Player Matchup

Horus
Horus
Silver IV
ButtBlasterBilly
Horus
Silver IV
Level 87
God Stats
133W - 122L
1,576 SR
Queue Stats
151W - 154L
1,050 MMR
Party 1
Ymir
Ymir
Silver IV
HitMwitDaRythm
Ymir
Silver IV
Level 159
God Stats
2W - 3L
1,090 SR
Queue Stats
172W - 170L
1,262 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SKOOBI09
Nu Wa
Gold IV
Level 158
God Stats
82W - 53L
1,605 SR
Queue Stats
195W - 183L
1,266 MMR
Solo
Freya
Freya
Bronze III
WizKaleeba33
Freya
Bronze III
Level 68
God Stats
5W - 5L
1,686 SR
Queue Stats
147W - 146L
1,353 MMR
Party 1
Kali
Kali
Silver I
YoungNanasss
Kali
Silver I
Level 61
God Stats
2W - 0L
1,695 SR
Queue Stats
39W - 42L
1,272 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,530 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,475 SR
1,338 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Diligenc3
Ao Kuang
Gold V
Level 160
God Stats
6W - 8L
1,714 SR
Queue Stats
507W - 512L
1,279 MMR
Solo
Ullr
Ullr
Bronze III
Movi
Ullr
Bronze III
Level 120
God Stats
0W - 4L
1,178 SR
Queue Stats
5W - 15L
1,212 MMR
Solo
Achilles
Achilles
Silver I
ShockW7ve
Achilles
Silver I
Level 158
God Stats
63W - 71L
1,482 SR
Queue Stats
896W - 884L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
7,621
448
7,252
12,976
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 1 / 4
9,581
564
9,327
13,027
9,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
SKOOBI09
Nu Wa
14
5 / 1 / 9
8,969
528
17,086
11,182
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 0 / 6
8,426
496
8,630
12,990
5,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 6
8,649
509
6,089
14,906
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetCliodhnaBaron SamediMercury

VS

Bans
BellonaArachneIzanamiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 3 / 1
7,562
445
11,080
12,328
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
 
Fafnir
9
0 / 6 / 1
6,898
406
3,242
19,086
19,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Diligenc3
Ao Kuang
14
1 / 5 / 1
8,613
507
8,853
17,784
8,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Movi
Ullr
14
0 / 2 / 1
8,112
477
10,688
10,340
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ShockW7ve
Achilles
15
0 / 0 / 1
8,246
485
5,530
14,210
15,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
16
Kills
2
3
Deaths
16
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
1
0.5
L
Fafnir
 
Fafnir
0
6
1
0.08
W
2
1
12
8
L
Ao Kuang
Diligenc3
Ao Kuang
1
5
1
0.3
W
3
1
4
5
L
Ullr
Movi
Ullr
0
2
1
0.25
W
Nu Wa
SKOOBI09
Nu Wa
5
1
9
9.5
L
Achilles
ShockW7ve
Achilles
0
0
1
0.5
W
3
0
6
6
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
39,393
65,081
Taken
73,748
30,517
Mitigated
51,652
28,389
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,080
3,236
0
3,718
12,328
4,699
572
5,300
7,028
0
60,745
L
Fafnir
 
Fafnir
3,242
1,093
0
2,916
19,086
19,556
0
11,459
7,547
19,946
0
W
7,252
3,294
2,899
4,573
12,976
5,563
349
1,332
11,644
0
24,986
L
Ao Kuang
Diligenc3
Ao Kuang
8,853
2,965
0
7,912
17,784
8,594
0
5,180
12,301
59,050
17,847
W
9,327
2,642
0
5,373
13,027
9,077
320
2,853
10,174
65,417
0
L
Ullr
Movi
Ullr
10,688
4,731
0
750
10,340
3,549
228
4,461
5,879
0
73,122
W
Nu Wa
SKOOBI09
Nu Wa
17,086
4,364
0
3,459
11,182
4,362
233
2,191
8,991
75,611
0
L
Achilles
ShockW7ve
Achilles
5,530
2,293
0
5,696
14,210
15,254
1,106
7,928
5,763
0
55,179
W
8,630
4,312
0
7,003
12,990
5,129
1,150
1,752
11,238
56,749
0
W
6,089
2,407
0
5,082
14,906
6,386
0
2,858
12,048
0
74,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
39,431
506
Minions Killed
412
0
Camps Cleared
0
1,728,602
Distance Traveled
1,533,685
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,562
445
86
5
0
317,791
5
L
Fafnir
6,898
406
25
1
0
255,294
1
W
Horus
7,621
448
37
2
0
366,106
3
L
Ao Kuang
8,613
507
116
7
0
334,307
3
W
Ymir
9,581
564
133
8
0
304,850
7
L
Ullr
8,112
477
96
6
0
301,182
5
W
Nu Wa
8,969
528
132
8
0
311,192
8
L
Achilles
8,246
485
89
5
0
325,111
7
W
Freya
8,426
496
96
6
0
340,518
6
W
Kali
8,649
509
108
6
0
405,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role