Player Matchup

King Arthur
King Arthur
HRDoom
King Arthur
Level 62
God Stats
4W - 1L
1,503 SR
Queue Stats
157W - 157L
1,440 Elo+
Solo
Awilix
Awilix
Kaazers
Awilix
Level 128
God Stats
1W - 1L
1,290 SR
Queue Stats
60W - 32L
1,712 Elo+
Party 1
Izanami
Izanami
UCKYCUTEJIb
Izanami
Level 107
God Stats
31W - 27L
1,253 SR
Queue Stats
107W - 111L
1,264 Elo+
Solo
Eset
Eset
doplaceme
Eset
Level 99
God Stats
16W - 14L
1,502 SR
Queue Stats
87W - 88L
1,442 Elo+
Solo
Sobek
Sobek
slachop
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 19L
1,693 Elo+
Party 1
Team Averages
Level 85
1,410 SR
1,510 Elo+

VS

Team Averages
Level 63
1,544 SR
1,481 Elo+
Mulan
Mulan
AnaTheGam3r
Mulan
Level 51
God Stats
23W - 28L
1,462 SR
Queue Stats
95W - 121L
1,371 Elo+
Party 2
The Morrigan
The Morrigan
Certalot
The Morrigan
Level 115
God Stats
6W - 13L
1,603 SR
Queue Stats
303W - 298L
1,510 Elo+
Solo
Pele
Pele
T1ZU
Pele
Level 17
God Stats
5W - 12L
1,342 SR
Queue Stats
10W - 19L
1,321 Elo+
Party 2
Cabrakan
Cabrakan
piperin777
Cabrakan
Level 45
God Stats
8W - 8L
1,718 SR
Queue Stats
99W - 105L
1,836 Elo+
Solo
Danzaburou
Danzaburou
reskatordaro
Danzaburou
Level 89
God Stats
7W - 9L
1,593 SR
Queue Stats
190W - 225L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HRDoom
King Arthur
15
2 / 2 / 2
9,329
518
8,650
12,500
12,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Kaazers
Awilix
17
13 / 1 / 6
10,587
588
17,860
12,837
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
UCKYCUTEJIb
Izanami
15
9 / 0 / 7
10,094
561
8,797
11,278
5,044
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
15
0 / 5 / 5
8,798
489
5,642
11,011
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
slachop
Sobek
15
3 / 0 / 21
10,249
569
8,078
14,838
20,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,411
467
11,722
18,550
16,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Certalot
The Morrigan
15
2 / 4 / 2
9,144
508
9,142
9,830
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
T1ZU
Pele
12
1 / 9 / 2
7,423
412
7,034
20,680
8,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
piperin777
Cabrakan
1
0 / 0 / 0
5,011
278
0
0
0
Danzaburou
reskatordaro
Danzaburou
14
2 / 10 / 1
8,273
460
8,255
18,316
7,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
27
Kills
7
8
Deaths
27
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
The Morrigan
Certalot
The Morrigan
2
4
2
0.75
W
King Arthur
HRDoom
King Arthur
2
2
2
1.5
W
Awilix
Kaazers
Awilix
13
1
6
16
L
Pele
T1ZU
Pele
1
9
2
0.22
W
Izanami
UCKYCUTEJIb
Izanami
9
0
7
12.5
W
Eset
0
5
5
0.5
L
Cabrakan
piperin777
Cabrakan
0
0
0
0
L
Danzaburou
reskatordaro
Danzaburou
2
10
1
0.25
W
Sobek
slachop
Sobek
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,027
Damage
36,153
62,464
Taken
67,376
47,554
Mitigated
36,876
19,517
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,722
1,624
0
5,606
18,550
16,308
300
1,857
16,693
0
59,650
L
The Morrigan
Certalot
The Morrigan
9,142
2,049
0
1,758
9,830
5,194
0
2,738
7,092
72,446
9,182
W
King Arthur
HRDoom
King Arthur
8,650
534
0
2,250
12,500
12,018
22
0
12,500
0
60,586
W
Awilix
Kaazers
Awilix
17,860
7,585
0
4,810
12,837
6,221
1,099
1,282
11,555
0
88,458
L
Pele
T1ZU
Pele
7,034
1,703
0
1,226
20,680
8,074
264
3,107
17,573
0
46,042
W
Izanami
UCKYCUTEJIb
Izanami
8,797
6,317
0
3,818
11,278
5,044
2,397
2,217
9,061
0
67,664
W
Eset
5,642
416
70
3,516
11,011
4,200
840
1,367
9,644
70,001
0
L
Cabrakan
piperin777
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
reskatordaro
Danzaburou
8,255
4,539
0
2,665
18,316
7,300
294
6,018
12,298
0
48,454
W
Sobek
slachop
Sobek
8,078
1,642
0
5,053
14,838
20,071
346
1,213
13,625
34,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,057
Gold Earned
38,262
518
Minions Killed
378
0
Camps Cleared
0
1,724,577
Distance Traveled
1,167,118
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,411
467
102
6
0
267,641
0
L
The Morrigan
9,144
508
142
8
0
317,019
3
W
King Arthur
9,329
518
116
6
0
349,824
1
W
Awilix
10,587
588
121
7
0
404,841
1
L
Pele
7,423
412
64
4
0
306,711
0
W
Izanami
10,094
561
121
7
0
313,996
3
W
Eset
8,798
489
111
6
0
301,393
1
L
Cabrakan
5,011
278
0
0
0
0
0
L
Danzaburou
8,273
460
70
4
0
275,747
0
W
Sobek
10,249
569
49
3
0
354,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role