Player Matchup

Discordia
Discordia
LandAziz
Discordia
Level 93
God Stats
14W - 19L
1,539 SR
Queue Stats
177W - 186L
1,428 Elo+
Solo
Bacchus
Bacchus
LargeStandy
Bacchus
Level 63
God Stats
3W - 2L
1,287 SR
Queue Stats
32W - 30L
1,587 Elo+
Solo
Serqet
Serqet
NoahTheGe
Serqet
Level 111
God Stats
2W - 4L
1,219 SR
Queue Stats
167W - 153L
1,624 Elo+
Solo
Khepri
Khepri
PsychoSpyroo
Khepri
Level 136
God Stats
7W - 4L
1,626 SR
Queue Stats
124W - 97L
1,659 Elo+
Solo
Anhur
Anhur
kafaya1
Anhur
Level 144
God Stats
13W - 18L
1,861 SR
Queue Stats
1,369W - 1,459L
1,444 Elo+
Solo
Team Averages
Level 109
1,507 SR
1,548 Elo+

VS

Team Averages
Level 104
1,410 SR
1,494 Elo+
Artio
Artio
AngusGrayus
Artio
Level 84
God Stats
7W - 5L
1,523 SR
Queue Stats
161W - 165L
1,435 Elo+
Solo
Chernobog
Chernobog
Cyclone00
Chernobog
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 89L
1,647 Elo+
Solo
Bastet
Bastet
TheB1ackWind
Bastet
Level 159
God Stats
8W - 10L
1,424 SR
Queue Stats
252W - 256L
1,643 Elo+
Solo
Ymir
Ymir
Wholesumprodex
Ymir
Level 67
God Stats
9W - 6L
1,370 SR
Queue Stats
131W - 122L
1,449 Elo+
Solo
Hera
Hera
ziruobaobao
Hera
Level 56
God Stats
4W - 10L
1,232 SR
Queue Stats
32W - 55L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LandAziz
Discordia
9
0 / 2 / 0
5,568
506
3,985
5,766
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
LargeStandy
Bacchus
8
0 / 1 / 0
5,173
470
2,259
6,924
5,151
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
NoahTheGe
Serqet
11
4 / 0 / 1
6,548
595
4,454
7,145
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
12
2 / 0 / 2
7,295
663
8,087
7,881
4,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
kafaya1
Anhur
10
0 / 3 / 0
5,320
484
2,098
7,693
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,892
536
4,775
13,652
6,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Cyclone00
Chernobog
13
5 / 0 / 0
7,371
670
6,922
6,108
2,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
11
0 / 1 / 3
5,977
543
5,184
8,897
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
3,735
340
0
0
0
10
1 / 1 / 1
5,168
470
1,985
7,853
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
6
6
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Chernobog
Cyclone00
Chernobog
5
0
0
5
W
Discordia
LandAziz
Discordia
0
2
0
0
W
Bacchus
LargeStandy
Bacchus
0
1
0
0
W
Serqet
NoahTheGe
Serqet
4
0
1
4.5
W
Khepri
2
0
2
3
L
Bastet
0
1
3
1.5
L
0
0
0
0
W
Anhur
kafaya1
Anhur
0
3
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,883
Damage
18,866
35,409
Taken
36,510
16,179
Mitigated
14,567
15,827
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,775
500
0
6,080
13,652
6,316
0
8,087
5,412
35,045
0
L
Chernobog
Cyclone00
Chernobog
6,922
4,064
0
2,860
6,108
2,048
0
909
5,049
0
63,558
W
Discordia
LandAziz
Discordia
3,985
190
0
2,045
5,766
1,841
69
971
4,795
33,001
0
W
Bacchus
LargeStandy
Bacchus
2,259
393
0
2,484
6,924
5,151
0
440
6,484
10,129
0
W
Serqet
NoahTheGe
Serqet
4,454
1,044
0
3,664
7,145
2,984
26
848
6,257
0
39,209
W
Khepri
8,087
3,240
0
4,378
7,881
4,101
0
3,988
3,420
54,687
0
L
Bastet
5,184
1,609
0
5,296
8,897
3,160
0
1,200
7,697
0
44,836
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
kafaya1
Anhur
2,098
611
0
3,256
7,693
2,102
0
0
7,693
0
34,039
L
1,985
830
0
2,028
7,853
3,043
261
4,135
3,554
27,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
28,143
286
Minions Killed
322
0
Camps Cleared
0
1,101,028
Distance Traveled
896,865
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,892
536
74
7
0
216,233
3
L
Chernobog
7,371
670
121
11
0
209,589
3
W
Discordia
5,568
506
49
4
0
205,313
0
W
Bacchus
5,173
470
12
1
0
244,353
4
W
Serqet
6,548
595
73
7
0
255,145
3
W
Khepri
7,295
663
91
8
0
209,818
4
L
Bastet
5,977
543
89
8
0
262,343
2
L
Ymir
3,735
340
0
0
0
7,152
0
W
Anhur
5,320
484
61
6
0
186,399
2
L
Hera
5,168
470
38
3
0
201,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role