Player Matchup

Jormungandr
Jormungandr
DeepSauce96
Jormungandr
Level 56
God Stats
3W - 3L
1,296 SR
Queue Stats
36W - 72L
1,244 Elo+
Party 1
Baron Samedi
Baron Samedi
WAR187
Baron Samedi
Level 88
God Stats
2W - 4L
1,237 SR
Queue Stats
68W - 139L
1,283 Elo+
Party 1
Ne Zha
Ne Zha
earXtacy
Ne Zha
Level 135
God Stats
2W - 3L
1,268 SR
Queue Stats
97W - 201L
1,286 Elo+
Party 1
Team Averages
Level 93
1,267 SR
1,271 Elo+

VS

Team Averages
Level 126
1,553 SR
1,430 Elo+
Lancelot
Lancelot
ga2_aKate
Lancelot
Level 128
God Stats
13W - 19L
1,566 SR
Queue Stats
513W - 442L
1,523 Elo+
Solo
Nox
Nox
rajadat_0018
Nox
Level 140
God Stats
15W - 19L
1,455 SR
Queue Stats
293W - 337L
1,507 Elo+
Solo
Chaac
Chaac
s30Flu
Chaac
Level 109
God Stats
4W - 5L
1,638 SR
Queue Stats
45W - 89L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeepSauce96
Jormungandr
20
6 / 6 / 12
17,141
779
22,117
29,219
53,419
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
WAR187
Baron Samedi
17
4 / 8 / 6
13,740
625
14,253
15,554
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
earXtacy
Ne Zha
20
9 / 8 / 9
16,886
768
20,238
25,401
11,658
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ga2_aKate
Lancelot
19
8 / 7 / 11
14,699
668
17,956
25,595
13,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
12 / 3 / 10
16,795
763
27,252
19,853
10,154
Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
s30Flu
Chaac
15
2 / 9 / 16
13,369
608
16,402
32,676
43,727
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
19
Kills
22
22
Deaths
19
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DeepSauce96
Jormungandr
6
6
12
2
W
Baron Samedi
WAR187
Baron Samedi
4
8
6
0.88
W
Ne Zha
earXtacy
Ne Zha
9
8
9
1.69
L
Lancelot
ga2_aKate
Lancelot
8
7
11
1.93
L
12
3
10
5.67
L
Chaac
s30Flu
Chaac
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,608
Damage
61,610
70,174
Taken
78,124
72,813
Mitigated
67,282
14,976
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DeepSauce96
Jormungandr
22,117
4,053
683
4,851
29,219
53,419
285
11,024
17,653
59,202
0
W
Baron Samedi
WAR187
Baron Samedi
14,253
327
2,483
1,563
15,554
7,736
448
7,892
7,454
47,022
0
W
Ne Zha
earXtacy
Ne Zha
20,238
6,645
0
5,396
25,401
11,658
1,606
8,231
16,808
0
58,638
L
Lancelot
ga2_aKate
Lancelot
17,956
5,059
0
4,791
25,595
13,401
1,107
11,470
14,125
0
52,556
L
27,252
1,524
0
3,837
19,853
10,154
1,350
7,648
12,205
90,012
0
L
Chaac
s30Flu
Chaac
16,402
3,417
458
10,411
32,676
43,727
109
18,458
14,218
154
40,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
44,863
192
Minions Killed
217
6
Camps Cleared
12
1,078,354
Distance Traveled
1,061,125
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,141
779
59
3
0
373,102
0
W
Baron Samedi
13,740
625
71
3
1
319,681
0
W
Ne Zha
16,886
768
62
3
5
385,571
2
L
Lancelot
14,699
668
49
2
3
370,875
3
L
Nox
16,795
763
132
6
6
390,941
4
L
Chaac
13,369
608
36
2
3
299,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role