Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Pot_o_greed
Geb
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 48L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
kingkow101
Hun Batz
Level 158
God Stats
2W - 0L
1,685 SR
Queue Stats
158W - 85L
1,680 Elo+
Party 1
Team Averages
Level 142
1,562 SR
1,578 Elo+

VS

Team Averages
Level 63
1,500 SR
1,290 Elo+
Kali
Kali
DaddyPathic
Kali
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 72L
1,259 Elo+
Party 2
Hercules
Hercules
YakuzaTheGame
Hercules
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 50L
1,146 Elo+
Party 2
Persephone
Persephone
nyancatmyow
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 1 / 3
5,852
836
4,220
4,561
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 6
5,723
818
2,053
5,795
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
kingkow101
Hun Batz
11
5 / 1 / 3
6,319
903
4,693
6,211
2,475
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,792
685
3,265
7,994
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
YakuzaTheGame
Hercules
1
0 / 0 / 0
2,532
362
0
0
0
Persephone
nyancatmyow
Persephone
9
2 / 2 / 0
5,757
822
5,388
5,710
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
3
4.5
L
0
5
2
0.2
W
0
0
6
3
L
Hercules
YakuzaTheGame
Hercules
0
0
0
0
W
Hun Batz
kingkow101
Hun Batz
5
1
3
6.5
L
Persephone
nyancatmyow
Persephone
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,966
Damage
8,653
16,567
Taken
13,704
8,185
Mitigated
5,441
3,686
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,220
472
0
1,560
4,561
1,654
412
1,580
2,981
20,327
0
L
3,265
1,021
0
479
7,994
3,568
0
3,298
4,480
0
8,782
W
2,053
336
0
1,876
5,795
4,056
49
2,869
2,926
6,529
0
L
Hercules
YakuzaTheGame
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
kingkow101
Hun Batz
4,693
1,331
0
250
6,211
2,475
76
1,420
4,791
0
18,054
L
Persephone
nyancatmyow
Persephone
5,388
594
0
801
5,710
1,873
0
2,422
2,950
17,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,894
Gold Earned
13,081
84
Minions Killed
42
6
Camps Cleared
0
412,526
Distance Traveled
247,850
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,852
836
38
5
2
122,886
2
L
Kali
4,792
685
10
1
0
122,177
0
W
Geb
5,723
818
14
2
2
142,768
2
L
Hercules
2,532
362
0
0
0
0
0
W
Hun Batz
6,319
903
32
5
2
146,872
1
L
Persephone
5,757
822
32
5
0
125,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role