Player Matchup

Ymir
Ymir
Derysive
Ymir
Level 156
God Stats
5W - 4L
1,370 SR
Queue Stats
345W - 322L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
OTFtooToxic
Cthulhu
Level 123
God Stats
2W - 1L
1,467 SR
Queue Stats
166W - 144L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
Salsamoney
Heimdallr
Level 126
God Stats
4W - 1L
1,702 SR
Queue Stats
296W - 269L
1,557 Elo+
Party 1
Da Ji
Da Ji
Xbox King903
Da Ji
Level 67
God Stats
2W - 0L
1,700 SR
Queue Stats
50W - 46L
1,553 Elo+
Solo
Hou Yi
Hou Yi
uK FrostyEnt
Hou Yi
Level 144
God Stats
3W - 1L
1,672 SR
Queue Stats
149W - 143L
1,533 Elo+
Party 2
Team Averages
Level 123
1,582 SR
1,552 Elo+

VS

Team Averages
Level 64
1,559 SR
1,537 Elo+
Susano
Susano
 
Susano
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Danofetto
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DarkninjaX
Danzaburou
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 145L
1,461 Elo+
Solo
Ganesha
Ganesha
Fallav
Ganesha
Level 108
God Stats
2W - 3L
1,793 SR
Queue Stats
110W - 104L
1,521 Elo+
Solo
Bacchus
Bacchus
KawaiiKid8
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 2 / 22
11,075
791
11,937
24,263
21,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
OTFtooToxic
Cthulhu
17
5 / 4 / 21
10,677
763
20,511
18,306
17,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Salsamoney
Heimdallr
20
16 / 4 / 12
12,502
893
28,860
12,335
6,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 17
10,287
735
13,166
14,959
7,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
19
6 / 2 / 20
11,307
808
19,395
17,714
8,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 7 / 6
9,249
661
10,941
15,201
7,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Danofetto
Discordia
18
7 / 7 / 6
10,944
782
20,405
15,067
6,499
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DarkninjaX
Danzaburou
16
4 / 7 / 7
10,094
721
17,372
17,136
8,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Fallav
Ganesha
17
0 / 6 / 15
9,960
711
10,249
25,172
33,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
KawaiiKid8
Bacchus
15
4 / 5 / 8
9,359
669
9,922
27,468
31,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
60
32
Kills
18
18
Deaths
32
92
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
7
6
0.86
L
Discordia
Danofetto
Discordia
7
7
6
1.43
L
Danzaburou
DarkninjaX
Danzaburou
4
7
7
1.07
W
Ymir
1
2
22
6
L
Ganesha
Fallav
Ganesha
0
6
15
1.25
L
Bacchus
KawaiiKid8
Bacchus
4
5
8
1.6
W
Cthulhu
OTFtooToxic
Cthulhu
5
4
21
3.88
W
Heimdallr
Salsamoney
Heimdallr
16
4
12
5.5
W
4
6
17
2.08
W
Hou Yi
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,869
Damage
68,889
87,577
Taken
100,044
62,220
Mitigated
87,161
32,435
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,941
966
1,030
757
15,201
7,437
0
4,501
10,693
0
13,831
L
Discordia
Danofetto
Discordia
20,405
3,309
770
1,317
15,067
6,499
0
5,395
9,672
35,230
0
L
Danzaburou
DarkninjaX
Danzaburou
17,372
7,731
1,293
2,454
17,136
8,486
0
5,500
11,636
0
32,733
W
Ymir
11,937
1,464
1,123
9,777
24,263
21,671
429
9,632
14,631
20,279
0
L
Ganesha
Fallav
Ganesha
10,249
920
897
1,904
25,172
33,307
0
9,164
16,008
26,638
0
L
Bacchus
KawaiiKid8
Bacchus
9,922
1,568
1,397
8,118
27,468
31,432
0
7,888
19,580
13,275
0
W
Cthulhu
OTFtooToxic
Cthulhu
20,511
1,718
3,634
3,547
18,306
17,928
1,055
8,130
10,176
33,459
0
W
Heimdallr
Salsamoney
Heimdallr
28,860
11,205
622
545
12,335
6,611
3,141
7,162
5,173
0
54,292
W
13,166
3,260
479
841
14,959
7,500
615
6,435
8,524
0
18,301
W
Hou Yi
19,395
11,910
3,048
8,819
17,714
8,510
2,264
9,217
8,497
0
39,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,848
Gold Earned
49,606
133
Minions Killed
104
0
Camps Cleared
0
1,242,130
Distance Traveled
1,284,628
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,249
661
9
1
0
328,511
6
L
Discordia
10,944
782
40
3
0
214,367
0
L
Danzaburou
10,094
721
47
3
0
209,927
0
W
Ymir
11,075
791
14
1
0
259,034
0
L
Ganesha
9,960
711
0
0
0
259,818
3
L
Bacchus
9,359
669
8
1
0
272,005
0
W
Cthulhu
10,677
763
18
1
0
248,986
0
W
Heimdallr
12,502
893
48
3
0
248,511
1
W
Da Ji
10,287
735
15
1
0
229,856
4
W
Hou Yi
11,307
808
38
3
0
255,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role