Player Matchup

Cthulhu
Cthulhu
Brandennnnn
Cthulhu
Level 134
God Stats
2W - 0L
1,771 SR
Queue Stats
108W - 112L
1,509 Elo+
Solo
Nemesis
Nemesis
GlassGhostss
Nemesis
Level 128
God Stats
6W - 4L
1,568 SR
Queue Stats
384W - 414L
1,596 Elo+
Solo
Hel
Hel
K3nToy
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,553 Elo+
Solo
Cabrakan
Cabrakan
Mnki
Cabrakan
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 121L
1,487 Elo+
Solo
Nu Wa
Nu Wa
TrulyOAK
Nu Wa
Level 105
God Stats
2W - 2L
1,834 SR
Queue Stats
176W - 173L
1,568 Elo+
Solo
Team Averages
Level 129
1,635 SR
1,543 Elo+

VS

Team Averages
Level 153
1,513 SR
1,548 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MidnightSunsets
Charybdis
Level 151
God Stats
9W - 7L
1,664 SR
Queue Stats
422W - 411L
1,599 Elo+
Solo
Aphrodite
Aphrodite
Zenoc19
Aphrodite
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 107L
1,581 Elo+
Party 1
Skadi
Skadi
i4CoWbOySi4
Skadi
Level 151
God Stats
8W - 11L
1,504 SR
Queue Stats
522W - 534L
1,549 Elo+
Solo
Sobek
Sobek
soulsyth
Sobek
Level 160
God Stats
7W - 8L
1,395 SR
Queue Stats
304W - 319L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brandennnnn
Cthulhu
19
4 / 3 / 12
11,918
701
17,708
23,025
30,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
GlassGhostss
Nemesis
18
4 / 4 / 12
11,185
658
18,966
21,929
14,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
K3nToy
Hel
20
7 / 2 / 12
12,221
719
20,118
23,910
18,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Mnki
Cabrakan
18
5 / 2 / 12
11,414
671
9,926
25,601
34,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
TrulyOAK
Nu Wa
20
5 / 2 / 13
12,418
730
27,184
19,742
11,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
1 / 4 / 7
10,405
612
14,203
29,052
37,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
MidnightSunsets
Charybdis
17
5 / 7 / 4
10,643
626
24,215
20,054
8,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Zenoc19
Aphrodite
19
3 / 4 / 7
11,107
653
18,101
23,459
15,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 4 / 9
10,444
614
18,231
16,042
8,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
soulsyth
Sobek
15
1 / 6 / 10
9,563
563
8,325
20,090
25,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
25
Kills
13
13
Deaths
25
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
7
1.13
W
Cthulhu
Brandennnnn
Cthulhu
4
3
12
3.33
W
Nemesis
GlassGhostss
Nemesis
4
4
12
2.5
W
Hel
K3nToy
Hel
7
2
12
6.5
L
Charybdis
MidnightSunsets
Charybdis
5
7
4
1
W
Cabrakan
Mnki
Cabrakan
5
2
12
5.5
W
Nu Wa
TrulyOAK
Nu Wa
5
2
13
5.75
L
Aphrodite
Zenoc19
Aphrodite
3
4
7
1.63
L
3
4
9
1.88
L
Sobek
soulsyth
Sobek
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,902
Damage
83,075
114,207
Taken
108,697
109,185
Mitigated
95,647
51,676
Healing
49,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
14,203
701
2,105
6,040
29,052
37,864
0
16,953
12,099
24,056
0
W
Cthulhu
Brandennnnn
Cthulhu
17,708
183
4,387
4,273
23,025
30,725
352
5,652
16,517
39,362
0
W
Nemesis
GlassGhostss
Nemesis
18,966
3,986
2,035
2,799
21,929
14,297
1,385
7,825
14,104
0
37,437
W
Hel
K3nToy
Hel
20,118
540
14,956
13,243
23,910
18,063
150
10,349
13,561
32,062
0
L
Charybdis
MidnightSunsets
Charybdis
24,215
9,365
806
2,689
20,054
8,930
1,682
13,515
6,539
0
54,724
W
Cabrakan
Mnki
Cabrakan
9,926
1,362
1,419
3,132
25,601
34,573
245
10,817
14,384
13,455
0
W
Nu Wa
TrulyOAK
Nu Wa
27,184
8,395
1,960
3,472
19,742
11,527
5,110
5,986
13,756
57,151
0
L
Aphrodite
Zenoc19
Aphrodite
18,101
882
13,664
13,841
23,459
15,565
768
17,769
5,690
53,447
0
L
18,231
6,507
946
2,997
16,042
8,067
1,333
11,983
4,059
0
46,642
L
Sobek
soulsyth
Sobek
8,325
454
2,758
3,569
20,090
25,221
33
14,716
5,374
18,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,156
Gold Earned
52,162
176
Minions Killed
225
0
Camps Cleared
0
1,529,634
Distance Traveled
1,275,524
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,405
612
17
1
0
305,276
0
W
Cthulhu
11,918
701
50
3
0
305,953
2
W
Nemesis
11,185
658
41
2
0
304,113
1
W
Hel
12,221
719
27
2
0
330,447
1
L
Charybdis
10,643
626
64
4
0
221,679
1
W
Cabrakan
11,414
671
4
0
0
298,352
2
W
Nu Wa
12,418
730
54
3
0
290,769
1
L
Aphrodite
11,107
653
88
5
0
252,407
4
L
Skadi
10,444
614
41
2
0
262,464
0
L
Sobek
9,563
563
15
1
0
233,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role