Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
SpartanElite120
Lancelot
Level 128
God Stats
3W - 9L
1,381 SR
Queue Stats
74W - 74L
1,458 Elo+
Solo
Team Averages
Level 112
1,476 SR
1,492 Elo+

VS

Team Averages
Level 97
1,582 SR
1,469 Elo+
Agni
Agni
HoodieHosko
Agni
Level 115
God Stats
0W - 4L
1,720 SR
Queue Stats
141W - 139L
1,468 Elo+
Party 2
Hercules
Hercules
Odell XIII
Hercules
Level 100
God Stats
4W - 4L
1,455 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Chiron
Chiron
Showcasinn
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 134L
1,465 Elo+
Party 1
Arachne
Arachne
ShystyX
Arachne
Level 102
God Stats
26W - 22L
1,548 SR
Queue Stats
304W - 311L
1,437 Elo+
Solo
Ullr
Ullr
tyrone_cloudy7
Ullr
Level 61
God Stats
1W - 1L
1,688 SR
Queue Stats
63W - 66L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 2 / 3
8,482
565
12,027
8,849
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
 
Tyr
14
0 / 4 / 4
8,246
550
10,769
11,834
12,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
 
Discordia
12
1 / 2 / 1
7,434
496
4,879
7,898
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
 
Athena
9
2 / 2 / 2
6,314
421
2,322
10,585
6,534
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
13
5 / 0 / 4
8,420
561
10,697
11,321
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,824
522
7,529
7,269
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Odell XIII
Hercules
12
1 / 3 / 3
7,874
525
5,958
13,776
10,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Showcasinn
Chiron
12
3 / 3 / 0
7,399
493
8,651
14,485
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ShystyX
Arachne
13
4 / 1 / 1
7,560
504
3,562
13,625
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 2
6,074
405
2,804
13,115
4,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
9
10
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
3
3.75
W
Tyr
 
Tyr
0
4
4
0.5
W
Discordia
 
Discordia
1
2
1
0.75
W
Athena
 
Athena
2
2
2
1.5
L
1
1
1
1.5
L
Hercules
Odell XIII
Hercules
1
3
3
0.83
L
Chiron
Showcasinn
Chiron
3
3
0
1
L
Arachne
ShystyX
Arachne
4
1
1
4.5
W
Lancelot
5
0
4
7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,694
Damage
28,504
50,487
Taken
62,270
29,979
Mitigated
28,925
13,983
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,027
8,037
0
3,399
8,849
3,140
0
0
8,849
0
62,916
W
Tyr
 
Tyr
10,769
2,180
0
3,342
11,834
12,358
434
1,207
10,627
0
67,367
W
Discordia
 
Discordia
4,879
326
0
750
7,898
3,106
200
5,041
2,857
50,628
0
W
Athena
 
Athena
2,322
807
175
873
10,585
6,534
358
384
10,201
13,505
0
L
7,529
565
0
376
7,269
3,052
0
2,733
4,536
63,118
0
L
Hercules
Odell XIII
Hercules
5,958
2,844
44
5,239
13,776
10,021
256
311
13,465
0
50,797
L
Chiron
Showcasinn
Chiron
8,651
4,451
265
5,918
14,485
5,452
639
1,711
12,669
0
52,658
L
Arachne
ShystyX
Arachne
3,562
2,190
0
4,377
13,625
5,813
54
1,656
11,969
0
50,936
W
Lancelot
10,697
3,036
0
5,444
11,321
4,841
0
897
10,424
0
52,129
L
2,804
1,853
51
1,618
13,115
4,587
531
790
12,325
0
24,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,896
Gold Earned
36,731
437
Minions Killed
426
0
Camps Cleared
0
1,536,102
Distance Traveled
1,368,761
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,482
565
114
8
0
260,762
5
W
Tyr
8,246
550
130
9
0
324,172
0
W
Discordia
7,434
496
94
6
0
282,557
3
W
Athena
6,314
421
17
1
0
306,607
7
L
Agni
7,824
522
108
7
0
289,358
4
L
Hercules
7,874
525
103
7
0
249,227
0
L
Chiron
7,399
493
86
6
0
274,068
0
L
Arachne
7,560
504
85
6
0
316,700
2
W
Lancelot
8,420
561
82
5
0
362,004
0
L
Ullr
6,074
405
44
3
0
239,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role