Player Matchup

Medusa
Medusa
AÐRENALINE
Medusa
Level 153
God Stats
0W - 3L
1,360 SR
Queue Stats
108W - 118L
1,514 Elo+
Party 2
Cerberus
Cerberus
NlNEELEVEN
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 149L
1,501 Elo+
Solo
Fenrir
Fenrir
Rulex 3
Fenrir
Level 68
God Stats
7W - 10L
1,450 SR
Queue Stats
362W - 331L
1,474 Elo+
Party 2
Ra
Ra
VICENT1HD
Ra
Level 61
God Stats
0W - 1L
1,639 SR
Queue Stats
83W - 68L
1,545 Elo+
Party 2
Poseidon
Poseidon
旗木卡卡西
Poseidon
Level 104
God Stats
237W - 246L
1,518 SR
Queue Stats
582W - 652L
1,478 Elo+
Solo
Team Averages
Level 91
1,494 SR
1,502 Elo+

VS

Team Averages
Level 101
1,538 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FadedIight
Mercury
Level 102
God Stats
6W - 5L
1,527 SR
Queue Stats
67W - 80L
1,450 Elo+
Party 1
Skadi
Skadi
SaucegayUchiha
Skadi
Level 126
God Stats
2W - 0L
1,393 SR
Queue Stats
22W - 18L
1,380 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shiridari
Cu Chulainn
Level 98
God Stats
3W - 3L
1,519 SR
Queue Stats
361W - 340L
1,541 Elo+
Solo
Bakasura
Bakasura
ZRXGreg
Bakasura
Level 56
God Stats
5W - 2L
1,752 SR
Queue Stats
32W - 32L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 2 / 2
7,809
459
9,179
12,963
4,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
NlNEELEVEN
Cerberus
12
1 / 5 / 6
7,642
450
6,148
20,233
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Rulex 3
Fenrir
12
3 / 4 / 3
7,626
449
5,960
13,861
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 5
7,748
456
5,192
9,478
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
15
1 / 2 / 1
8,754
515
6,682
7,268
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 3 / 7
8,907
524
10,560
11,002
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
FadedIight
Mercury
16
5 / 1 / 7
9,967
586
9,087
13,875
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 3 / 4
9,096
535
12,821
8,613
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Shiridari
Cu Chulainn
13
4 / 1 / 8
8,681
511
9,257
15,127
11,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
ZRXGreg
Bakasura
18
2 / 1 / 2
10,819
636
6,606
13,488
6,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
9
Kills
18
18
Deaths
9
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
7
2.5
L
Medusa
4
2
2
2.5
W
Mercury
FadedIight
Mercury
5
1
7
8.5
L
Cerberus
NlNEELEVEN
Cerberus
1
5
6
0.8
L
Fenrir
Rulex 3
Fenrir
3
4
3
1.13
W
3
3
4
1.67
W
Cu Chulainn
Shiridari
Cu Chulainn
4
1
8
8
L
0
5
5
0.5
W
Bakasura
ZRXGreg
Bakasura
2
1
2
3
L
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
48,331
63,803
Taken
62,105
37,476
Mitigated
34,043
13,617
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,560
1,016
95
1,962
11,002
5,612
47
3,236
7,660
57,070
0
L
Medusa
9,179
2,790
0
2,633
12,963
4,836
0
971
11,502
0
56,442
W
Mercury
FadedIight
Mercury
9,087
4,507
0
440
13,875
6,162
617
3,740
10,019
0
97,157
L
Cerberus
NlNEELEVEN
Cerberus
6,148
613
19
4,530
20,233
19,188
0
3,024
16,859
37,455
0
L
Fenrir
Rulex 3
Fenrir
5,960
939
0
3,571
13,861
7,058
0
2,511
11,300
0
40,539
W
12,821
5,101
0
286
8,613
3,474
422
1,933
6,648
0
72,617
W
Cu Chulainn
Shiridari
Cu Chulainn
9,257
1,565
0
721
15,127
11,881
0
3,763
11,122
0
39,217
L
5,192
404
846
1,322
9,478
3,907
0
4,205
5,273
58,516
0
W
Bakasura
ZRXGreg
Bakasura
6,606
3,769
2
6,621
13,488
6,914
830
5,548
7,938
0
83,102
L
Poseidon
6,682
1,239
0
696
7,268
2,487
0
0
6,936
73,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
47,470
511
Minions Killed
576
0
Camps Cleared
0
1,722,952
Distance Traveled
1,820,357
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,907
524
90
5
0
332,635
8
L
Medusa
7,809
459
94
6
0
375,067
6
W
Mercury
9,967
586
125
7
0
427,026
2
L
Cerberus
7,642
450
88
5
0
301,761
3
L
Fenrir
7,626
449
59
3
0
373,041
1
W
Skadi
9,096
535
101
6
0
318,488
1
W
Cu Chulainn
8,681
511
58
3
0
366,263
7
L
Ra
7,748
456
112
7
0
339,636
8
W
Bakasura
10,819
636
202
12
0
375,945
2
L
Poseidon
8,754
515
158
9
0
333,447
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role