Player Matchup

Thor
Thor
Slerthy
Thor
Level 14
God Stats
1W - 1L
1,660 SR
Queue Stats
2W - 12L
1,376 Elo+
Party 3
Ah Puch
Ah Puch
SoggyBwoi
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 3
Terra
Terra
TÌred
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,461 Elo+
Solo
Hercules
Hercules
ZiggyDijkstra
Hercules
Level 17
God Stats
1W - 2L
1,489 SR
Queue Stats
4W - 16L
1,376 Elo+
Party 3
Merlin
Merlin
gohanamon15
Merlin
Level 160
God Stats
14W - 21L
1,480 SR
Queue Stats
92W - 107L
1,587 Elo+
Solo
Team Averages
Level 48
1,526 SR
1,460 Elo+

VS

Team Averages
Level 62
1,459 SR
1,434 Elo+
Freya
Freya
Dwoppin
Freya
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,477 Elo+
Party 2
King Arthur
King Arthur
William LFL
King Arthur
Level 46
God Stats
3W - 3L
1,389 SR
Queue Stats
24W - 16L
1,317 Elo+
Party 2
Janus
Janus
cheesevase
Janus
Level 108
God Stats
5W - 7L
1,310 SR
Queue Stats
173W - 151L
1,490 Elo+
Party 1
Cupid
Cupid
jayukech33
Cupid
Level 67
God Stats
10W - 4L
1,596 SR
Queue Stats
50W - 62L
1,439 Elo+
Party 1
Yemoja
Yemoja
ry_rymarshall2
Yemoja
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 102L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Slerthy
Thor
15
3 / 5 / 0
9,070
648
6,780
11,949
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
SoggyBwoi
Ah Puch
15
0 / 6 / 1
8,806
629
11,855
15,521
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
TÌred
Terra
14
0 / 3 / 1
8,767
626
4,589
15,659
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
ZiggyDijkstra
Hercules
14
0 / 4 / 2
8,393
600
5,627
15,127
16,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
17
1 / 4 / 1
10,282
734
19,618
13,370
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dwoppin
Freya
16
0 / 1 / 11
9,610
686
10,051
11,714
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
William LFL
King Arthur
17
4 / 1 / 7
10,102
722
10,865
17,628
15,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
19
4 / 1 / 12
11,098
793
23,773
10,109
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
19
12 / 1 / 6
11,664
833
14,492
9,414
4,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 0 / 11
10,504
750
2,940
12,751
13,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
4
Kills
22
22
Deaths
4
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Freya
Dwoppin
Freya
0
1
11
5.5
L
Thor
Slerthy
Thor
3
5
0
0.6
L
Ah Puch
SoggyBwoi
Ah Puch
0
6
1
0.08
L
Terra
TÌred
Terra
0
3
1
0.17
W
King Arthur
William LFL
King Arthur
4
1
7
7.5
L
Hercules
ZiggyDijkstra
Hercules
0
4
2
0.25
W
Janus
4
1
12
10
L
Merlin
1
4
1
0.38
W
Cupid
12
1
6
15
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,469
Damage
62,121
71,626
Taken
61,616
57,752
Mitigated
44,873
13,682
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Dwoppin
Freya
10,051
2,849
0
3,057
11,714
6,110
1,599
5,099
6,329
35,681
0
L
Thor
Slerthy
Thor
6,780
1,321
0
370
11,949
7,920
0
4,920
6,867
0
14,593
L
Ah Puch
SoggyBwoi
Ah Puch
11,855
778
0
636
15,521
8,320
308
7,006
8,159
34,584
0
L
Terra
TÌred
Terra
4,589
611
2,714
3,282
15,659
17,867
0
8,023
7,292
12,298
0
W
King Arthur
William LFL
King Arthur
10,865
1,336
13
384
17,628
15,724
829
10,235
6,782
0
26,192
L
Hercules
ZiggyDijkstra
Hercules
5,627
1,305
0
5,085
15,127
16,267
0
8,094
6,687
0
8,676
W
Janus
23,773
2,296
0
1,007
10,109
4,990
761
7,671
2,412
51,673
0
L
Merlin
19,618
583
127
1,468
13,370
7,378
378
7,291
5,857
70,471
0
W
Cupid
14,492
9,171
132
4,252
9,414
4,269
636
4,027
5,159
0
48,684
W
2,940
581
4,865
3,151
12,751
13,780
256
9,030
3,491
9,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
52,978
222
Minions Killed
302
0
Camps Cleared
0
1,287,026
Distance Traveled
1,430,922
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,610
686
70
5
0
279,526
1
L
Thor
9,070
648
18
1
0
229,685
1
L
Ah Puch
8,806
629
62
4
0
240,913
0
L
Terra
8,767
626
12
1
0
282,829
1
W
King Arthur
10,102
722
26
2
0
302,450
1
L
Hercules
8,393
600
7
1
0
278,732
0
W
Janus
11,098
793
105
8
0
303,220
1
L
Merlin
10,282
734
123
9
0
254,867
2
W
Cupid
11,664
833
85
6
0
291,580
0
W
Yemoja
10,504
750
16
1
0
254,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role