Player Matchup

Da Ji
Da Ji
Elfeden
Da Ji
Level 155
God Stats
5W - 4L
1,656 SR
Queue Stats
355W - 367L
1,472 Elo+
Party 1
Eset
Eset
EnricoDoritos
Eset
Level 108
God Stats
10W - 2L
1,183 SR
Queue Stats
162W - 149L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Idrilou
Zhong Kui
Level 118
God Stats
16W - 8L
1,643 SR
Queue Stats
340W - 335L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Oniolek
Cthulhu
Level 121
God Stats
22W - 14L
1,677 SR
Queue Stats
288W - 281L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Sorakh234
Cernunnos
Level 128
God Stats
3W - 6L
1,490 SR
Queue Stats
722W - 752L
1,506 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,499 Elo+

VS

Team Averages
Level 132
1,537 SR
1,568 Elo+
Athena
Athena
DrKwarrior21
Athena
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 100L
1,499 Elo+
Solo
Rama
Rama
Morsiman
Rama
Level 120
God Stats
2W - 4L
1,427 SR
Queue Stats
52W - 36L
1,609 Elo+
Party 2
Pele
Pele
PTXⓇ
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 78L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
TostadoraMágica
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 75L
1,582 Elo+
Party 2
Camazotz
Camazotz
radduus
Camazotz
Level 155
God Stats
3W - 3L
1,758 SR
Queue Stats
104W - 113L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Elfeden
Da Ji
13
4 / 1 / 1
7,790
556
6,152
11,047
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 4 / 2
8,561
612
6,627
7,172
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Idrilou
Zhong Kui
13
0 / 1 / 3
7,949
568
8,976
7,223
4,820
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Oniolek
Cthulhu
12
2 / 0 / 3
7,661
547
7,516
13,361
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Sorakh234
Cernunnos
14
3 / 1 / 3
8,185
585
9,490
10,284
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 1 / 5
6,018
430
2,996
12,541
10,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rama
12
1 / 4 / 0
6,855
490
6,533
11,304
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
PTXⓇ
Pele
11
1 / 4 / 2
6,603
472
4,588
10,774
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 2 / 1
7,364
526
8,615
9,197
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
radduus
Camazotz
12
1 / 2 / 0
7,238
517
5,605
16,448
10,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
7
7
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
5
2.5
W
Da Ji
Elfeden
Da Ji
4
1
1
4.5
W
3
4
2
1
W
Zhong Kui
Idrilou
Zhong Kui
0
1
3
1.5
L
Rama
1
4
0
0.25
W
Cthulhu
Oniolek
Cthulhu
2
0
3
3.5
L
Pele
PTXⓇ
Pele
1
4
2
0.5
W
Cernunnos
Sorakh234
Cernunnos
3
1
3
4.5
L
4
2
1
2.25
L
Camazotz
radduus
Camazotz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
28,337
49,087
Taken
60,264
30,644
Mitigated
33,019
16,298
Healing
23,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,996
1,319
272
2,750
12,541
10,131
12
3,933
8,608
18,364
0
W
Da Ji
Elfeden
Da Ji
6,152
1,333
0
4,844
11,047
4,830
0
1,496
9,551
0
52,489
W
6,627
596
201
534
7,172
2,945
418
2,829
4,343
75,390
0
W
Zhong Kui
Idrilou
Zhong Kui
8,976
2,519
0
4,280
7,223
4,820
954
92
7,131
60,950
0
L
Rama
6,533
5,734
0
2,500
11,304
4,057
0
2,946
8,358
0
52,077
W
Cthulhu
Oniolek
Cthulhu
7,516
885
240
1,740
13,361
13,914
0
5,439
7,922
34,437
0
L
Pele
PTXⓇ
Pele
4,588
1,283
0
4,253
10,774
4,334
0
2,855
7,919
0
44,716
W
Cernunnos
Sorakh234
Cernunnos
9,490
5,631
0
4,459
10,284
4,135
1,393
1,755
8,529
0
64,704
L
8,615
732
0
4,023
9,197
4,033
124
4,759
4,438
55,586
0
L
Camazotz
radduus
Camazotz
5,605
1,171
0
9,840
16,448
10,464
0
8,626
7,822
0
54,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
34,078
500
Minions Killed
400
0
Camps Cleared
0
1,333,210
Distance Traveled
1,296,460
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,018
430
18
1
0
303,000
7
W
Da Ji
7,790
556
93
7
0
281,432
3
W
Eset
8,561
612
145
10
0
281,063
7
W
Zhong Kui
7,949
568
109
8
0
246,530
5
L
Rama
6,855
490
97
7
0
214,483
4
W
Cthulhu
7,661
547
47
3
0
267,911
1
L
Pele
6,603
472
81
6
0
266,935
3
W
Cernunnos
8,185
585
106
8
0
256,274
5
L
Ah Puch
7,364
526
98
7
0
259,729
5
L
Camazotz
7,238
517
106
8
0
252,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role