Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Staga
Tiamat
Level 85
God Stats
1W - 1L
1,690 SR
Queue Stats
136W - 126L
1,452 Elo+
Solo
Medusa
Medusa
ZJChow
Medusa
Level 135
God Stats
10W - 8L
1,825 SR
Queue Stats
258W - 257L
1,548 Elo+
Solo
Izanami
Izanami
ggh1h
Izanami
Level 105
God Stats
55W - 35L
1,731 SR
Queue Stats
158W - 158L
1,435 Elo+
Solo
Team Averages
Level 100
1,649 SR
1,487 Elo+

VS

Team Averages
Level 122
1,566 SR
1,428 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BlackPando1
Skadi
Level 104
God Stats
3W - 1L
1,628 SR
Queue Stats
104W - 103L
1,439 Elo+
Solo
Serqet
Serqet
GueriIIa
Serqet
Level 119
God Stats
1W - 1L
1,309 SR
Queue Stats
26W - 39L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
SUCHARAvjope
Sun Wukong
Level 107
God Stats
1W - 0L
1,676 SR
Queue Stats
27W - 38L
1,401 Elo+
Solo
Nu Wa
Nu Wa
pikko666
Nu Wa
Level 120
God Stats
3W - 0L
1,717 SR
Queue Stats
170W - 175L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 3 / 1
9,082
478
9,473
19,710
9,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
 
Bacchus
13
0 / 0 / 1
8,315
438
4,779
11,805
12,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Staga
Tiamat
15
1 / 4 / 0
9,056
477
5,692
13,323
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ZJChow
Medusa
15
2 / 3 / 1
9,201
484
5,662
12,878
5,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
ggh1h
Izanami
15
3 / 5 / 0
10,336
544
12,633
18,324
14,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 0 / 7
8,892
468
7,402
11,413
12,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 1
9,074
478
7,765
10,966
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Serqet
GueriIIa
Serqet
16
6 / 2 / 4
9,830
517
7,817
15,116
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
SUCHARAvjope
Sun Wukong
17
3 / 2 / 1
10,120
533
11,631
17,076
12,947
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
pikko666
Nu Wa
17
4 / 1 / 7
10,457
550
15,523
8,958
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
15
15
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
1
0.5
L
Bacchus
 
Bacchus
0
0
1
0.5
W
Ganesha
 
Ganesha
0
0
7
3.5
W
2
2
1
1.25
W
Serqet
GueriIIa
Serqet
6
2
4
4
W
Sun Wukong
SUCHARAvjope
Sun Wukong
3
2
1
1.75
L
Tiamat
Staga
Tiamat
1
4
0
0.25
L
Medusa
ZJChow
Medusa
2
3
1
0.83
L
Izanami
ggh1h
Izanami
3
5
0
0.6
W
Nu Wa
pikko666
Nu Wa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,239
Damage
50,138
76,040
Taken
63,529
48,766
Mitigated
40,280
25,154
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,473
2,625
0
7,915
19,710
9,293
0
6,460
13,024
0
94,552
L
Bacchus
 
Bacchus
4,779
286
276
2,427
11,805
12,611
0
4,809
6,684
18,521
0
W
Ganesha
 
Ganesha
7,402
1,150
3,054
3,260
11,413
12,073
630
2,991
8,422
39,896
0
W
7,765
3,517
0
4,860
10,966
4,512
65
1,315
9,651
0
67,286
W
Serqet
GueriIIa
Serqet
7,817
2,801
0
5,951
15,116
7,130
0
2,953
12,163
0
63,911
W
Sun Wukong
SUCHARAvjope
Sun Wukong
11,631
2,012
0
4,227
17,076
12,947
798
0
17,076
0
82,868
L
Tiamat
Staga
Tiamat
5,692
707
0
4,156
13,323
6,491
325
5,350
7,601
79,042
0
L
Medusa
ZJChow
Medusa
5,662
2,271
0
3,178
12,878
5,960
0
2,968
9,910
0
81,260
L
Izanami
ggh1h
Izanami
12,633
7,158
0
7,202
18,324
14,411
1,452
3,338
14,750
0
90,148
W
Nu Wa
pikko666
Nu Wa
15,523
3,998
0
2,210
8,958
3,618
16
3,212
5,746
81,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,990
Gold Earned
48,373
628
Minions Killed
554
0
Camps Cleared
0
1,769,072
Distance Traveled
1,848,736
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,082
478
149
8
0
380,846
2
L
Bacchus
8,315
438
30
2
0
411,301
0
W
Ganesha
8,892
468
9
0
0
385,101
3
W
Skadi
9,074
478
159
8
0
329,254
7
W
Serqet
9,830
517
112
6
0
414,588
5
W
Sun Wukong
10,120
533
136
7
0
359,791
0
L
Tiamat
9,056
477
143
8
0
322,869
2
L
Medusa
9,201
484
131
7
0
353,706
6
L
Izanami
10,336
544
175
9
0
300,350
2
W
Nu Wa
10,457
550
138
7
0
360,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role