Player Matchup

Mercury
Mercury
Chaussete56
Mercury
Level 86
God Stats
12W - 6L
1,495 SR
Queue Stats
220W - 250L
1,368 Elo+
Party 1
Vulcan
Vulcan
In_Dein_Maul_66
Vulcan
Level 80
God Stats
6W - 3L
1,590 SR
Queue Stats
118W - 122L
1,392 Elo+
Solo
Guan Yu
Guan Yu
Jersko77
Guan Yu
Level 87
God Stats
2W - 2L
1,758 SR
Queue Stats
200W - 217L
1,393 Elo+
Party 1
Neith
Neith
SkDiball1511
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,394 Elo+
Party 1
Athena
Athena
coco_jumbo9
Athena
Level 58
God Stats
3W - 3L
1,531 SR
Queue Stats
13W - 28L
1,298 Elo+
Solo
Team Averages
Level 75
1,575 SR
1,369 Elo+

VS

Team Averages
Level 88
1,476 SR
1,377 Elo+
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DenchikTk
Arachne
Level 47
God Stats
5W - 4L
1,506 SR
Queue Stats
83W - 87L
1,330 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aarriolap2
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,347 Elo+
Solo
Neith
Neith
ahmedalshmari
Neith
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 187L
1,326 Elo+
Solo
Yemoja
Yemoja
jesterswar
Yemoja
Level 149
God Stats
104W - 136L
1,375 SR
Queue Stats
352W - 371L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chaussete56
Mercury
16
6 / 2 / 6
10,007
556
9,478
13,566
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
10 / 2 / 3
10,866
604
16,189
11,578
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Jersko77
Guan Yu
14
1 / 1 / 2
8,860
492
4,418
12,881
14,711
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 1 / 6
9,678
538
6,499
9,955
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
13
3 / 0 / 8
8,991
500
4,027
13,006
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 0 / 0
5,153
286
0
0
0
Arachne
DenchikTk
Arachne
13
4 / 9 / 1
8,658
481
9,079
20,110
8,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
aarriolap2
Ah Muzen Cab
16
0 / 3 / 2
9,365
520
9,645
12,045
5,670
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 0
7,178
399
5,414
12,226
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
jesterswar
Yemoja
14
1 / 3 / 2
8,234
457
10,117
12,400
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
22
Kills
6
6
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
Mercury
Chaussete56
Mercury
6
2
6
4.5
L
Arachne
DenchikTk
Arachne
4
9
1
0.5
W
10
2
3
5.75
W
Guan Yu
Jersko77
Guan Yu
1
1
2
2
W
2
1
6
5
L
Ah Muzen Cab
aarriolap2
Ah Muzen Cab
0
3
2
0.33
L
1
7
0
0.14
W
Athena
3
0
8
7
L
Yemoja
jesterswar
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,611
Damage
34,255
60,986
Taken
56,781
45,455
Mitigated
23,627
17,361
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Chaussete56
Mercury
9,478
5,555
0
1,079
13,566
6,360
0
986
12,580
0
85,248
L
Arachne
DenchikTk
Arachne
9,079
6,600
0
2,183
20,110
8,428
0
4,797
15,313
0
49,797
W
16,189
6,385
0
5,774
11,578
5,786
210
5,043
6,535
101,933
0
W
Guan Yu
Jersko77
Guan Yu
4,418
990
0
3,948
12,881
14,711
1,032
0
12,881
0
55,587
W
6,499
1,863
0
3,668
9,955
5,139
816
2,226
7,729
0
84,974
L
Ah Muzen Cab
aarriolap2
Ah Muzen Cab
9,645
4,714
0
4,800
12,045
5,670
1,368
1,325
10,720
0
78,837
L
5,414
2,114
0
1,152
12,226
4,183
450
6,522
5,704
0
40,488
W
Athena
4,027
832
251
2,641
13,006
13,459
40
2,632
10,374
19,852
0
L
Yemoja
jesterswar
Yemoja
10,117
1,395
533
1,338
12,400
5,346
2,238
7,572
4,828
61,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,402
Gold Earned
38,588
589
Minions Killed
356
0
Camps Cleared
0
1,790,223
Distance Traveled
1,171,313
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,153
286
0
0
0
644
0
W
Mercury
10,007
556
136
8
0
414,362
8
L
Arachne
8,658
481
69
4
0
321,371
0
W
Vulcan
10,866
604
164
9
0
351,689
1
W
Guan Yu
8,860
492
126
7
0
353,955
2
W
Neith
9,678
538
132
7
0
301,558
3
L
Ah Muzen Cab
9,365
520
121
7
0
262,432
1
L
Neith
7,178
399
60
3
0
290,294
3
W
Athena
8,991
500
31
2
0
368,659
8
L
Yemoja
8,234
457
106
6
0
296,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role