Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HexSavers
Freya
Level 146
God Stats
2W - 5L
1,362 SR
Queue Stats
210W - 212L
1,504 Elo+
Solo
Anhur
Anhur
Sudegen
Anhur
Level 123
God Stats
2W - 1L
1,720 SR
Queue Stats
27W - 31L
1,530 Elo+
Solo
Ganesha
Ganesha
mangust11
Ganesha
Level 69
God Stats
0W - 2L
1,311 SR
Queue Stats
57W - 58L
1,495 Elo+
Solo
Fenrir
Fenrir
x-X-AlphaOnE-X-x
Fenrir
Level 156
God Stats
15W - 11L
1,645 SR
Queue Stats
274W - 302L
1,506 Elo+
Solo
Team Averages
Level 124
1,508 SR
1,507 Elo+

VS

Team Averages
Level 134
1,671 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aspigo
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 6L
1,037 Elo+
Solo
Charybdis
Charybdis
GiovanniParisi
Charybdis
Level 117
God Stats
7W - 2L
1,831 SR
Queue Stats
124W - 98L
1,611 Elo+
Solo
Xing Tian
Xing Tian
TheRenaissance
Xing Tian
Level 157
God Stats
3W - 8L
1,577 SR
Queue Stats
531W - 503L
1,520 Elo+
Solo
Sol
Sol
Weedtionary
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
abetto98
Zhong Kui
Level 145
God Stats
1W - 0L
1,910 SR
Queue Stats
28W - 19L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
1 / 5 / 4
10,643
591
16,561
19,376
11,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
HexSavers
Freya
19
4 / 3 / 5
11,570
643
15,089
20,593
12,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Sudegen
Anhur
20
1 / 6 / 7
11,679
649
17,356
19,736
12,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
mangust11
Ganesha
16
0 / 6 / 6
9,750
542
8,716
27,657
45,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 5 / 2
11,150
619
8,755
16,429
10,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aspigo
Ah Muzen Cab
20
4 / 2 / 17
13,452
747
22,577
19,660
9,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
GiovanniParisi
Charybdis
20
6 / 4 / 14
13,309
739
29,535
17,336
10,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
TheRenaissance
Xing Tian
19
5 / 4 / 12
11,812
656
11,820
23,724
25,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 1 / 15
13,679
760
31,572
21,583
10,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
abetto98
Zhong Kui
11
1 / 0 / 2
9,344
519
587
1,506
581
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
11
Kills
25
25
Deaths
11
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
4
0.6
W
Ah Muzen Cab
Aspigo
Ah Muzen Cab
4
2
17
6.25
W
Charybdis
GiovanniParisi
Charybdis
6
4
14
3.25
L
Freya
HexSavers
Freya
4
3
5
2.17
L
Anhur
Sudegen
Anhur
1
6
7
0.75
W
Xing Tian
TheRenaissance
Xing Tian
5
4
12
2.75
W
9
1
15
16.5
W
Zhong Kui
abetto98
Zhong Kui
1
0
2
2
L
Ganesha
mangust11
Ganesha
0
6
6
0.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,477
Damage
96,091
103,791
Taken
83,809
92,417
Mitigated
56,404
30,159
Healing
48,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,561
5,002
1,023
4,823
19,376
11,303
510
7,027
12,349
0
43,857
W
Ah Muzen Cab
Aspigo
Ah Muzen Cab
22,577
5,082
849
9,431
19,660
9,843
1,213
3,928
15,732
0
47,109
W
Charybdis
GiovanniParisi
Charybdis
29,535
13,111
4,558
5,429
17,336
10,427
279
7,125
10,211
0
55,020
L
Freya
HexSavers
Freya
15,089
4,813
1,939
8,834
20,593
12,777
252
9,332
11,261
34,307
0
L
Anhur
Sudegen
Anhur
17,356
6,435
2,924
3,572
19,736
12,032
1,504
7,415
12,321
0
37,052
W
Xing Tian
TheRenaissance
Xing Tian
11,820
613
3,002
6,761
23,724
25,076
0
5,720
18,004
19,707
0
W
31,572
9,669
4,075
13,981
21,583
10,477
2,370
6,967
14,616
64,175
0
W
Zhong Kui
abetto98
Zhong Kui
587
0
0
3
1,506
581
187
65
1,441
1,091
0
L
Ganesha
mangust11
Ganesha
8,716
542
1,811
2,012
27,657
45,726
0
12,324
15,333
20,484
0
L
8,755
1,678
1,674
1,547
16,429
10,579
278
7,881
8,548
0
12,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,792
Gold Earned
61,596
220
Minions Killed
202
0
Camps Cleared
0
1,480,936
Distance Traveled
1,397,778
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,643
591
64
4
0
274,445
0
W
Ah Muzen Cab
13,452
747
73
4
0
368,949
0
W
Charybdis
13,309
739
67
4
0
297,165
3
L
Freya
11,570
643
55
3
0
303,282
6
L
Anhur
11,679
649
75
4
0
287,761
5
W
Xing Tian
11,812
656
20
1
0
353,462
2
W
Sol
13,679
760
42
2
0
339,499
2
W
Zhong Kui
9,344
519
0
0
0
38,703
0
L
Ganesha
9,750
542
7
0
0
305,821
0
L
Fenrir
11,150
619
19
1
0
309,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role