Player Matchup

Lancelot
Lancelot
AsteroidVeil419
Lancelot
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,147 Elo+
Solo
Cthulhu
Cthulhu
ILoseElos
Cthulhu
Level 46
God Stats
15W - 13L
1,376 SR
Queue Stats
58W - 88L
1,389 Elo+
Party 1
Izanami
Izanami
Knight Yumi
Izanami
Level 49
God Stats
15W - 10L
1,471 SR
Queue Stats
93W - 131L
1,411 Elo+
Party 1
Ravana
Ravana
LightxFox
Ravana
Level 140
God Stats
29W - 23L
1,437 SR
Queue Stats
737W - 752L
1,333 Elo+
Solo
Poseidon
Poseidon
essentialc
Poseidon
Level 158
God Stats
19W - 21L
1,607 SR
Queue Stats
598W - 652L
1,461 Elo+
Solo
Team Averages
Level 88
1,478 SR
1,348 Elo+

VS

Team Averages
Level 80
1,460 SR
1,420 Elo+
Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
I2EVoLuTol1
Neith
Level 65
God Stats
78W - 86L
1,416 SR
Queue Stats
266W - 320L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
MastaMatt-7
Cu Chulainn
Level 60
God Stats
2W - 6L
1,406 SR
Queue Stats
70W - 86L
1,323 Elo+
Solo
Da Ji
Da Ji
Sacar1to
Da Ji
Level 64
God Stats
1W - 3L
1,480 SR
Queue Stats
214W - 224L
1,438 Elo+
Solo
Agni
Agni
iPugachu
Agni
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 93L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
0 / 2 / 0
4,618
462
307
6,527
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ILoseElos
Cthulhu
9
4 / 1 / 7
6,171
617
5,762
6,351
4,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Knight Yumi
Izanami
8
3 / 2 / 4
5,784
578
8,239
7,627
2,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
LightxFox
Ravana
11
0 / 0 / 0
6,385
639
4,162
3,304
1,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
essentialc
Poseidon
11
6 / 1 / 0
6,408
641
6,162
5,187
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
2 / 6 / 2
4,855
486
2,437
10,820
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 2
4,772
477
3,764
7,008
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
MastaMatt-7
Cu Chulainn
10
0 / 1 / 0
4,923
492
1,605
8,111
4,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Sacar1to
Da Ji
8
0 / 3 / 2
4,906
491
2,347
7,574
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
1 / 1 / 1
5,143
514
3,152
5,019
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
4
6
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
6
2
0.5
W
Lancelot
0
2
0
0
L
1
2
2
1
W
Cthulhu
ILoseElos
Cthulhu
4
1
7
7.5
W
Izanami
Knight Yumi
Izanami
3
2
4
2.5
W
Ravana
LightxFox
Ravana
0
0
0
0
L
Cu Chulainn
MastaMatt-7
Cu Chulainn
0
1
0
0
L
Da Ji
Sacar1to
Da Ji
0
3
2
0.33
W
Poseidon
essentialc
Poseidon
6
1
0
6
L
Agni
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
13,305
28,996
Taken
38,532
13,101
Mitigated
16,555
9,462
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,437
857
93
1,433
10,820
5,242
0
3,715
7,035
7,786
0
W
Lancelot
307
107
0
2,037
6,527
2,197
0
742
5,785
0
19,180
L
3,764
1,610
0
2,648
7,008
2,003
0
1,976
4,958
0
28,075
W
Cthulhu
ILoseElos
Cthulhu
5,762
1,206
931
1,763
6,351
4,834
174
1,871
4,480
15,377
0
W
Izanami
Knight Yumi
Izanami
8,239
7,216
0
2,517
7,627
2,429
948
979
6,648
0
37,588
W
Ravana
LightxFox
Ravana
4,162
1,188
0
1,764
3,304
1,792
0
0
3,304
0
45,576
L
Cu Chulainn
MastaMatt-7
Cu Chulainn
1,605
516
0
2,388
8,111
4,482
0
440
7,635
0
25,831
L
Da Ji
Sacar1to
Da Ji
2,347
377
0
2,326
7,574
2,913
0
2,325
5,082
0
22,733
W
Poseidon
essentialc
Poseidon
6,162
968
0
450
5,187
1,849
0
1,997
3,190
38,597
0
L
Agni
3,152
591
0
791
5,019
1,915
0
2,938
1,898
28,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
24,599
288
Minions Killed
198
0
Camps Cleared
0
974,949
Distance Traveled
929,873
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,855
486
8
1
0
194,726
2
W
Lancelot
4,618
462
39
4
0
184,832
0
L
Neith
4,772
477
37
4
0
178,410
0
W
Cthulhu
6,171
617
24
2
0
219,643
1
W
Izanami
5,784
578
52
5
0
177,756
0
W
Ravana
6,385
639
97
10
0
179,823
0
L
Cu Chulainn
4,923
492
54
5
0
170,337
0
L
Da Ji
4,906
491
48
5
0
190,846
0
W
Poseidon
6,408
641
76
8
0
212,895
4
L
Agni
5,143
514
51
5
0
195,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role