Player Matchup

Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
JojoVovich
Serqet
Level 74
God Stats
1W - 1L
1,255 SR
Queue Stats
11W - 14L
1,066 Elo+
Solo
Olorun
Olorun
Kyzen002
Olorun
Level 67
God Stats
1W - 0L
1,785 SR
Queue Stats
21W - 17L
1,414 Elo+
Party 1
Cabrakan
Cabrakan
MegaCroc123
Cabrakan
Level 108
God Stats
7W - 1L
1,779 SR
Queue Stats
67W - 56L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Timebomb742
Danzaburou
Level 159
God Stats
27W - 28L
1,587 SR
Queue Stats
197W - 237L
1,556 Elo+
Solo
Team Averages
Level 102
1,581 SR
1,402 Elo+

VS

Team Averages
Level 120
1,584 SR
1,533 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CASOCISNEROS
Vulcan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,555 Elo+
Solo
Kukulkan
Kukulkan
HyugaShinobi
Kukulkan
Level 160
God Stats
9W - 9L
1,754 SR
Queue Stats
718W - 582L
1,580 Elo+
Solo
Mulan
Mulan
NovahLumen
Mulan
Level 147
God Stats
31W - 19L
1,593 SR
Queue Stats
443W - 365L
1,549 Elo+
Solo
Thor
Thor
XDgetsugaDx
Thor
Level 78
God Stats
2W - 2L
1,574 SR
Queue Stats
336W - 372L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
5 / 2 / 7
11,027
1,103
11,553
18,280
20,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
JojoVovich
Serqet
16
3 / 3 / 6
10,381
1,038
12,148
12,332
6,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Kyzen002
Olorun
17
4 / 1 / 8
11,400
1,140
13,458
9,989
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
MegaCroc123
Cabrakan
17
2 / 0 / 12
11,309
1,131
10,119
16,298
25,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Timebomb742
Danzaburou
16
2 / 0 / 8
10,981
1,098
15,110
7,867
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

256

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 3 / 3
9,664
966
9,840
17,598
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
1 / 3 / 2
9,625
963
9,108
8,606
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
HyugaShinobi
Kukulkan
16
3 / 1 / 2
11,075
1,108
19,974
5,278
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
15
0 / 5 / 4
9,361
936
10,435
18,430
17,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 3
9,618
962
11,215
14,767
7,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
16
Kills
6
6
Deaths
16
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
2
7
4.25
L
Jing Wei
 
Jing Wei
1
3
3
0.83
L
Vulcan
1
3
2
0.67
L
Kukulkan
HyugaShinobi
Kukulkan
3
1
2
4
W
Serqet
JojoVovich
Serqet
3
3
6
2
W
Olorun
Kyzen002
Olorun
4
1
8
8
W
Cabrakan
MegaCroc123
Cabrakan
2
0
12
8
L
Mulan
0
5
4
0.4
W
Danzaburou
Timebomb742
Danzaburou
2
0
8
6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,388
Damage
60,572
64,766
Taken
64,679
62,463
Mitigated
39,989
14,209
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,553
4,960
0
2,272
18,280
20,670
0
8,058
10,011
0
30,835
L
Jing Wei
 
Jing Wei
9,840
6,529
0
2,144
17,598
8,661
0
6,724
10,730
0
32,033
L
Vulcan
9,108
2,551
0
0
8,606
3,873
0
3,427
4,960
22,734
0
L
Kukulkan
HyugaShinobi
Kukulkan
19,974
2,100
0
165
5,278
2,664
0
1,383
3,895
58,451
0
W
Serqet
JojoVovich
Serqet
12,148
4,083
0
805
12,332
6,207
0
5,598
6,583
0
15,260
W
Olorun
Kyzen002
Olorun
13,458
7,822
1,090
2,945
9,989
6,163
0
3,956
5,932
40,404
0
W
Cabrakan
MegaCroc123
Cabrakan
10,119
1,475
458
5,173
16,298
25,448
0
8,769
7,411
14,862
0
L
Mulan
10,435
778
0
1,125
18,430
17,739
0
6,589
11,157
0
14,260
W
Danzaburou
Timebomb742
Danzaburou
15,110
9,604
0
1,466
7,867
3,975
0
2,701
5,098
0
48,379
L
11,215
3,850
0
0
14,767
7,052
0
5,454
9,313
0
16,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,098
Gold Earned
49,343
231
Minions Killed
203
9
Camps Cleared
7
993,014
Distance Traveled
1,007,621
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,027
1,103
43
4
0
216,121
0
L
Jing Wei
9,664
966
42
4
1
231,486
4
L
Vulcan
9,625
963
34
3
1
201,135
0
L
Kukulkan
11,075
1,108
114
11
1
205,517
1
W
Serqet
10,381
1,038
6
1
2
177,642
0
W
Olorun
11,400
1,140
78
8
3
194,517
0
W
Cabrakan
11,309
1,131
6
1
0
212,276
2
L
Mulan
9,361
936
7
1
1
188,669
1
W
Danzaburou
10,981
1,098
98
10
4
192,458
0
L
Thor
9,618
962
6
1
3
180,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role