Player Matchup

Cabrakan
Cabrakan
Haryshod
Cabrakan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 178L
1,470 Elo+
Solo
Ymir
Ymir
Otto-Zone511
Ymir
Level 143
God Stats
3W - 1L
1,532 SR
Queue Stats
138W - 122L
1,486 Elo+
Solo
Shiva
Shiva
PrettyCalf29304
Shiva
Level 87
God Stats
1W - 2L
1,724 SR
Queue Stats
33W - 51L
1,367 Elo+
Solo
Fenrir
Fenrir
Spinel-ExE
Fenrir
Level 107
God Stats
0W - 1L
1,463 SR
Queue Stats
7W - 5L
1,489 Elo+
Solo
Heimdallr
Heimdallr
eMAGIC_MIKE
Heimdallr
Level 127
God Stats
9W - 5L
1,500 SR
Queue Stats
390W - 431L
1,459 Elo+
Solo
Team Averages
Level 111
1,544 SR
1,454 Elo+

VS

Team Averages
Level 110
1,603 SR
1,450 Elo+
Lancelot
Lancelot
BUDDY_REVEL
Lancelot
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 257L
1,390 Elo+
Solo
Khepri
Khepri
CF_Donkey_Kong
Khepri
Level 104
God Stats
6W - 3L
1,740 SR
Queue Stats
421W - 447L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DamnitSHOTGUN
Ah Muzen Cab
Level 46
God Stats
7W - 3L
1,902 SR
Queue Stats
160W - 157L
1,476 Elo+
Solo
Tiamat
Tiamat
moka_412
Tiamat
Level 118
God Stats
5W - 5L
1,371 SR
Queue Stats
256W - 272L
1,482 Elo+
Party 1
Cupid
Cupid
xECHOTANGOx
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Haryshod
Cabrakan
20
4 / 11 / 15
14,233
619
20,879
35,669
59,651
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
2 / 6 / 7
12,310
535
14,195
22,552
30,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 8 / 14
14,627
636
18,642
33,386
34,650
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Spinel-ExE
Fenrir
20
7 / 9 / 11
14,876
647
28,772
42,166
26,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
eMAGIC_MIKE
Heimdallr
20
8 / 8 / 12
15,653
681
41,386
29,935
17,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BUDDY_REVEL
Lancelot
20
5 / 8 / 24
15,703
683
22,473
33,598
42,596
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 6 / 31
16,582
721
16,482
36,985
79,992
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DamnitSHOTGUN
Ah Muzen Cab
20
16 / 2 / 21
17,242
750
46,825
24,873
16,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
moka_412
Tiamat
20
10 / 5 / 24
16,001
696
31,594
24,645
22,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 5 / 22
14,257
620
25,893
27,262
16,817
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
164
25
Kills
42
42
Deaths
26
59
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BUDDY_REVEL
Lancelot
5
8
24
2.13
W
5
6
31
3.42
W
Ah Muzen Cab
DamnitSHOTGUN
Ah Muzen Cab
16
2
21
13.25
L
Cabrakan
Haryshod
Cabrakan
4
11
15
1.05
L
2
6
7
0.92
L
4
8
14
1.38
L
Fenrir
Spinel-ExE
Fenrir
7
9
11
1.39
L
Heimdallr
eMAGIC_MIKE
Heimdallr
8
8
12
1.75
W
Tiamat
moka_412
Tiamat
10
5
24
4.4
W
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,874
Damage
143,267
163,708
Taken
147,363
169,196
Mitigated
179,223
53,245
Healing
58,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BUDDY_REVEL
Lancelot
22,473
3,058
1,262
6,479
33,598
42,596
1,484
8,289
25,309
0
35,541
W
16,482
1,084
2,472
8,003
36,985
79,992
987
8,439
28,546
34,081
0
W
Ah Muzen Cab
DamnitSHOTGUN
Ah Muzen Cab
46,825
18,693
4,181
6,834
24,873
16,853
3,235
7,832
17,041
0
96,607
L
Cabrakan
Haryshod
Cabrakan
20,879
896
1,248
1,471
35,669
59,651
261
10,231
25,438
38,709
0
L
14,195
1,981
4,573
4,158
22,552
30,785
187
6,878
15,674
25,582
0
L
18,642
3,754
7,124
7,543
33,386
34,650
425
11,861
21,525
594
42,637
L
Fenrir
Spinel-ExE
Fenrir
28,772
13,307
3,860
17,268
42,166
26,175
1,514
10,602
31,564
0
49,356
L
Heimdallr
eMAGIC_MIKE
Heimdallr
41,386
22,509
2,156
3,844
29,935
17,935
2,010
8,504
21,431
0
77,141
W
Tiamat
moka_412
Tiamat
31,594
3,945
4,347
9,167
24,645
22,965
2,365
5,106
19,539
71,728
0
W
25,893
16,828
6,108
9,195
27,262
16,817
2,174
5,709
21,553
0
48,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,699
Gold Earned
79,785
264
Minions Killed
259
0
Camps Cleared
0
1,630,537
Distance Traveled
2,271,971
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,703
683
21
1
0
550,145
0
W
Khepri
16,582
721
23
1
0
498,929
2
W
Ah Muzen Cab
17,242
750
97
4
0
435,366
1
L
Cabrakan
14,233
619
36
2
0
282,138
3
L
Ymir
12,310
535
32
1
0
284,776
1
L
Shiva
14,627
636
50
2
0
337,674
0
L
Fenrir
14,876
647
56
2
0
407,756
2
L
Heimdallr
15,653
681
90
4
0
318,193
0
W
Tiamat
16,001
696
73
3
0
395,292
1
W
Cupid
14,257
620
45
2
0
392,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role