Player Matchup

Izanami
Izanami
G0ldFaceX
Izanami
Level 66
God Stats
0W - 1L
1,315 SR
Queue Stats
10W - 16L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
UltraPikmin
Baron Samedi
Level 109
God Stats
1W - 2L
1,429 SR
Queue Stats
27W - 35L
1,393 Elo+
Party 2
Vamana
Vamana
wasewolf
Vamana
Level 128
God Stats
2W - 2L
1,719 SR
Queue Stats
10W - 5L
1,673 Elo+
Solo
Team Averages
Level 101
1,488 SR
1,488 Elo+

VS

Team Averages
Level 93
1,364 SR
1,492 Elo+
Fenrir
Fenrir
SilvaSmite
Fenrir
Level 126
God Stats
3W - 4L
1,427 SR
Queue Stats
130W - 127L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tukyfg03
Morgan Le Fay
Level 52
God Stats
2W - 1L
1,389 SR
Queue Stats
57W - 61L
1,505 Elo+
Party 1
Hachiman
Hachiman
dalvor51
Hachiman
Level 102
God Stats
1W - 0L
1,276 SR
Queue Stats
105W - 122L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G0ldFaceX
Izanami
15
2 / 4 / 8
11,340
667
11,239
12,742
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
UltraPikmin
Baron Samedi
16
6 / 7 / 4
12,110
712
11,881
13,879
8,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
wasewolf
Vamana
16
4 / 4 / 6
11,208
659
14,530
17,304
14,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SilvaSmite
Fenrir
17
7 / 1 / 8
12,608
742
13,237
20,460
17,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Tukyfg03
Morgan Le Fay
18
7 / 4 / 6
12,603
741
18,998
11,948
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
dalvor51
Hachiman
16
1 / 7 / 10
11,111
654
7,655
13,736
6,040
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
12
Kills
15
15
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
G0ldFaceX
Izanami
2
4
8
1.5
W
Fenrir
SilvaSmite
Fenrir
7
1
8
11
W
Morgan Le Fay
Tukyfg03
Morgan Le Fay
7
4
6
2.5
L
Baron Samedi
UltraPikmin
Baron Samedi
6
7
4
1.14
W
Hachiman
dalvor51
Hachiman
1
7
10
0.86
L
Vamana
wasewolf
Vamana
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
39,890
43,925
Taken
46,144
28,494
Mitigated
29,773
6,826
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
G0ldFaceX
Izanami
11,239
7,919
0
1,547
12,742
5,524
316
6,283
6,300
0
37,378
W
Fenrir
SilvaSmite
Fenrir
13,237
3,918
0
3,688
20,460
17,565
665
4,887
15,256
0
43,426
W
Morgan Le Fay
Tukyfg03
Morgan Le Fay
18,998
3,453
94
2,778
11,948
6,168
380
1,851
9,967
46,724
0
L
Baron Samedi
UltraPikmin
Baron Samedi
11,881
716
532
1,132
13,879
8,887
0
6,297
7,422
32,141
0
W
Hachiman
dalvor51
Hachiman
7,655
4,861
0
2,439
13,736
6,040
1,126
5,230
8,133
0
45,541
L
Vamana
wasewolf
Vamana
14,530
7,802
0
3,615
17,304
14,083
344
6,716
10,131
0
40,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
36,322
179
Minions Killed
185
6
Camps Cleared
9
808,119
Distance Traveled
907,693
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,340
667
78
5
2
274,752
4
W
Fenrir
12,608
742
51
3
5
343,921
2
W
Morgan Le Fay
12,603
741
65
4
1
273,738
3
L
Baron Samedi
12,110
712
52
3
3
252,564
4
W
Hachiman
11,111
654
69
4
3
290,034
3
L
Vamana
11,208
659
49
3
1
280,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role