Player Matchup

Apollo
Apollo
AquaticMoonn
Apollo
Level 86
God Stats
1W - 1L
1,724 SR
Queue Stats
49W - 39L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
Gwonnypoo
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,559 Elo+
Party 2
Fenrir
Fenrir
ItsMistaJay
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
L Batman MVP
Yemoja
Level 101
God Stats
2W - 2L
1,426 SR
Queue Stats
243W - 242L
1,521 Elo+
Solo
Izanami
Izanami
volitionweasel
Izanami
Level 129
God Stats
3W - 3L
1,702 SR
Queue Stats
68W - 63L
1,539 Elo+
Solo
Team Averages
Level 86
1,570 SR
1,527 Elo+

VS

Team Averages
Level 45
1,462 SR
1,461 Elo+
Fenrir
Fenrir
Destroyah_tyrant
Fenrir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 24L
1,679 Elo+
Party 1
Zhong Kui
Zhong Kui
Lolbeaches
Zhong Kui
Level 25
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 7L
1,241 Elo+
Solo
Osiris
Osiris
Walonn_Vau
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,679 Elo+
Party 1
Anubis
Anubis
sPiCyRaMeNX3
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,286 Elo+
Solo
Aphrodite
Aphrodite
southpawglitcher
Aphrodite
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 43L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
6 / 13 / 7
12,823
712
14,463
24,279
11,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Gwonnypoo
Ah Puch
20
10 / 9 / 15
14,428
802
44,042
22,735
12,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
17
3 / 13 / 13
12,229
679
9,093
24,577
13,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
20
3 / 6 / 20
13,052
725
9,002
28,070
30,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 8 / 15
13,930
774
28,706
22,314
11,622
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 21
15,910
884
30,155
26,268
21,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Lolbeaches
Zhong Kui
20
8 / 8 / 31
13,621
757
16,990
22,279
16,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Walonn_Vau
Osiris
20
10 / 5 / 33
13,821
768
25,269
33,748
36,369
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
3 / 11 / 21
11,757
653
14,706
21,392
11,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
20
5 / 2 / 36
13,627
757
17,122
23,658
14,984
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
189
29
Kills
47
49
Deaths
31
70
Assists
142
Player
Kills
Deaths
Assists
KDA
L
Apollo
6
13
7
0.73
W
21
5
21
6.3
L
Ah Puch
Gwonnypoo
Ah Puch
10
9
15
1.94
L
Fenrir
3
13
13
0.73
L
Yemoja
3
6
20
2.17
W
Zhong Kui
Lolbeaches
Zhong Kui
8
8
31
2.94
W
Osiris
Walonn_Vau
Osiris
10
5
33
5.3
W
Anubis
3
11
21
1.23
W
Aphrodite
5
2
36
11.5
L
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,306
Damage
104,242
121,975
Taken
127,345
79,377
Mitigated
101,340
27,640
Healing
58,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
14,463
6,250
723
987
24,279
11,681
2,909
10,331
13,948
0
27,315
W
30,155
6,088
7,635
9,231
26,268
21,697
2,740
11,428
14,840
0
46,866
L
Ah Puch
Gwonnypoo
Ah Puch
44,042
2,650
1,087
2,925
22,735
12,516
1,210
8,247
14,488
58,332
0
L
Fenrir
9,093
1,918
131
1,746
24,577
13,042
612
12,661
11,916
0
14,191
L
Yemoja
9,002
1,937
7,334
7,362
28,070
30,516
736
10,183
17,887
19,448
0
W
Zhong Kui
Lolbeaches
Zhong Kui
16,990
2,388
0
3,450
22,279
16,557
3,002
8,878
13,401
31,918
0
W
Osiris
Walonn_Vau
Osiris
25,269
8,019
2,391
2,405
33,748
36,369
1,877
10,324
23,424
895
35,140
W
Anubis
14,706
1,348
2,396
2,559
21,392
11,733
26
11,139
10,225
35,942
0
W
Aphrodite
17,122
423
13,855
14,433
23,658
14,984
1,858
11,275
12,383
45,374
0
L
28,706
19,204
1,404
3,941
22,314
11,622
2,825
8,226
14,088
0
63,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,462
Gold Earned
68,736
157
Minions Killed
187
0
Camps Cleared
0
1,284,641
Distance Traveled
1,602,192
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,823
712
28
2
0
238,828
0
W
Fenrir
15,910
884
33
2
0
350,874
0
L
Ah Puch
14,428
802
40
2
0
252,702
1
L
Fenrir
12,229
679
9
1
0
261,754
0
L
Yemoja
13,052
725
11
1
0
265,829
0
W
Zhong Kui
13,621
757
31
2
0
279,331
0
W
Osiris
13,821
768
19
1
0
339,230
0
W
Anubis
11,757
653
42
2
0
261,753
2
W
Aphrodite
13,627
757
62
3
0
371,004
1
L
Izanami
13,930
774
69
4
0
265,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role