Player Matchup

Chang'e
Chang'e
CUFAXS
Chang'e
Level 140
God Stats
3W - 5L
1,602 SR
Queue Stats
101W - 103L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cardjack99
Cu Chulainn
Level 43
God Stats
2W - 3L
1,286 SR
Queue Stats
94W - 98L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
KingOfDaSea
Cthulhu
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 161L
1,382 Elo+
Party 2
Da Ji
Da Ji
NeedCookiez
Da Ji
Level 101
God Stats
9W - 11L
1,481 SR
Queue Stats
185W - 201L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
ScrubLordSTM
Heimdallr
Level 66
God Stats
104W - 94L
1,462 SR
Queue Stats
160W - 159L
1,431 Elo+
Party 2
Team Averages
Level 82
1,466 SR
1,449 Elo+

VS

Team Averages
Level 77
1,434 SR
1,506 Elo+
Vamana
Vamana
 
Vamana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
AguasFrescas69
Fafnir
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 115L
1,491 Elo+
Solo
Freya
Freya
BonnibeI
Freya
Level 148
God Stats
5W - 3L
1,101 SR
Queue Stats
172W - 180L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
Dank0Sinatra
Jing Wei
Level 17
God Stats
9W - 3L
1,718 SR
Queue Stats
15W - 7L
1,550 Elo+
Party 1
Mercury
Mercury
天之娇子秦始皇
Mercury
Level 57
God Stats
3W - 6L
1,349 SR
Queue Stats
113W - 139L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CUFAXS
Chang'e
18
4 / 7 / 0
11,106
505
11,283
21,348
10,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Cardjack99
Cu Chulainn
16
0 / 3 / 0
9,905
450
14,725
17,952
18,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
KingOfDaSea
Cthulhu
13
0 / 8 / 3
8,665
394
9,360
24,690
32,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 4
10,345
470
10,176
20,004
9,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ScrubLordSTM
Heimdallr
14
2 / 7 / 3
9,277
422
17,092
18,896
9,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
4 / 2 / 4
13,814
628
11,345
20,594
16,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 1 / 15
11,257
512
10,407
23,701
30,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
BonnibeI
Freya
19
14 / 4 / 7
13,226
601
28,287
25,041
11,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Dank0Sinatra
Jing Wei
17
4 / 2 / 8
11,212
510
13,488
14,939
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 3 / 9
12,685
577
10,692
19,010
7,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
11
Kills
31
31
Deaths
12
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
4
3
W
1
1
15
8.5
W
Freya
BonnibeI
Freya
14
4
7
4.38
L
Chang'e
CUFAXS
Chang'e
4
7
0
0.57
L
Cu Chulainn
Cardjack99
Cu Chulainn
0
3
0
0
W
Jing Wei
Dank0Sinatra
Jing Wei
4
2
8
4
L
Cthulhu
KingOfDaSea
Cthulhu
0
8
3
0.19
L
5
6
4
1.17
L
Heimdallr
ScrubLordSTM
Heimdallr
2
7
3
0.5
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,636
Damage
74,219
102,890
Taken
103,285
79,983
Mitigated
71,738
23,754
Healing
46,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,345
5,413
0
8,703
20,594
16,112
2,640
2,085
17,151
0
116,783
W
10,407
2,465
550
9,614
23,701
30,568
611
6,256
17,445
35,394
0
W
Freya
BonnibeI
Freya
28,287
9,807
0
15,774
25,041
11,838
3,156
8,950
16,051
100,462
0
L
Chang'e
CUFAXS
Chang'e
11,283
951
964
5,439
21,348
10,874
0
11,117
10,231
92,141
0
L
Cu Chulainn
Cardjack99
Cu Chulainn
14,725
2,119
0
4,746
17,952
18,013
69
717
17,235
14,544
66,692
W
Jing Wei
Dank0Sinatra
Jing Wei
13,488
10,505
0
8,069
14,939
5,298
1,350
4,298
10,641
0
78,281
L
Cthulhu
KingOfDaSea
Cthulhu
9,360
1,241
101
3,022
24,690
32,261
484
9,000
15,690
41,843
0
L
10,176
2,636
0
4,704
20,004
9,237
146
8,318
11,686
0
50,031
L
Heimdallr
ScrubLordSTM
Heimdallr
17,092
9,112
0
4,778
18,896
9,598
2,215
9,542
9,354
0
75,332
W
10,692
6,616
0
4,212
19,010
7,922
1,240
4,559
14,427
0
118,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
62,194
510
Minions Killed
635
0
Camps Cleared
0
1,955,151
Distance Traveled
2,211,061
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,814
628
218
10
0
425,281
2
W
Fafnir
11,257
512
33
2
0
428,013
0
W
Freya
13,226
601
115
5
0
401,113
3
L
Chang'e
11,106
505
150
7
0
388,505
3
L
Cu Chulainn
9,905
450
132
6
0
443,237
2
W
Jing Wei
11,212
510
119
5
0
453,297
2
L
Cthulhu
8,665
394
44
2
0
386,646
0
L
Da Ji
10,345
470
86
4
0
403,092
7
L
Heimdallr
9,277
422
98
4
0
333,671
0
W
Mercury
12,685
577
150
7
0
503,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role