Player Matchup

Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
Mаrshall
Ganesha
Platinum II
Level 146
God Stats
3W - 2L
1,762 SR
Queue Stats
99W - 97L
1,801 MMR
Solo
Merlin
Merlin
Platinum V
Styx
Merlin
Platinum V
Level 159
God Stats
63W - 57L
1,627 SR
Queue Stats
336W - 335L
1,775 MMR
Solo
King Arthur
King Arthur
Platinum III
Ämänuensis
King Arthur
Platinum III
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 63L
1,846 MMR
Solo
Rama
Rama
Platinum IV
Бeздарь
Rama
Platinum IV
Level 149
God Stats
4W - 5L
1,338 SR
Queue Stats
165W - 164L
1,833 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,545 SR
1,751 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,555 SR
1,694 MMR
Kukulkan
Kukulkan
Platinum II
 
Kukulkan
Platinum II
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Art1Sh0k
Xbalanque
Platinum III
Level 159
God Stats
14W - 5L
1,650 SR
Queue Stats
443W - 446L
1,905 MMR
Solo
Fenrir
Fenrir
Platinum II
KobayakawaSena21
Fenrir
Platinum II
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,810 MMR
Party 1
Cliodhna
Cliodhna
Platinum V
m8plsnoh8
Cliodhna
Platinum V
Level 81
God Stats
3W - 5L
1,628 SR
Queue Stats
150W - 136L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 1 / 0
4,591
574
2,514
4,726
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Mаrshall
Ganesha
7
0 / 0 / 0
4,400
550
631
3,408
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Styx
Merlin
8
0 / 1 / 0
4,288
536
697
2,889
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Ämänuensis
King Arthur
6
0 / 2 / 1
3,794
474
1,825
5,998
2,317
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 1
4,217
527
1,502
5,478
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Jing WeiMercuryBakasuraRavana

VS

Bans
UllrThothKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 0 / 0
4,802
600
2,400
2,427
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
 
Ymir
7
0 / 0 / 0
4,463
558
1,291
2,735
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Art1Sh0k
Xbalanque
9
2 / 0 / 1
4,889
611
4,949
2,794
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 2
4,844
606
2,910
5,233
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
m8plsnoh8
Cliodhna
10
2 / 1 / 0
5,796
725
4,392
6,313
2,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
0
2
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Ymir
 
Ymir
0
0
0
0
W
Xbalanque
Art1Sh0k
Xbalanque
2
0
1
2.5
W
1
1
2
2
L
Ganesha
Mаrshall
Ganesha
0
0
0
0
L
Merlin
Styx
Merlin
0
1
0
0
W
Cliodhna
m8plsnoh8
Cliodhna
2
1
0
2
L
King Arthur
Ämänuensis
King Arthur
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,169
Damage
15,942
22,499
Taken
19,502
7,916
Mitigated
7,443
8,107
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,514
1,142
0
535
4,726
1,647
0
1,328
3,398
0
21,760
W
Kukulkan
 
Kukulkan
2,400
136
0
500
2,427
886
0
657
1,770
30,772
0
W
Ymir
 
Ymir
1,291
455
0
1,080
2,735
1,487
0
401
2,334
14,047
0
W
Xbalanque
Art1Sh0k
Xbalanque
4,949
2,224
0
1,128
2,794
924
0
154
2,640
0
33,246
W
2,910
1,137
0
734
5,233
2,096
0
116
5,117
0
22,572
L
Ganesha
Mаrshall
Ganesha
631
99
0
1,909
3,408
1,747
0
1,247
2,161
10,828
0
L
Merlin
Styx
Merlin
697
0
0
1,000
2,889
805
0
684
2,205
30,667
0
W
Cliodhna
m8plsnoh8
Cliodhna
4,392
1,509
0
2,910
6,313
2,050
76
0
6,313
0
44,000
L
King Arthur
Ämänuensis
King Arthur
1,825
642
0
2,359
5,998
2,317
0
0
5,998
0
14,782
L
1,502
1,106
0
2,304
5,478
1,400
0
432
5,046
0
27,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,290
Gold Earned
24,794
208
Minions Killed
268
0
Camps Cleared
0
746,264
Distance Traveled
789,902
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,591
574
45
6
0
186,065
0
W
Kukulkan
4,802
600
64
8
0
148,251
0
W
Ymir
4,463
558
21
3
0
150,810
3
W
Xbalanque
4,889
611
56
7
0
148,226
1
W
Fenrir
4,844
606
46
6
0
188,670
3
L
Ganesha
4,400
550
2
0
0
155,221
4
L
Merlin
4,288
536
73
9
0
148,255
1
W
Cliodhna
5,796
725
81
10
0
153,945
2
L
King Arthur
3,794
474
20
3
0
128,224
2
L
Rama
4,217
527
68
9
0
128,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role