Player Matchup

Agni
Agni
Choopakabra
Agni
Level 28
God Stats
0W - 2L
1,515 SR
Queue Stats
11W - 12L
1,478 Elo+
Party 1
Neith
Neith
Emyblossom93
Neith
Level 17
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Osiris
Osiris
SleepyAkuma
Osiris
Level 92
God Stats
1W - 1L
1,144 SR
Queue Stats
37W - 45L
1,455 Elo+
Party 1
Team Averages
Level 46
1,376 SR
1,372 Elo+

VS

Team Averages
Level 104
1,610 SR
1,661 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Kotsei
Bacchus
Level 155
God Stats
4W - 0L
1,829 SR
Queue Stats
675W - 239L
1,982 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
8,057
671
13,645
9,959
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 0
6,551
546
2,998
13,598
6,928
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Osiris
11
2 / 7 / 1
8,317
693
6,366
15,013
13,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
9 / 1 / 8
10,518
877
8,911
14,719
25,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
 
Danzaburou
15
8 / 2 / 7
9,931
828
14,294
9,969
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Kotsei
Bacchus
12
4 / 1 / 15
9,147
762
11,283
13,219
12,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
21
21
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
9
1
8
13
W
Danzaburou
 
Danzaburou
8
2
7
5.75
L
2
5
1
0.5
L
0
9
0
0
W
Bacchus
Kotsei
Bacchus
4
1
15
11.5
L
Osiris
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
34,488
38,570
Taken
37,907
25,141
Mitigated
43,415
1,371
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,911
3,985
467
5,746
14,719
25,697
655
5,130
9,589
23,278
0
W
Danzaburou
 
Danzaburou
14,294
5,666
0
4,148
9,969
4,848
1,424
4,492
5,477
0
48,616
L
13,645
2,268
0
815
9,959
4,370
0
5,101
4,492
28,452
0
L
2,998
1,570
0
327
13,598
6,928
0
6,010
7,294
0
16,019
W
Bacchus
Kotsei
Bacchus
11,283
1,437
0
5,001
13,219
12,870
499
4,535
8,684
30,248
0
L
Osiris
6,366
2,425
0
229
15,013
13,843
0
8,184
6,568
0
15,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
29,596
91
Minions Killed
131
0
Camps Cleared
10
553,750
Distance Traveled
632,485
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,518
877
24
2
2
195,906
0
W
Danzaburou
9,931
828
79
7
3
212,618
4
L
Agni
8,057
671
42
4
0
191,863
4
L
Neith
6,551
546
31
3
0
160,759
2
W
Bacchus
9,147
762
28
2
5
223,961
3
L
Osiris
8,317
693
18
2
0
201,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role