Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HRDoom
Nemesis
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 157L
1,432 Elo+
Solo
Horus
Horus
MrIncapablo
Horus
Level 57
God Stats
13W - 4L
1,813 SR
Queue Stats
131W - 141L
1,453 Elo+
Solo
Geb
Geb
Reaper93x
Geb
Level 55
God Stats
18W - 14L
1,422 SR
Queue Stats
112W - 129L
1,326 Elo+
Solo
Cernunnos
Cernunnos
RohiniBAngerZ
Cernunnos
Level 83
God Stats
32W - 29L
1,502 SR
Queue Stats
353W - 350L
1,462 Elo+
Solo
Team Averages
Level 80
1,547 SR
1,435 Elo+

VS

Team Averages
Level 49
1,512 SR
1,371 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
EilonPerets
Atlas
Level 30
God Stats
1W - 2L
1,792 SR
Queue Stats
49W - 68L
1,451 Elo+
Solo
Arachne
Arachne
Elikalog3
Arachne
Level 65
God Stats
1W - 2L
1,588 SR
Queue Stats
3W - 7L
1,247 Elo+
Solo
Shiva
Shiva
EnzoZoestar
Shiva
Level 65
God Stats
17W - 17L
1,354 SR
Queue Stats
23W - 23L
1,288 Elo+
Solo
Neith
Neith
editorofprn
Neith
Level 46
God Stats
15W - 16L
1,324 SR
Queue Stats
330W - 359L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 1 / 0
7,928
529
3,224
5,473
2,751
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
HRDoom
Nemesis
14
4 / 0 / 3
8,436
562
5,335
10,299
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 2 / 0
9,025
602
11,883
12,740
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 1 / 7
7,374
492
4,692
13,811
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
RohiniBAngerZ
Cernunnos
13
6 / 1 / 2
7,878
525
15,243
13,497
5,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 3 / 0
5,985
399
4,862
9,931
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 1
6,100
407
6,169
14,528
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Elikalog3
Arachne
10
1 / 2 / 0
6,377
425
2,480
11,473
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 1
6,267
418
6,947
13,746
7,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 3 / 1
6,083
406
7,633
9,521
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
5
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
0
0
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
0
5
1
0.1
L
Arachne
Elikalog3
Arachne
1
2
0
0.5
L
1
4
1
0.38
W
Nemesis
HRDoom
Nemesis
4
0
3
5.5
W
6
2
0
3
W
0
1
7
3.5
W
Cernunnos
RohiniBAngerZ
Cernunnos
6
1
2
7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,377
Damage
28,091
55,820
Taken
59,199
34,928
Mitigated
31,144
18,381
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,224
35
0
2,004
5,473
2,751
710
2,023
3,450
57,691
0
L
Baron Samedi
 
Baron Samedi
4,862
499
295
2,972
9,931
3,987
0
3,582
6,309
37,370
0
L
6,169
2,339
499
2,798
14,528
12,683
0
2,231
12,297
25,760
0
L
Arachne
Elikalog3
Arachne
2,480
1,582
0
1,455
11,473
4,026
0
847
10,626
0
41,970
L
6,947
1,197
0
4,533
13,746
7,325
0
0
13,072
0
35,957
W
Nemesis
HRDoom
Nemesis
5,335
1,723
0
902
10,299
4,413
147
1,256
9,043
0
71,018
W
11,883
4,847
45
6,496
12,740
10,187
252
503
12,237
0
63,892
W
4,692
484
0
2,225
13,811
12,018
300
3,548
10,263
27,476
0
W
Cernunnos
RohiniBAngerZ
Cernunnos
15,243
10,849
0
6,709
13,497
5,559
1,020
3,701
9,796
0
62,906
L
7,633
3,988
0
1,393
9,521
3,123
235
1,256
8,224
0
41,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
30,812
451
Minions Killed
244
0
Camps Cleared
0
1,395,143
Distance Traveled
1,312,609
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,928
529
104
7
0
234,942
5
L
Baron Samedi
5,985
399
47
3
0
254,167
0
L
Atlas
6,100
407
33
2
0
262,456
3
L
Arachne
6,377
425
62
4
0
273,314
2
L
Shiva
6,267
418
44
3
0
282,325
2
W
Nemesis
8,436
562
125
8
0
352,436
2
W
Horus
9,025
602
101
7
0
270,522
1
W
Geb
7,374
492
26
2
0
273,545
1
W
Cernunnos
7,878
525
95
6
0
263,698
2
L
Neith
6,083
406
58
4
0
240,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role