Player Matchup

Xing Tian
Xing Tian
Gold I
Gb Drizzt
Xing Tian
Gold I
Level 159
God Stats
9W - 4L
1,460 SR
Queue Stats
126W - 107L
1,699 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Im An Indigo
Zhong Kui
Platinum II
Level 138
God Stats
3W - 2L
1,629 SR
Queue Stats
271W - 267L
1,873 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
S1eepyMo
Jing Wei
Diamond IV
Level 127
God Stats
4W - 2L
1,536 SR
Queue Stats
102W - 99L
2,026 MMR
Solo
Nemesis
Nemesis
Gold V
TheFigterStreet
Nemesis
Gold V
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 17L
1,725 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
marcoaps
Erlang Shen
Diamond V
Level 147
God Stats
34W - 28L
1,709 SR
Queue Stats
129W - 110L
2,038 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,567 SR
1,872 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,520 SR
1,876 MMR
Vamana
Vamana
Platinum IV
ItsCincoBreezo
Vamana
Platinum IV
Level 142
God Stats
1W - 3L
1,468 SR
Queue Stats
49W - 40L
1,840 MMR
Party 1
Persephone
Persephone
Diamond IV
PG puregoat
Persephone
Diamond IV
Level 152
God Stats
115W - 96L
1,706 SR
Queue Stats
521W - 514L
2,200 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Sirdripper
Kuzenbo
Gold III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,548 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
TheToastySage
Danzaburou
Platinum II
Level 148
God Stats
3W - 5L
1,321 SR
Queue Stats
374W - 384L
1,793 MMR
Solo
Loki
Loki
Platinum I
iTzWraithHD
Loki
Platinum I
Level 158
God Stats
6W - 9L
1,605 SR
Queue Stats
160W - 156L
2,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gb Drizzt
Xing Tian
19
2 / 1 / 13
14,095
503
9,971
25,701
31,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Im An Indigo
Zhong Kui
20
5 / 2 / 5
15,170
542
18,546
15,895
16,206
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
S1eepyMo
Jing Wei
20
5 / 1 / 5
16,503
589
17,910
19,327
9,081
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 7
16,714
597
17,094
27,474
15,550
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
marcoaps
Erlang Shen
20
4 / 0 / 5
16,831
601
21,796
22,316
24,272
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
King ArthurArachneMercury

VS

Bans
BakasuraBastetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 3
12,413
443
11,609
27,694
20,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
PG puregoat
Persephone
19
2 / 3 / 3
13,300
475
13,663
14,634
10,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Sirdripper
Kuzenbo
15
2 / 4 / 1
10,367
370
6,742
24,398
35,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TheToastySage
Danzaburou
20
0 / 6 / 2
12,986
464
13,711
24,634
12,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 4 / 0
13,772
492
7,317
25,089
12,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
21
Kills
7
7
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Gb Drizzt
Xing Tian
2
1
13
8.5
W
Zhong Kui
Im An Indigo
Zhong Kui
5
2
5
3.75
L
1
3
3
0.83
L
Persephone
PG puregoat
Persephone
2
3
3
1.17
W
Jing Wei
S1eepyMo
Jing Wei
5
1
5
7.5
L
Kuzenbo
Sirdripper
Kuzenbo
2
4
1
0.63
W
5
3
7
2.83
L
Danzaburou
TheToastySage
Danzaburou
0
6
2
0.17
L
2
4
0
0.5
W
Erlang Shen
marcoaps
Erlang Shen
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,317
Damage
53,042
110,713
Taken
116,449
96,598
Mitigated
92,050
50,021
Healing
29,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Gb Drizzt
Xing Tian
9,971
581
0
2,698
25,701
31,489
270
6,665
19,036
41,831
0
W
Zhong Kui
Im An Indigo
Zhong Kui
18,546
2,538
0
8,479
15,895
16,206
4,908
5,218
10,677
141,539
0
L
11,609
4,977
0
3,990
27,694
20,238
182
6,603
21,091
0
141,410
L
Persephone
PG puregoat
Persephone
13,663
152
0
1,236
14,634
10,700
0
5,868
8,603
121,146
0
W
Jing Wei
S1eepyMo
Jing Wei
17,910
15,000
0
10,938
19,327
9,081
3,305
2,379
16,948
0
163,844
L
Kuzenbo
Sirdripper
Kuzenbo
6,742
2,791
160
3,994
24,398
35,450
0
9,307
14,815
28,585
0
W
17,094
7,043
0
16,526
27,474
15,550
3,056
4,937
22,537
0
227,721
L
Danzaburou
TheToastySage
Danzaburou
13,711
5,014
0
6,929
24,634
12,710
1,825
3,765
20,869
0
140,936
L
7,317
1,551
0
12,960
25,089
12,952
0
2,973
22,036
0
122,792
W
Erlang Shen
marcoaps
Erlang Shen
21,796
10,748
0
11,380
22,316
24,272
1,590
4,296
18,020
0
170,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,313
Gold Earned
62,838
1,025
Minions Killed
812
0
Camps Cleared
0
2,849,300
Distance Traveled
2,631,425
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,095
503
35
1
0
595,079
13
W
Zhong Kui
15,170
542
250
9
0
483,404
6
L
Vamana
12,413
443
172
6
0
654,176
10
L
Persephone
13,300
475
206
7
0
467,061
6
W
Jing Wei
16,503
589
247
9
0
528,946
4
L
Kuzenbo
10,367
370
38
1
0
510,448
1
W
Nemesis
16,714
597
241
9
0
636,023
4
L
Danzaburou
12,986
464
195
7
0
462,645
5
L
Loki
13,772
492
201
7
0
537,095
10
W
Erlang Shen
16,831
601
252
9
0
605,848
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role