Player Matchup

King Arthur
King Arthur
Cooler_Webos
King Arthur
Level 103
God Stats
2W - 4L
1,513 SR
Queue Stats
248W - 278L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
KuzunohaXIV
The Morrigan
Level 107
God Stats
1W - 1L
1,579 SR
Queue Stats
250W - 303L
1,441 Elo+
Party 2
Sobek
Sobek
SlothMasterFlex
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,372 Elo+
Party 3
Da Ji
Da Ji
WalfixOficial
Da Ji
Level 88
God Stats
5W - 6L
1,450 SR
Queue Stats
120W - 179L
1,379 Elo+
Party 2
Hachiman
Hachiman
kidbito
Hachiman
Level 45
God Stats
0W - 2L
1,323 SR
Queue Stats
6W - 10L
1,519 Elo+
Party 3
Team Averages
Level 78
1,473 SR
1,428 Elo+

VS

Team Averages
Level 87
1,404 SR
1,502 Elo+
Ratatoskr
Ratatoskr
Boris0913
Ratatoskr
Level 127
God Stats
1W - 1L
1,093 SR
Queue Stats
8W - 7L
1,654 Elo+
Solo
Persephone
Persephone
Retcon
Persephone
Level 160
God Stats
32W - 31L
1,561 SR
Queue Stats
786W - 787L
1,560 Elo+
Solo
Jing Wei
Jing Wei
TheSilencer1104
Jing Wei
Level 54
God Stats
2W - 3L
1,325 SR
Queue Stats
153W - 175L
1,482 Elo+
Solo
Horus
Horus
elluchadoors
Horus
Level 66
God Stats
6W - 1L
1,471 SR
Queue Stats
49W - 38L
1,422 Elo+
Party 1
Artio
Artio
sorin3665
Artio
Level 26
God Stats
3W - 2L
1,570 SR
Queue Stats
39W - 45L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cooler_Webos
King Arthur
17
0 / 3 / 1
10,015
455
7,932
19,049
14,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
KuzunohaXIV
The Morrigan
18
1 / 1 / 3
11,016
501
8,696
9,541
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 4 / 3
9,335
424
7,130
21,234
19,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 1
10,507
478
12,137
19,884
9,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
kidbito
Hachiman
16
3 / 3 / 2
10,199
464
13,178
16,879
6,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Boris0913
Ratatoskr
19
8 / 2 / 3
11,564
526
11,236
14,205
7,943
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Retcon
Persephone
19
1 / 1 / 5
12,648
575
11,470
12,414
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
17
4 / 3 / 5
10,674
485
12,934
17,072
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 9
10,517
478
6,814
17,184
19,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
sorin3665
Artio
18
0 / 2 / 6
11,533
524
12,877
20,805
21,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
15
15
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Boris0913
Ratatoskr
8
2
3
4.75
L
King Arthur
Cooler_Webos
King Arthur
0
3
1
0.17
L
The Morrigan
KuzunohaXIV
The Morrigan
1
1
3
2.5
W
Persephone
Retcon
Persephone
1
1
5
3.5
L
1
4
3
0.63
W
Jing Wei
4
3
5
2.17
L
5
4
1
1.38
W
2
2
9
3.25
L
Hachiman
kidbito
Hachiman
3
3
2
1.33
W
Artio
sorin3665
Artio
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,073
Damage
55,331
86,587
Taken
81,680
52,793
Mitigated
62,638
21,956
Healing
32,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Boris0913
Ratatoskr
11,236
1,460
0
5,583
14,205
7,943
255
1,599
12,606
0
103,383
L
King Arthur
Cooler_Webos
King Arthur
7,932
1,179
0
3,988
19,049
14,020
0
8,509
9,345
0
76,770
L
The Morrigan
KuzunohaXIV
The Morrigan
8,696
1,788
0
602
9,541
3,775
0
2,463
6,874
83,854
4,050
W
Persephone
Retcon
Persephone
11,470
226
0
1,193
12,414
5,544
0
1,749
10,664
125,979
0
L
7,130
694
0
3,440
21,234
19,319
0
2,561
18,407
20,411
0
W
Jing Wei
12,934
10,730
0
6,726
17,072
7,665
0
2,075
14,997
0
89,883
L
12,137
3,895
0
6,356
19,884
9,458
0
6,331
13,099
0
80,532
W
6,814
3,893
1,866
7,598
17,184
19,623
247
4,059
13,125
0
35,562
L
Hachiman
kidbito
Hachiman
13,178
9,625
0
7,570
16,879
6,221
592
3,007
13,768
0
90,973
W
Artio
sorin3665
Artio
12,877
913
1,010
9,003
20,805
21,863
306
4,305
16,500
84,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,072
Gold Earned
56,936
541
Minions Killed
715
0
Camps Cleared
0
2,096,524
Distance Traveled
2,227,222
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,564
526
126
6
0
518,839
5
L
King Arthur
10,015
455
123
6
0
420,040
12
L
The Morrigan
11,016
501
160
7
0
407,485
7
W
Persephone
12,648
575
220
10
0
442,482
2
L
Sobek
9,335
424
24
1
0
416,207
1
W
Jing Wei
10,674
485
123
6
0
407,298
4
L
Da Ji
10,507
478
99
5
0
473,184
3
W
Horus
10,517
478
46
2
0
452,551
2
L
Hachiman
10,199
464
135
6
0
379,608
7
W
Artio
11,533
524
200
9
0
406,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role