Player Matchup

Ah Puch
Ah Puch
Isaiasrey7
Ah Puch
Level 123
God Stats
38W - 28L
1,558 SR
Queue Stats
509W - 567L
1,376 Elo+
Solo
Chang'e
Chang'e
almeidinhapadua
Chang'e
Level 59
God Stats
16W - 10L
1,546 SR
Queue Stats
24W - 23L
1,301 Elo+
Solo
Artemis
Artemis
kavishe_family
Artemis
Level 109
God Stats
7W - 11L
1,477 SR
Queue Stats
527W - 528L
1,363 Elo+
Solo
Shiva
Shiva
raudales179
Shiva
Level 123
God Stats
174W - 141L
1,540 SR
Queue Stats
1,044W - 1,032L
1,520 Elo+
Solo
Loki
Loki
sancamilo01
Loki
Level 103
God Stats
46W - 32L
1,623 SR
Queue Stats
51W - 38L
1,712 Elo+
Solo
Team Averages
Level 103
1,549 SR
1,454 Elo+

VS

Team Averages
Level 104
1,477 SR
1,451 Elo+
Apollo
Apollo
AhpuchOnlyfans
Apollo
Level 33
God Stats
1W - 3L
1,203 SR
Queue Stats
82W - 81L
1,421 Elo+
Solo
Mercury
Mercury
Bukaro123
Mercury
Level 123
God Stats
2W - 1L
1,641 SR
Queue Stats
177W - 193L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
Level 122
God Stats
34W - 31L
1,540 SR
Queue Stats
270W - 294L
1,408 Elo+
Solo
Horus
Horus
SaklasTheFool
Horus
Level 157
God Stats
9W - 11L
1,511 SR
Queue Stats
754W - 710L
1,534 Elo+
Solo
Aphrodite
Aphrodite
spooky_gelatine5
Aphrodite
Level 84
God Stats
16W - 16L
1,490 SR
Queue Stats
670W - 712L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Isaiasrey7
Ah Puch
17
2 / 0 / 3
10,931
547
6,752
9,735
4,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 0 / 2
7,766
388
5,028
11,696
10,349
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 0
8,143
407
5,882
12,200
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 0 / 0
12,875
644
10,459
14,423
11,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 0 / 2
10,725
536
15,139
13,858
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 0
10,660
533
9,311
13,664
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Bukaro123
Mercury
14
0 / 3 / 1
8,820
441
5,942
16,625
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
13
0 / 5 / 0
8,223
411
8,741
13,890
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 3
8,456
423
5,779
15,077
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
17
0 / 1 / 0
10,113
506
5,175
10,992
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
3
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Mercury
Bukaro123
Mercury
0
3
1
0.17
L
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
0
5
0
0
W
Ah Puch
Isaiasrey7
Ah Puch
2
0
3
3.5
L
0
0
3
1.5
W
0
0
2
1
W
0
3
0
0
W
4
0
0
4
W
4
0
2
5
L
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,260
Damage
34,948
61,912
Taken
70,248
35,841
Mitigated
39,218
33,617
Healing
26,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,311
6,683
0
6,784
13,664
6,901
1,610
1,464
12,200
0
117,741
L
Mercury
Bukaro123
Mercury
5,942
2,333
0
620
16,625
6,981
0
2,322
14,303
0
84,685
L
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
8,741
852
155
3,345
13,890
5,821
189
4,620
9,270
65,646
0
W
Ah Puch
Isaiasrey7
Ah Puch
6,752
684
2,074
3,707
9,735
4,306
1,218
3,424
6,311
99,893
0
L
5,779
2,172
1,100
6,230
15,077
14,595
19
3,015
12,062
0
26,425
W
5,028
93
2,508
5,851
11,696
10,349
149
2,332
9,257
27,562
0
W
5,882
2,835
360
3,132
12,200
4,095
623
0
12,200
0
58,005
W
10,459
2,879
0
8,056
14,423
11,511
463
4,509
9,630
0
138,655
W
15,139
5,770
0
7,929
13,858
5,580
0
3,260
10,598
0
103,734
L
Aphrodite
5,175
283
1,262
6,960
10,992
4,920
1,347
359
10,633
82,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
46,272
645
Minions Killed
643
0
Camps Cleared
0
2,015,489
Distance Traveled
1,940,539
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,660
533
188
9
0
365,590
5
L
Mercury
8,820
441
133
7
0
477,635
1
L
Morgan Le Fay
8,223
411
106
5
0
325,128
5
W
Ah Puch
10,931
547
145
7
0
372,381
0
L
Horus
8,456
423
36
2
0
434,099
16
W
Chang'e
7,766
388
30
2
0
396,180
3
W
Artemis
8,143
407
99
5
0
319,206
6
W
Shiva
12,875
644
231
12
0
451,579
5
W
Loki
10,725
536
140
7
0
476,143
3
L
Aphrodite
10,113
506
180
9
0
338,087
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role