Player Matchup

Bastet
Bastet
Clyd3Chestnut
Bastet
Level 127
God Stats
5W - 3L
1,608 SR
Queue Stats
107W - 181L
1,387 Elo+
Party 1
Kuzenbo
Kuzenbo
Mamba-MJ
Kuzenbo
Level 106
God Stats
9W - 13L
1,605 SR
Queue Stats
86W - 175L
1,377 Elo+
Party 1
Hera
Hera
Yoooogg
Hera
Level 90
God Stats
1W - 1L
1,390 SR
Queue Stats
116W - 180L
1,442 Elo+
Party 1
Team Averages
Level 108
1,534 SR
1,402 Elo+

VS

Team Averages
Level 28
1,529 SR
1,481 Elo+
Nemesis
Nemesis
Dangertotheworld
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
H4L0 ASS4SS1N
Jormungandr
Level 46
God Stats
33W - 40L
1,588 SR
Queue Stats
244W - 272L
1,443 Elo+
Solo
Janus
Janus
Illium117
Janus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
10,892
726
14,788
14,669
6,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Mamba-MJ
Kuzenbo
15
3 / 0 / 13
11,439
763
8,634
12,985
18,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Yoooogg
Hera
17
10 / 0 / 9
12,241
816
26,756
9,333
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
8,364
558
7,040
19,273
14,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
H4L0 ASS4SS1N
Jormungandr
12
0 / 5 / 1
8,462
564
7,860
22,008
21,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Illium117
Janus
13
1 / 9 / 0
9,054
604
9,608
15,800
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
0
5
1
0.1
L
Jormungandr
H4L0 ASS4SS1N
Jormungandr
0
5
1
0.1
L
Janus
Illium117
Janus
1
9
0
0.11
W
Kuzenbo
Mamba-MJ
Kuzenbo
3
0
13
9.5
W
Hera
Yoooogg
Hera
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,178
Damage
24,508
36,987
Taken
57,081
29,726
Mitigated
40,426
13,002
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,788
5,557
0
5,400
14,669
6,705
1,648
6,455
7,896
0
33,883
L
7,040
2,542
237
824
19,273
14,278
0
12,691
6,582
0
22,280
L
Jormungandr
H4L0 ASS4SS1N
Jormungandr
7,860
2,411
694
1,268
22,008
21,256
0
14,912
7,096
32,765
0
L
Janus
Illium117
Janus
9,608
409
0
875
15,800
4,892
0
8,144
7,656
29,125
0
W
Kuzenbo
Mamba-MJ
Kuzenbo
8,634
3,588
659
3,685
12,985
18,190
201
6,314
6,389
17,075
0
W
Hera
Yoooogg
Hera
26,756
7,000
0
3,258
9,333
4,831
1,213
4,774
4,274
75,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
25,880
152
Minions Killed
148
7
Camps Cleared
3
863,042
Distance Traveled
762,363
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,892
726
29
2
2
314,923
6
L
Nemesis
8,364
558
28
2
3
276,833
5
L
Jormungandr
8,462
564
51
3
0
243,218
1
L
Janus
9,054
604
69
5
0
242,312
0
W
Kuzenbo
11,439
763
12
1
0
280,816
1
W
Hera
12,241
816
111
7
5
267,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role