Player Matchup

Medusa
Medusa
CONR-_0
Medusa
Level 148
God Stats
2W - 3L
1,509 SR
Queue Stats
146W - 112L
1,614 Elo+
Party 1
Lancelot
Lancelot
MFN13
Lancelot
Level 129
God Stats
7W - 7L
1,470 SR
Queue Stats
184W - 130L
1,625 Elo+
Party 1
Ra
Ra
TMSpector
Ra
Level 119
God Stats
5W - 15L
1,239 SR
Queue Stats
338W - 341L
1,525 Elo+
Solo
Artio
Artio
Yung Fruits
Artio
Level 129
God Stats
4W - 1L
1,734 SR
Queue Stats
227W - 237L
1,521 Elo+
Solo
Arachne
Arachne
iRa16kan
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 159L
1,574 Elo+
Party 1
Team Averages
Level 136
1,490 SR
1,572 Elo+

VS

Team Averages
Level 108
1,631 SR
1,559 Elo+
Heimdallr
Heimdallr
Broken155
Heimdallr
Level 105
God Stats
3W - 5L
1,626 SR
Queue Stats
99W - 92L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
CoconuTree
Erlang Shen
Level 156
God Stats
51W - 42L
1,642 SR
Queue Stats
1,057W - 1,058L
1,605 Elo+
Solo
He Bo
He Bo
DeadlyHolloW505
He Bo
Level 67
God Stats
2W - 2L
1,682 SR
Queue Stats
341W - 369L
1,559 Elo+
Solo
Ares
Ares
Death--345
Ares
Level 88
God Stats
7W - 6L
1,506 SR
Queue Stats
98W - 90L
1,532 Elo+
Party 2
Nox
Nox
carlos7of
Nox
Level 126
God Stats
1W - 3L
1,698 SR
Queue Stats
213W - 194L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CONR-_0
Medusa
17
5 / 4 / 3
10,955
577
15,248
15,501
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
MFN13
Lancelot
17
4 / 2 / 3
11,002
579
16,379
15,635
14,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 3
11,509
606
12,789
10,363
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 0 / 6
8,973
472
6,600
11,485
12,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
iRa16kan
Arachne
16
7 / 2 / 4
10,666
561
8,119
16,763
7,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Broken155
Heimdallr
15
3 / 5 / 1
9,315
490
9,989
16,092
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
CoconuTree
Erlang Shen
16
3 / 6 / 0
9,998
526
9,784
23,805
16,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 7 / 2
8,964
472
7,039
14,997
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 2
9,178
483
6,718
16,138
15,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 2
8,852
466
3,977
9,157
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
23
Kills
8
8
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Broken155
Heimdallr
3
5
1
0.7
W
Medusa
CONR-_0
Medusa
5
4
3
1.63
L
Erlang Shen
CoconuTree
Erlang Shen
3
6
0
0.5
L
0
7
2
0.14
L
2
2
2
1.5
W
Lancelot
MFN13
Lancelot
4
2
3
2.75
W
6
0
3
7.5
W
1
0
6
4
L
0
3
2
0.33
W
Arachne
iRa16kan
Arachne
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,135
Damage
37,507
69,747
Taken
80,189
47,035
Mitigated
52,018
25,047
Healing
25,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Broken155
Heimdallr
9,989
5,332
0
5,167
16,092
8,367
0
2,036
14,002
0
70,704
W
Medusa
CONR-_0
Medusa
15,248
7,464
0
4,677
15,501
7,009
1,277
2,921
12,580
0
95,969
L
Erlang Shen
CoconuTree
Erlang Shen
9,784
5,669
0
10,381
23,805
16,697
576
4,446
19,241
0
78,665
L
7,039
784
0
4,394
14,997
5,925
0
3,861
11,030
92,971
0
L
6,718
347
426
4,046
16,138
15,856
0
6,950
8,928
36,739
0
W
Lancelot
MFN13
Lancelot
16,379
3,416
0
3,492
15,635
14,295
177
2,206
13,429
0
87,183
W
12,789
2,296
2,983
5,314
10,363
5,948
363
3,844
6,519
120,375
0
W
6,600
1,000
1,146
3,988
11,485
12,510
0
4,000
7,485
20,295
0
L
3,977
755
0
738
9,157
5,173
0
1,502
7,599
76,792
0
W
Arachne
iRa16kan
Arachne
8,119
5,156
0
3,447
16,763
7,273
370
5,218
11,545
0
75,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,105
Gold Earned
46,307
631
Minions Killed
580
0
Camps Cleared
0
2,013,308
Distance Traveled
1,736,945
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,315
490
117
6
0
311,655
2
W
Medusa
10,955
577
134
7
0
380,075
1
L
Erlang Shen
9,998
526
133
7
0
375,920
4
L
He Bo
8,964
472
155
8
0
340,896
4
L
Ares
9,178
483
27
1
0
361,453
4
W
Lancelot
11,002
579
135
7
0
406,601
10
W
Ra
11,509
606
225
12
0
425,262
6
W
Artio
8,973
472
22
1
0
381,418
9
L
Nox
8,852
466
148
8
0
347,021
3
W
Arachne
10,666
561
115
6
0
419,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role