Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DaeMonsDevils
Scylla
Level 122
God Stats
4W - 5L
1,292 SR
Queue Stats
373W - 394L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FantasticLand
Ah Muzen Cab
Level 158
God Stats
8W - 11L
1,402 SR
Queue Stats
161W - 172L
1,553 Elo+
Solo
Cernunnos
Cernunnos
Lxpso
Cernunnos
Level 159
God Stats
1W - 0L
1,486 SR
Queue Stats
167W - 159L
1,580 Elo+
Solo
Hades
Hades
xlOptimuSlx
Hades
Level 149
God Stats
25W - 13L
1,628 SR
Queue Stats
122W - 128L
1,537 Elo+
Solo
Team Averages
Level 147
1,462 SR
1,542 Elo+

VS

Team Averages
Level 114
1,614 SR
1,557 Elo+
Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FrostyFairy
Aphrodite
Level 127
God Stats
9W - 8L
1,678 SR
Queue Stats
93W - 68L
1,697 Elo+
Solo
Nox
Nox
VivalaWeeman
Nox
Level 109
God Stats
4W - 5L
1,904 SR
Queue Stats
57W - 59L
1,509 Elo+
Solo
Lancelot
Lancelot
Yugidog
Lancelot
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 192L
1,618 Elo+
Solo
Cupid
Cupid
iFuZ_GoNix
Cupid
Level 66
God Stats
1W - 2L
1,489 SR
Queue Stats
36W - 51L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
5 / 3 / 7
11,057
790
11,371
17,338
13,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 0 / 9
10,568
755
13,105
7,619
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
FantasticLand
Ah Muzen Cab
19
5 / 0 / 12
11,305
808
14,579
7,715
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Lxpso
Cernunnos
17
3 / 0 / 15
10,306
736
11,994
9,604
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 13
10,507
751
12,554
16,220
10,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 4 / 4
8,448
603
6,991
15,941
16,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
FrostyFairy
Aphrodite
15
0 / 5 / 3
8,597
614
8,750
13,879
8,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 2
9,011
644
11,107
11,028
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Yugidog
Lancelot
15
2 / 4 / 1
9,010
644
7,273
18,843
15,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
16
0 / 3 / 2
8,973
641
7,019
14,185
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
20
Kills
4
4
Deaths
20
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
7
2.83
L
Khepri
 
Khepri
0
4
4
0.5
W
4
0
9
8.5
W
Ah Muzen Cab
FantasticLand
Ah Muzen Cab
5
0
12
11
L
Aphrodite
FrostyFairy
Aphrodite
0
5
3
0.3
W
Cernunnos
Lxpso
Cernunnos
3
0
15
10.5
L
2
4
2
0.75
L
Lancelot
Yugidog
Lancelot
2
4
1
0.63
L
Cupid
0
3
2
0.33
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,603
Damage
41,140
58,496
Taken
73,876
35,728
Mitigated
51,770
25,479
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,371
2,760
0
6,152
17,338
13,567
0
6,421
10,622
0
37,835
L
Khepri
 
Khepri
6,991
321
300
1,188
15,941
16,444
0
4,902
10,688
22,352
0
W
13,105
919
0
2,037
7,619
3,427
144
3,286
4,167
48,142
0
W
Ah Muzen Cab
FantasticLand
Ah Muzen Cab
14,579
5,746
0
4,337
7,715
3,994
4,381
3,039
4,605
0
60,966
L
Aphrodite
FrostyFairy
Aphrodite
8,750
893
5,447
4,632
13,879
8,656
0
5,421
8,194
27,999
0
W
Cernunnos
Lxpso
Cernunnos
11,994
5,936
0
3,293
9,604
4,601
2,796
3,799
5,654
0
30,587
L
11,107
1,008
0
411
11,028
5,455
126
4,353
6,332
29,907
0
L
Lancelot
Yugidog
Lancelot
7,273
1,021
0
1,402
18,843
15,142
0
5,852
12,540
0
28,282
L
Cupid
7,019
3,675
475
3,557
14,185
6,073
220
4,071
9,691
0
39,309
W
12,554
1,013
1,416
8,244
16,220
10,139
2,807
9,370
6,600
38,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,743
Gold Earned
44,039
304
Minions Killed
251
0
Camps Cleared
0
1,452,716
Distance Traveled
1,421,416
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,057
790
54
4
0
286,992
0
L
Khepri
8,448
603
15
1
0
287,761
1
W
Scylla
10,568
755
71
5
0
293,953
1
W
Ah Muzen Cab
11,305
808
85
6
0
302,055
1
L
Aphrodite
8,597
614
59
4
0
267,025
3
W
Cernunnos
10,306
736
37
3
0
286,655
3
L
Nox
9,011
644
58
4
0
262,544
3
L
Lancelot
9,010
644
42
3
0
325,324
1
L
Cupid
8,973
641
77
6
0
278,762
2
W
Hades
10,507
751
57
4
0
283,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role