Player Matchup

Ao Kuang
Ao Kuang
BalefulAnemoia
Ao Kuang
Level 160
God Stats
1W - 0L
1,372 SR
Queue Stats
198W - 175L
1,521 Elo+
Party 1
Chiron
Chiron
Cameron121405
Chiron
Level 18
God Stats
3W - 0L
1,805 SR
Queue Stats
35W - 36L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
IxLiquidlx
Cthulhu
Level 17
God Stats
2W - 0L
1,801 SR
Queue Stats
81W - 76L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sarge_SpRiT3
Tsukuyomi
Level 20
God Stats
25W - 20L
1,474 SR
Queue Stats
84W - 82L
1,441 Elo+
Party 1
Horus
Horus
Unholy_Lexis
Horus
Level 147
God Stats
3W - 4L
1,493 SR
Queue Stats
139W - 122L
1,560 Elo+
Party 1
Team Averages
Level 72
1,589 SR
1,477 Elo+

VS

Team Averages
Level 63
1,604 SR
1,403 Elo+
Ne Zha
Ne Zha
Bambamspaghett
Ne Zha
Level 139
God Stats
2W - 1L
1,818 SR
Queue Stats
103W - 106L
1,541 Elo+
Party 2
Horus
Horus
GunXBlade777
Horus
Level 26
God Stats
1W - 2L
1,799 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 2
Yemoja
Yemoja
Mgdoe
Yemoja
Level 29
God Stats
0W - 4L
1,431 SR
Queue Stats
58W - 82L
1,449 Elo+
Party 3
Persephone
Persephone
NamesPlease
Persephone
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
OGxGrinch
Danzaburou
Level 36
God Stats
46W - 53L
1,472 SR
Queue Stats
69W - 103L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
15 / 2 / 6
17,648
840
35,034
33,326
15,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 4 / 7
14,237
678
20,876
21,503
8,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
IxLiquidlx
Cthulhu
20
3 / 5 / 12
14,326
682
22,001
28,275
32,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Sarge_SpRiT3
Tsukuyomi
20
7 / 4 / 6
14,984
714
21,912
20,687
8,924
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 3 / 13
14,521
691
21,499
34,562
37,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 6
14,736
702
23,588
31,242
21,351
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 9
14,814
705
14,534
38,112
37,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Mgdoe
Yemoja
20
1 / 7 / 8
13,612
648
11,158
24,672
31,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
NamesPlease
Persephone
20
6 / 4 / 7
15,588
742
29,194
18,185
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
OGxGrinch
Danzaburou
19
0 / 11 / 7
13,037
621
13,038
30,695
14,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
30
Kills
17
18
Deaths
30
44
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
15
2
6
9
L
5
6
6
1.33
W
3
4
7
1.63
L
5
2
9
4.75
W
Cthulhu
IxLiquidlx
Cthulhu
3
5
12
1.8
L
Yemoja
Mgdoe
Yemoja
1
7
8
0.71
L
Persephone
NamesPlease
Persephone
6
4
7
2.38
L
Danzaburou
OGxGrinch
Danzaburou
0
11
7
0.32
W
Tsukuyomi
Sarge_SpRiT3
Tsukuyomi
7
4
6
2.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,322
Damage
91,512
138,353
Taken
142,906
102,915
Mitigated
112,920
44,652
Healing
33,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
35,034
11,609
0
18,801
33,326
15,780
6,444
6,375
26,841
115,507
0
L
23,588
7,076
0
5,325
31,242
21,351
0
13,241
17,514
0
68,175
W
20,876
8,192
1,408
4,575
21,503
8,619
2,443
6,496
15,007
0
57,185
L
14,534
4,533
3,922
12,369
38,112
37,313
190
13,529
23,909
6,439
30,626
W
Cthulhu
IxLiquidlx
Cthulhu
22,001
557
1,684
4,181
28,275
32,531
0
12,277
13,744
39,803
0
L
Yemoja
Mgdoe
Yemoja
11,158
1,816
1,808
1,853
24,672
31,483
515
9,459
14,837
38,824
0
L
Persephone
NamesPlease
Persephone
29,194
1,765
281
3,372
18,185
8,469
0
8,156
9,662
87,062
0
L
Danzaburou
OGxGrinch
Danzaburou
13,038
5,779
0
4,369
30,695
14,304
378
13,579
16,732
0
54,776
W
Tsukuyomi
Sarge_SpRiT3
Tsukuyomi
21,912
2,598
0
778
20,687
8,924
1,011
7,015
13,672
0
48,301
W
21,499
7,673
4,227
8,998
34,562
37,061
1,270
10,566
23,530
4,209
46,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,716
Gold Earned
71,787
354
Minions Killed
330
0
Camps Cleared
0
2,208,171
Distance Traveled
1,893,959
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
17,648
840
123
6
0
457,549
2
L
Ne Zha
14,736
702
93
4
0
411,423
1
W
Chiron
14,237
678
73
3
0
415,374
1
L
Horus
14,814
705
32
2
0
439,507
4
W
Cthulhu
14,326
682
47
2
0
414,768
0
L
Yemoja
13,612
648
36
2
0
307,524
3
L
Persephone
15,588
742
98
5
0
407,774
6
L
Danzaburou
13,037
621
71
3
0
327,731
1
W
Tsukuyomi
14,984
714
56
3
0
460,729
2
W
Horus
14,521
691
55
3
0
459,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role