artemis
19,867
10,945
0
11,743
19,534
8,727
3,746
5,215
14,319
0
107,632
L
Kuzenbo
darkfiro
Kuzenbo
8,149
2,809
0
2,206
22,549
31,860
336
6,511
16,038
23,946
0
W
Arachne
jigjig2000
Arachne
15,974
9,681
0
9,817
24,289
14,602
0
7,294
16,995
0
119,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,126
Gold Earned
61,169
589
Minions Killed
646
0
Camps Cleared
0
2,036,690
Distance Traveled
2,211,901
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,238
445
97
4
0
447,070
5
W
Atlas
11,872
516
40
2
0
469,453
10
W
Odin
12,064
525
138
6
0
408,553
1
L
Chronos
11,276
490
161
7
0
346,254
0
L
Anubis
9,758
424
152
7
0
381,261
3
W
Yu Huang
11,881
517
159
7
0
398,371
11
L
Danzaburou
11,811
514
152
7
0
405,719
4
W
Artemis
12,265
533
154
7
0
395,522
10
L
Kuzenbo
9,043
393
27
1
0
456,386
9
W
Arachne
13,087
569
155
7
0
540,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role