Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AmirBa1259
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Solo
Guan Yu
Guan Yu
ISmallNuts
Guan Yu
Level 66
God Stats
2W - 4L
1,549 SR
Queue Stats
384W - 423L
1,426 Elo+
Solo
Cthulhu
Cthulhu
frogintheshadow
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,541 Elo+
Solo
Sobek
Sobek
youdntve
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 105L
1,347 Elo+
Solo
Team Averages
Level 33
1,510 SR
1,424 Elo+

VS

Team Averages
Level 75
1,550 SR
1,500 Elo+
Chaac
Chaac
KerfuffIez
Chaac
Level 106
God Stats
3W - 0L
1,406 SR
Queue Stats
190W - 183L
1,458 Elo+
Solo
Kukulkan
Kukulkan
SalemWitches1692
Kukulkan
Level 25
God Stats
1W - 0L
1,739 SR
Queue Stats
5W - 6L
1,521 Elo+
Solo
Merlin
Merlin
willapp
Merlin
Level 89
God Stats
6W - 10L
1,399 SR
Queue Stats
389W - 416L
1,425 Elo+
Solo
Horus
Horus
x Darren91
Horus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 177L
1,473 Elo+
Solo
Janus
Janus
xStonlin
Janus
Level 28
God Stats
2W - 0L
1,704 SR
Queue Stats
25W - 16L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
2 / 4 / 5
8,917
743
12,997
25,447
19,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
12
1 / 7 / 5
7,536
628
2,603
15,005
8,607
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
ISmallNuts
Guan Yu
15
3 / 5 / 6
9,047
754
8,706
20,798
29,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 6
9,379
782
18,285
18,744
19,088
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
youdntve
Sobek
15
2 / 4 / 5
8,356
696
5,790
21,255
28,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 4 / 15
9,642
804
14,560
17,707
15,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 1 / 13
10,274
856
28,531
11,947
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
willapp
Merlin
15
1 / 4 / 18
9,046
754
14,347
10,133
4,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
15
2 / 2 / 16
8,703
725
7,002
16,508
17,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
xStonlin
Janus
17
8 / 1 / 15
10,060
838
24,334
7,725
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
11
Kills
24
24
Deaths
12
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
5
1.13
L
Hades
1
7
5
0.5
L
Guan Yu
ISmallNuts
Guan Yu
3
5
6
1.2
W
Chaac
6
4
15
3.38
W
7
1
13
13.5
L
3
4
6
1.5
W
Merlin
willapp
Merlin
1
4
18
2.5
W
Horus
2
2
16
5
W
Janus
xStonlin
Janus
8
1
15
15.5
L
Sobek
youdntve
Sobek
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,381
Damage
88,774
101,249
Taken
64,020
104,970
Mitigated
48,337
29,212
Healing
34,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
12,997
1,645
769
6,223
25,447
19,885
0
16,758
8,275
2,691
21,730
L
Hades
2,603
777
0
951
15,005
8,607
25
9,300
5,453
5,580
0
L
Guan Yu
ISmallNuts
Guan Yu
8,706
1,150
7,551
5,744
20,798
29,195
14
11,920
8,571
0
12,482
W
Chaac
14,560
2,516
811
5,249
17,707
15,774
641
6,539
11,168
0
23,686
W
28,531
2,517
2,385
2,875
11,947
6,583
2,703
5,608
6,339
42,002
0
L
18,285
1,009
2,604
2,337
18,744
19,088
0
11,627
6,846
44,143
0
W
Merlin
willapp
Merlin
14,347
1,184
2,924
1,875
10,133
4,884
1,183
4,915
5,218
27,258
0
W
Horus
7,002
2,889
8,054
8,235
16,508
17,219
1,329
6,124
10,384
0
9,177
W
Janus
xStonlin
Janus
24,334
1,605
699
1,217
7,725
3,877
1,806
4,617
3,108
40,244
0
L
Sobek
youdntve
Sobek
5,790
402
984
2,049
21,255
28,195
0
15,926
4,892
12,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
47,725
119
Minions Killed
127
0
Camps Cleared
0
1,060,347
Distance Traveled
1,128,645
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,917
743
36
3
0
215,822
2
L
Hades
7,536
628
9
1
0
171,426
0
L
Guan Yu
9,047
754
9
1
0
225,056
0
W
Chaac
9,642
804
17
1
0
228,283
0
W
Kukulkan
10,274
856
40
3
0
228,539
0
L
Cthulhu
9,379
782
50
4
0
230,778
0
W
Merlin
9,046
754
23
2
0
202,558
3
W
Horus
8,703
725
6
1
0
243,204
1
W
Janus
10,060
838
41
3
0
226,061
0
L
Sobek
8,356
696
15
1
0
217,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role