Player Matchup

Ao Kuang
Ao Kuang
Amped-117
Ao Kuang
Level 111
God Stats
1W - 5L
1,242 SR
Queue Stats
212W - 265L
1,408 Elo+
Solo
Arachne
Arachne
Brunífero
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,325 Elo+
Solo
Hades
Hades
HITM4NsRAGE 5o9
Hades
Level 109
God Stats
1W - 2L
1,481 SR
Queue Stats
39W - 45L
1,480 Elo+
Party 1
Shiva
Shiva
YNFL BOOGIE
Shiva
Level 49
God Stats
5W - 3L
1,261 SR
Queue Stats
451W - 421L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
smkbandit23
Hou Yi
Level 143
God Stats
11W - 12L
1,536 SR
Queue Stats
785W - 795L
1,549 Elo+
Party 1
Team Averages
Level 95
1,404 SR
1,449 Elo+

VS

Team Averages
Level 136
1,520 SR
1,463 Elo+
Shiva
Shiva
Dazerva
Shiva
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 74L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
Manic Warrior 0
Zhong Kui
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,494 Elo+
Solo
Cerberus
Cerberus
POPIJEOC
Cerberus
Level 149
God Stats
4W - 4L
1,440 SR
Queue Stats
401W - 440L
1,471 Elo+
Solo
Izanami
Izanami
ZEUStheREAPER9
Izanami
Level 154
God Stats
3W - 5L
1,474 SR
Queue Stats
191W - 204L
1,491 Elo+
Solo
Ullr
Ullr
okiewan
Ullr
Level 147
God Stats
5W - 0L
1,686 SR
Queue Stats
313W - 289L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amped-117
Ao Kuang
18
6 / 4 / 9
10,014
668
13,751
15,616
9,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Brunífero
Arachne
18
1 / 6 / 16
10,412
694
9,026
20,108
15,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 7
7,534
502
2,500
5,717
3,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 11
11,059
737
13,814
24,249
30,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
20
10 / 5 / 9
12,089
806
30,931
18,346
11,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dazerva
Shiva
17
2 / 5 / 12
10,704
714
5,517
20,638
13,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Manic Warrior 0
Zhong Kui
18
3 / 6 / 12
10,974
732
21,709
18,947
12,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
POPIJEOC
Cerberus
19
3 / 3 / 11
11,496
766
9,948
27,191
29,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 5 / 16
11,681
779
18,029
15,034
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
okiewan
Ullr
20
9 / 2 / 8
13,147
876
19,034
12,604
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
80
21
Kills
21
21
Deaths
21
52
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Amped-117
Ao Kuang
6
4
9
2.63
L
Arachne
Brunífero
Arachne
1
6
16
1.5
W
Shiva
Dazerva
Shiva
2
5
12
1.6
L
0
2
7
1.75
W
Zhong Kui
Manic Warrior 0
Zhong Kui
3
6
12
1.5
W
Cerberus
POPIJEOC
Cerberus
3
3
11
2.83
L
4
4
11
2.38
W
4
5
16
2.4
W
Ullr
okiewan
Ullr
9
2
8
6.5
L
Hou Yi
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,022
Damage
74,237
84,036
Taken
94,414
69,736
Mitigated
68,949
19,318
Healing
42,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Amped-117
Ao Kuang
13,751
3,620
0
3,818
15,616
9,077
0
8,017
7,599
20,204
0
L
Arachne
Brunífero
Arachne
9,026
5,959
878
3,284
20,108
15,914
169
9,648
10,460
0
16,193
W
Shiva
Dazerva
Shiva
5,517
1,009
3,271
7,424
20,638
13,385
774
4,260
16,378
0
12,609
L
2,500
53
35
289
5,717
3,410
0
1,950
3,767
4,263
0
W
Zhong Kui
Manic Warrior 0
Zhong Kui
21,709
877
1,786
5,768
18,947
12,388
1,218
2,061
16,886
40,604
0
W
Cerberus
POPIJEOC
Cerberus
9,948
525
832
13,744
27,191
29,116
585
5,366
21,825
29,054
0
L
13,814
2,232
2,127
5,255
24,249
30,004
0
8,237
16,012
0
34,350
W
18,029
9,464
253
3,565
15,034
7,090
3,420
2,796
12,238
0
47,006
W
Ullr
okiewan
Ullr
19,034
11,488
565
4,868
12,604
6,970
2,454
1,768
10,836
0
39,545
L
Hou Yi
30,931
13,190
1,883
1,749
18,346
11,331
245
3,805
14,541
0
60,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,108
Gold Earned
58,002
131
Minions Killed
188
0
Camps Cleared
0
1,164,564
Distance Traveled
1,338,696
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,014
668
13
1
0
265,887
0
L
Arachne
10,412
694
14
1
0
279,913
4
W
Shiva
10,704
714
13
1
0
272,087
0
L
Hades
7,534
502
4
0
0
100,999
3
W
Zhong Kui
10,974
732
50
3
0
259,967
0
W
Cerberus
11,496
766
29
2
0
297,821
2
L
Shiva
11,059
737
32
2
0
284,653
0
W
Izanami
11,681
779
55
4
0
232,355
0
W
Ullr
13,147
876
41
3
0
276,466
2
L
Hou Yi
12,089
806
68
5
0
233,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role