Player Matchup

Hercules
Hercules
AeonEU
Hercules
Level 49
God Stats
6W - 5L
1,541 SR
Queue Stats
114W - 62L
1,612 Elo+
Party 1
Thanatos
Thanatos
DuBmiUM
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 95L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
SaltyBunnerPAWG
Nu Wa
Level 88
God Stats
3W - 2L
1,567 SR
Queue Stats
21W - 12L
1,707 Elo+
Party 1
Team Averages
Level 86
1,536 SR
1,643 Elo+

VS

Team Averages
Level 111
1,614 SR
1,633 Elo+
Nu Wa
Nu Wa
PoroRider31
Nu Wa
Level 116
God Stats
3W - 1L
1,675 SR
Queue Stats
178W - 86L
1,682 Elo+
Party 2
Bastet
Bastet
Stw-3_Que_0605
Bastet
Level 67
God Stats
10W - 5L
1,659 SR
Queue Stats
313W - 308L
1,552 Elo+
Solo
Mulan
Mulan
sebastiaanvds
Mulan
Level 150
God Stats
13W - 3L
1,509 SR
Queue Stats
474W - 279L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AeonEU
Hercules
14
2 / 2 / 2
9,852
657
8,625
23,529
30,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
DuBmiUM
Thanatos
13
2 / 7 / 1
9,189
613
10,537
17,308
8,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 4
8,934
596
9,853
15,011
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
10,751
717
18,268
7,084
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 6
11,037
736
13,196
13,152
5,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 9
10,667
711
17,946
19,860
23,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
AeonEU
Hercules
2
2
2
1.5
L
Thanatos
DuBmiUM
Thanatos
2
7
1
0.36
W
4
1
9
8.5
L
0
5
4
0.4
W
6
2
6
4.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
49,410
55,848
Taken
40,096
44,811
Mitigated
31,958
8,662
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AeonEU
Hercules
8,625
2,038
0
3,495
23,529
30,334
0
8,341
14,648
0
36,663
L
Thanatos
DuBmiUM
Thanatos
10,537
2,252
0
3,375
17,308
8,330
0
3,577
13,360
0
19,376
W
18,268
5,784
0
793
7,084
3,049
1,652
2,583
4,501
60,343
0
L
9,853
2,634
0
1,792
15,011
6,147
0
6,656
8,069
41,258
0
W
13,196
4,739
0
3,603
13,152
5,367
491
2,159
10,993
0
55,720
W
17,946
1,653
169
8,225
19,860
23,542
420
5,548
14,312
0
36,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
32,455
141
Minions Killed
205
2
Camps Cleared
13
755,966
Distance Traveled
907,711
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,852
657
60
4
1
264,533
3
L
Thanatos
9,189
613
25
2
1
261,047
1
W
Nu Wa
10,751
717
73
5
4
273,725
4
L
Nu Wa
8,934
596
56
4
0
230,386
3
W
Bastet
11,037
736
98
7
9
323,355
4
W
Mulan
10,667
711
34
2
0
310,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role