Player Matchup

Baron Samedi
Baron Samedi
In_Dein_Maul_66
Baron Samedi
Level 80
God Stats
6W - 5L
1,556 SR
Queue Stats
118W - 122L
1,410 Elo+
Solo
Charybdis
Charybdis
ToXiC_MARACUJA
Charybdis
Level 86
God Stats
10W - 7L
1,619 SR
Queue Stats
114W - 96L
1,493 Elo+
Party 1
Mercury
Mercury
XxAnSiMrAnxX
Mercury
Level 46
God Stats
8W - 5L
1,673 SR
Queue Stats
21W - 44L
1,277 Elo+
Solo
Bellona
Bellona
brosboy2005
Bellona
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 39L
1,389 Elo+
Solo
Ymir
Ymir
linkhill13
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 60
1,570 SR
1,414 Elo+

VS

Team Averages
Level 81
1,539 SR
1,394 Elo+
Horus
Horus
Diddlaow
Horus
Level 129
God Stats
2W - 1L
1,843 SR
Queue Stats
105W - 91L
1,409 Elo+
Solo
Nemesis
Nemesis
Kieferdaddy
Nemesis
Level 37
God Stats
18W - 28L
1,087 SR
Queue Stats
117W - 136L
1,174 Elo+
Solo
Izanami
Izanami
OllieGodber
Izanami
Level 66
God Stats
4W - 2L
1,501 SR
Queue Stats
86W - 101L
1,396 Elo+
Solo
Ra
Ra
Schmittiy
Ra
Level 125
God Stats
10W - 12L
1,668 SR
Queue Stats
339W - 342L
1,493 Elo+
Solo
Lancelot
Lancelot
jakealfiecook
Lancelot
Level 49
God Stats
7W - 1L
1,594 SR
Queue Stats
9W - 3L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
In_Dein_Maul_66
Baron Samedi
11
1 / 1 / 0
6,449
496
3,873
5,634
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
ToXiC_MARACUJA
Charybdis
10
1 / 7 / 0
6,332
487
6,126
10,718
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
XxAnSiMrAnxX
Mercury
10
1 / 4 / 2
6,586
507
1,162
9,982
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
brosboy2005
Bellona
13
5 / 2 / 2
8,154
627
9,731
14,021
13,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
5,535
426
2,129
10,565
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Diddlaow
Horus
10
4 / 2 / 7
7,365
567
6,482
12,266
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Kieferdaddy
Nemesis
11
3 / 1 / 0
6,661
512
3,160
10,162
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
OllieGodber
Izanami
14
8 / 0 / 5
8,757
674
9,547
8,547
3,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 2
7,000
538
4,425
4,882
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
jakealfiecook
Lancelot
11
2 / 4 / 4
6,765
520
7,138
9,631
4,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
18
18
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
Diddlaow
Horus
4
2
7
3.75
L
Baron Samedi
In_Dein_Maul_66
Baron Samedi
1
1
0
1
W
Nemesis
Kieferdaddy
Nemesis
3
1
0
3
W
Izanami
OllieGodber
Izanami
8
0
5
10.5
W
1
2
2
1
L
Charybdis
ToXiC_MARACUJA
Charybdis
1
7
0
0.14
L
Mercury
XxAnSiMrAnxX
Mercury
1
4
2
0.5
L
Bellona
brosboy2005
Bellona
5
2
2
3
W
Lancelot
jakealfiecook
Lancelot
2
4
4
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,021
Damage
30,752
50,920
Taken
45,488
27,727
Mitigated
23,778
12,022
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Diddlaow
Horus
6,482
3,258
510
5,184
12,266
9,860
69
2,743
9,523
0
17,823
L
Baron Samedi
In_Dein_Maul_66
Baron Samedi
3,873
189
199
2,708
5,634
2,623
0
1,548
4,086
48,281
0
W
Nemesis
Kieferdaddy
Nemesis
3,160
1,141
0
74
10,162
3,974
519
297
9,865
0
40,971
W
Izanami
OllieGodber
Izanami
9,547
6,786
0
4,932
8,547
3,394
227
157
8,390
0
71,824
W
4,425
305
441
1,166
4,882
2,238
0
2,805
2,077
53,289
0
L
Charybdis
ToXiC_MARACUJA
Charybdis
6,126
3,851
0
2,246
10,718
2,534
0
140
10,578
0
44,186
L
Mercury
XxAnSiMrAnxX
Mercury
1,162
396
0
350
9,982
3,337
0
1,213
8,769
0
39,260
L
Bellona
brosboy2005
Bellona
9,731
3,309
0
5,911
14,021
13,485
0
0
14,021
0
55,370
W
Lancelot
jakealfiecook
Lancelot
7,138
1,177
0
1,772
9,631
4,312
212
0
9,631
0
33,793
L
2,129
962
0
608
10,565
5,748
104
1,524
9,041
8,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
36,548
346
Minions Killed
359
0
Camps Cleared
0
1,194,342
Distance Traveled
1,218,769
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,365
567
16
1
0
237,751
0
L
Baron Samedi
6,449
496
77
6
0
218,958
2
W
Nemesis
6,661
512
76
6
0
270,659
0
W
Izanami
8,757
674
131
10
0
194,619
1
W
Ra
7,000
538
92
7
0
253,003
2
L
Charybdis
6,332
487
73
6
0
207,455
0
L
Mercury
6,586
507
77
6
0
283,354
0
L
Bellona
8,154
627
100
8
0
243,069
1
W
Lancelot
6,765
520
44
3
0
262,737
0
L
Ymir
5,535
426
19
1
0
241,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role