Player Matchup

Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlueKohai
Tyr
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 61L
1,454 Elo+
Party 1
Merlin
Merlin
Nexxah
Merlin
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 23L
1,232 Elo+
Party 1
Neith
Neith
PekenoNerd
Neith
Level 30
God Stats
3W - 3L
1,647 SR
Queue Stats
14W - 13L
1,596 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SteavyWeavy
Ah Muzen Cab
Level 107
God Stats
6W - 1L
1,886 SR
Queue Stats
147W - 81L
1,637 Elo+
Party 1
Team Averages
Level 35
1,607 SR
1,484 Elo+

VS

Team Averages
Level 68
1,536 SR
1,538 Elo+
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BigShlong7
Poseidon
Level 48
God Stats
4W - 6L
1,442 SR
Queue Stats
67W - 55L
1,591 Elo+
Party 2
Baba Yaga
Baba Yaga
ISmokeNarcoI
Baba Yaga
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,603 Elo+
Party 2
Artemis
Artemis
RamadonSteve
Artemis
Level 91
God Stats
16W - 17L
1,549 SR
Queue Stats
253W - 291L
1,488 Elo+
Solo
Chaac
Chaac
SentinelPalas
Chaac
Level 112
God Stats
14W - 12L
1,689 SR
Queue Stats
136W - 157L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 0 / 0
8,674
482
0
0
0
20
8 / 8 / 21
15,541
863
26,443
31,161
40,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Nexxah
Merlin
20
9 / 4 / 14
15,406
856
23,492
17,504
8,523
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
20
4 / 4 / 9
14,842
825
14,013
17,606
10,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
SteavyWeavy
Ah Muzen Cab
20
13 / 4 / 10
15,372
854
44,016
22,038
11,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
3 / 7 / 7
12,549
697
9,585
21,798
14,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
BigShlong7
Poseidon
20
5 / 11 / 6
13,435
746
15,094
23,061
10,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
ISmokeNarcoI
Baba Yaga
20
3 / 7 / 10
13,025
724
13,960
22,790
12,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
RamadonSteve
Artemis
20
5 / 6 / 9
12,955
720
15,318
20,201
9,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 4
13,549
753
13,434
33,978
37,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
34
Kills
20
20
Deaths
34
54
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
0
0
L
Tiamat
 
Tiamat
3
7
7
0.93
L
Poseidon
BigShlong7
Poseidon
5
11
6
0.73
W
8
8
21
2.31
L
Baba Yaga
ISmokeNarcoI
Baba Yaga
3
7
10
1.14
W
Merlin
Nexxah
Merlin
9
4
14
4
W
Neith
4
4
9
2.13
L
Artemis
RamadonSteve
Artemis
5
6
9
1.58
L
4
3
4
2
W
Ah Muzen Cab
SteavyWeavy
Ah Muzen Cab
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,964
Damage
67,391
88,309
Taken
121,828
71,126
Mitigated
83,591
15,084
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
 
Tiamat
9,585
945
0
1,912
21,798
14,153
0
4,340
17,422
21,205
0
L
Poseidon
BigShlong7
Poseidon
15,094
2,445
0
250
23,061
10,088
175
3,152
19,799
55,692
0
W
26,443
2,609
0
6,136
31,161
40,905
131
11,867
18,922
0
48,029
L
Baba Yaga
ISmokeNarcoI
Baba Yaga
13,960
1,055
0
2,199
22,790
12,384
108
2,318
20,424
39,647
0
W
Merlin
Nexxah
Merlin
23,492
1,272
0
954
17,504
8,523
1,162
7,218
10,060
65,923
0
W
Neith
14,013
6,850
0
3,345
17,606
10,006
5,445
8,131
9,315
0
77,727
L
Artemis
RamadonSteve
Artemis
15,318
7,161
0
480
20,201
9,644
607
4,322
15,777
0
40,272
L
13,434
1,749
258
15,725
33,978
37,322
1,088
9,318
24,400
0
63,151
W
Ah Muzen Cab
SteavyWeavy
Ah Muzen Cab
44,016
15,015
0
4,649
22,038
11,692
636
10,353
11,373
0
91,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,835
Gold Earned
65,513
384
Minions Killed
348
0
Camps Cleared
0
1,474,799
Distance Traveled
1,734,083
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,674
482
0
0
0
0
0
L
Tiamat
12,549
697
29
2
0
330,594
0
L
Poseidon
13,435
746
99
6
0
327,254
1
W
Tyr
15,541
863
58
3
0
401,203
0
L
Baba Yaga
13,025
724
56
3
0
348,987
1
W
Merlin
15,406
856
103
6
0
373,766
1
W
Neith
14,842
825
133
7
0
315,426
3
L
Artemis
12,955
720
57
3
0
357,923
1
L
Chaac
13,549
753
107
6
0
369,325
4
W
Ah Muzen Cab
15,372
854
90
5
0
384,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role