Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrxFelix
Ah Muzen Cab
Level 46
God Stats
31W - 27L
1,503 SR
Queue Stats
188W - 172L
1,437 Elo+
Party 1
Tiamat
Tiamat
ScorchingFox
Tiamat
Level 116
God Stats
4W - 4L
1,470 SR
Queue Stats
33W - 28L
1,418 Elo+
Solo
Awilix
Awilix
ssut1973
Awilix
Level 56
God Stats
9W - 13L
1,512 SR
Queue Stats
359W - 396L
1,381 Elo+
Solo
Team Averages
Level 101
1,497 SR
1,447 Elo+

VS

Team Averages
Level 67
1,537 SR
1,455 Elo+
Artio
Artio
AJ MRSH JA
Artio
Level 84
God Stats
4W - 1L
1,575 SR
Queue Stats
17W - 20L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
Aghost27uwu
Nu Wa
Level 138
God Stats
4W - 0L
1,630 SR
Queue Stats
26W - 21L
1,526 Elo+
Party 2
The Morrigan
The Morrigan
Ch0c0 M0nster10
The Morrigan
Level 48
God Stats
21W - 25L
1,479 SR
Queue Stats
109W - 113L
1,424 Elo+
Solo
Neith
Neith
deathcore1992
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Solo
Arachne
Arachne
m4ximusm1llion
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 1 / 1
5,472
497
3,850
10,352
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
 
Ullr
8
0 / 1 / 2
4,714
429
4,090
6,243
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
MrxFelix
Ah Muzen Cab
10
0 / 1 / 1
5,487
499
2,544
5,795
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
9
0 / 1 / 0
5,531
503
4,736
5,955
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
ssut1973
Awilix
9
1 / 3 / 1
5,367
488
2,468
8,764
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 1 / 4
5,277
480
2,972
10,138
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 4
6,727
612
11,492
4,406
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Ch0c0 M0nster10
The Morrigan
11
3 / 0 / 1
6,472
588
3,849
4,994
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 0
4,955
450
2,311
3,382
856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 0 / 4
5,808
528
3,704
7,103
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
2
Kills
7
7
Deaths
2
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
L
Ullr
 
Ullr
0
1
2
1
W
Artio
0
1
4
2
W
3
0
4
5
W
The Morrigan
Ch0c0 M0nster10
The Morrigan
3
0
1
3.5
L
Ah Muzen Cab
MrxFelix
Ah Muzen Cab
0
1
1
0.5
L
Tiamat
0
1
0
0
W
0
1
0
0
W
1
0
4
3
L
Awilix
ssut1973
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
24,328
37,109
Taken
30,023
17,208
Mitigated
12,553
11,613
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,850
2,070
1,074
4,651
10,352
7,146
0
5,715
4,381
0
17,792
L
Ullr
 
Ullr
4,090
824
0
1,823
6,243
2,415
0
3,859
2,158
0
25,368
W
Artio
2,972
627
779
4,014
10,138
5,606
0
1,116
8,878
13,909
0
W
11,492
2,219
0
1,117
4,406
1,509
315
1,129
3,185
46,170
0
W
The Morrigan
Ch0c0 M0nster10
The Morrigan
3,849
1,144
0
1,349
4,994
2,082
57
1,601
3,101
40,356
4,580
L
Ah Muzen Cab
MrxFelix
Ah Muzen Cab
2,544
1,202
0
1,273
5,795
2,006
0
2,206
3,453
0
41,350
L
Tiamat
4,736
248
0
2,292
5,955
2,477
0
2,590
3,281
37,150
0
W
2,311
1,065
121
1,614
3,382
856
0
0
3,382
0
23,546
W
3,704
2,222
0
3,776
7,103
2,500
0
304
6,741
0
25,595
L
Awilix
ssut1973
Awilix
2,468
776
0
500
8,764
3,164
0
2,515
5,971
0
44,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
29,239
307
Minions Killed
286
0
Camps Cleared
0
1,047,586
Distance Traveled
1,076,600
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,472
497
24
2
0
194,821
1
L
Ullr
4,714
429
47
4
0
207,376
3
W
Artio
5,277
480
18
2
0
219,504
1
W
Nu Wa
6,727
612
85
8
0
207,247
2
W
The Morrigan
6,472
588
80
7
0
213,031
3
L
Ah Muzen Cab
5,487
499
86
8
0
215,305
1
L
Tiamat
5,531
503
68
6
0
197,431
0
W
Neith
4,955
450
45
4
0
207,170
0
W
Arachne
5,808
528
58
5
0
229,648
1
L
Awilix
5,367
488
82
7
0
232,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role