Player Matchup

Xing Tian
Xing Tian
BroHelpMe
Xing Tian
Level 45
God Stats
4W - 0L
1,822 SR
Queue Stats
11W - 4L
1,539 Elo+
Party 2
Chang'e
Chang'e
Femmboy
Chang'e
Level 56
God Stats
3W - 0L
1,308 SR
Queue Stats
42W - 34L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
HoleLottaCap
Heimdallr
Level 82
God Stats
10W - 7L
1,681 SR
Queue Stats
54W - 50L
1,516 Elo+
Party 2
Team Averages
Level 61
1,604 SR
1,521 Elo+

VS

Team Averages
Level 134
1,487 SR
1,464 Elo+
Janus
Janus
Leppylicious
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 217L
1,478 Elo+
Party 1
Lancelot
Lancelot
SBastian777
Lancelot
Level 152
God Stats
5W - 3L
1,552 SR
Queue Stats
249W - 330L
1,512 Elo+
Party 1
Ares
Ares
frosty14
Ares
Level 146
God Stats
3W - 7L
1,408 SR
Queue Stats
122W - 123L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BroHelpMe
Xing Tian
16
2 / 1 / 15
12,086
755
7,857
24,162
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Femmboy
Chang'e
18
7 / 4 / 12
12,173
761
17,505
18,856
8,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
HoleLottaCap
Heimdallr
17
11 / 2 / 4
12,701
794
24,326
17,206
8,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
9,504
594
12,643
14,317
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
SBastian777
Lancelot
15
5 / 5 / 1
10,311
644
15,825
20,922
16,059
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
1 / 5 / 5
10,757
672
15,953
24,347
30,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
20
Kills
7
7
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BroHelpMe
Xing Tian
2
1
15
9.5
W
Chang'e
Femmboy
Chang'e
7
4
12
3.25
W
Heimdallr
HoleLottaCap
Heimdallr
11
2
4
6.5
L
1
10
2
0.2
L
Lancelot
SBastian777
Lancelot
5
5
1
1.1
L
Ares
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
44,421
60,224
Taken
59,586
42,116
Mitigated
52,737
21,442
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BroHelpMe
Xing Tian
7,857
1,478
0
5,400
24,162
25,654
249
11,791
11,708
23,693
0
W
Chang'e
Femmboy
Chang'e
17,505
1,040
4,693
8,524
18,856
8,175
678
8,858
9,242
52,293
0
W
Heimdallr
HoleLottaCap
Heimdallr
24,326
12,953
0
2,825
17,206
8,287
2,152
7,253
9,389
0
62,278
L
12,643
370
0
487
14,317
6,327
0
7,890
6,427
29,943
0
L
Lancelot
SBastian777
Lancelot
15,825
3,138
0
1,850
20,922
16,059
0
8,169
12,749
0
44,372
L
Ares
15,953
467
519
6,839
24,347
30,351
0
9,867
14,480
25,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
30,572
178
Minions Killed
131
7
Camps Cleared
4
895,959
Distance Traveled
879,504
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,086
755
25
2
3
305,627
3
W
Chang'e
12,173
761
83
5
3
300,210
3
W
Heimdallr
12,701
794
70
4
1
290,122
4
L
Janus
9,504
594
50
3
3
266,909
1
L
Lancelot
10,311
644
68
4
1
357,149
1
L
Ares
10,757
672
13
1
0
255,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role