Player Matchup

Thoth
Thoth
BooomBear
Thoth
Level 154
God Stats
2W - 1L
1,511 SR
Queue Stats
47W - 34L
1,480 Elo+
Solo
Khepri
Khepri
MaDaRa20000
Khepri
Level 155
God Stats
3W - 0L
1,534 SR
Queue Stats
183W - 134L
1,660 Elo+
Solo
Cliodhna
Cliodhna
mmmte
Cliodhna
Level 36
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 10L
1,345 Elo+
Solo
Team Averages
Level 115
1,443 SR
1,495 Elo+

VS

Team Averages
Level 55
1,263 SR
1,183 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DonGabon
Ah Muzen Cab
Level 29
God Stats
0W - 5L
1,119 SR
Queue Stats
14W - 79L
1,014 Elo+
Party 1
Sylvanus
Sylvanus
SOBACA
Sylvanus
Level 66
God Stats
0W - 3L
1,169 SR
Queue Stats
14W - 71L
1,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BooomBear
Thoth
14
8 / 0 / 10
9,177
918
18,053
5,440
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
13
4 / 2 / 15
9,180
918
7,421
15,102
15,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
mmmte
Cliodhna
12
8 / 3 / 10
8,702
870
8,742
8,928
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 6 / 2
7,478
748
5,397
13,574
5,029
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
DonGabon
Ah Muzen Cab
12
3 / 7 / 2
7,935
794
5,698
11,738
4,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SOBACA
Sylvanus
10
0 / 7 / 3
6,820
682
4,083
14,646
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
5
5
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
6
2
0.5
W
Thoth
BooomBear
Thoth
8
0
10
13
L
Ah Muzen Cab
DonGabon
Ah Muzen Cab
3
7
2
0.57
W
Khepri
4
2
15
5.75
L
Sylvanus
SOBACA
Sylvanus
0
7
3
0.21
W
Cliodhna
mmmte
Cliodhna
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
15,178
29,470
Taken
39,958
24,651
Mitigated
21,578
5,218
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,397
1,566
0
1,724
13,574
5,029
0
8,118
5,282
8,840
0
W
Thoth
BooomBear
Thoth
18,053
769
103
1,763
5,440
2,919
923
1,778
3,662
44,864
0
L
Ah Muzen Cab
DonGabon
Ah Muzen Cab
5,698
2,050
0
753
11,738
4,113
0
8,030
3,653
0
24,806
W
Khepri
7,421
1,652
0
2,840
15,102
15,992
264
5,065
10,037
21,515
0
L
Sylvanus
SOBACA
Sylvanus
4,083
1,204
1,781
2,398
14,646
12,436
0
9,326
5,046
9,929
0
W
Cliodhna
mmmte
Cliodhna
8,742
1,366
0
512
8,928
5,740
247
3,232
5,696
0
22,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,059
Gold Earned
22,233
135
Minions Killed
74
7
Camps Cleared
0
575,729
Distance Traveled
517,123
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,478
748
14
1
0
201,287
0
W
Thoth
9,177
918
65
7
4
210,263
3
L
Ah Muzen Cab
7,935
794
51
5
0
162,188
0
W
Khepri
9,180
918
37
4
1
180,630
4
L
Sylvanus
6,820
682
9
1
0
153,648
1
W
Cliodhna
8,702
870
33
3
2
184,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role