Player Matchup

Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CrazyHairDryer
Ganesha
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 219L
1,493 Elo+
Solo
Chiron
Chiron
Poffmate1
Chiron
Level 118
God Stats
11W - 11L
1,554 SR
Queue Stats
94W - 84L
1,623 Elo+
Solo
Arachne
Arachne
Ruthlessѕ
Arachne
Level 56
God Stats
15W - 12L
1,606 SR
Queue Stats
338W - 337L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
frashka228
Tsukuyomi
Level 61
God Stats
66W - 52L
1,624 SR
Queue Stats
126W - 114L
1,582 Elo+
Solo
Team Averages
Level 99
1,557 SR
1,570 Elo+

VS

Team Averages
Level 140
1,535 SR
1,525 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Mesnik124
Zhong Kui
Level 157
God Stats
22W - 23L
1,665 SR
Queue Stats
271W - 276L
1,558 Elo+
Solo
Medusa
Medusa
Meηtal
Medusa
Level 159
God Stats
2W - 8L
1,433 SR
Queue Stats
474W - 442L
1,587 Elo+
Solo
Mercury
Mercury
QBrabus
Mercury
Level 128
God Stats
35W - 22L
1,515 SR
Queue Stats
411W - 436L
1,479 Elo+
Solo
Janus
Janus
atlantikmk
Janus
Level 98
God Stats
2W - 2L
1,562 SR
Queue Stats
291W - 317L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 4
8,235
515
5,308
5,245
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 8
7,489
468
4,793
15,589
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Poffmate1
Chiron
12
2 / 4 / 5
7,821
489
7,932
10,730
3,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Ruthlessѕ
Arachne
15
7 / 0 / 5
9,292
581
10,041
17,635
8,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
frashka228
Tsukuyomi
16
6 / 2 / 2
9,896
619
9,086
13,874
6,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 4 / 3
6,880
430
5,641
12,753
10,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Mesnik124
Zhong Kui
14
3 / 4 / 0
8,907
557
12,527
13,887
12,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Meηtal
Medusa
16
4 / 1 / 2
9,601
600
11,534
10,387
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
QBrabus
Mercury
13
0 / 4 / 0
7,339
459
6,187
13,430
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
12
0 / 4 / 1
7,380
461
4,882
8,775
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
9
9
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
4
2
L
Mulan
 
Mulan
2
4
3
0.88
W
0
1
8
4
L
Zhong Kui
Mesnik124
Zhong Kui
3
4
0
0.75
L
Medusa
Meηtal
Medusa
4
1
2
5
W
Chiron
Poffmate1
Chiron
2
4
5
1.13
L
Mercury
QBrabus
Mercury
0
4
0
0
W
Arachne
Ruthlessѕ
Arachne
7
0
5
9.5
L
Janus
0
4
1
0.13
W
Tsukuyomi
frashka228
Tsukuyomi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
40,771
63,073
Taken
59,232
35,554
Mitigated
34,806
19,577
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,308
33
0
755
5,245
2,387
0
3,161
2,084
60,568
0
L
Mulan
 
Mulan
5,641
1,156
0
1,453
12,753
10,775
0
2,700
10,053
0
22,314
W
4,793
1,006
0
3,656
15,589
14,952
0
1,958
13,631
31,382
0
L
Zhong Kui
Mesnik124
Zhong Kui
12,527
2,720
0
4,536
13,887
12,061
1,081
1,602
12,285
63,925
8,634
L
Medusa
Meηtal
Medusa
11,534
5,943
0
6,686
10,387
4,173
0
1,690
8,697
0
93,727
W
Chiron
Poffmate1
Chiron
7,932
3,551
640
2,203
10,730
3,395
89
0
10,730
0
56,345
L
Mercury
QBrabus
Mercury
6,187
2,008
0
365
13,430
4,749
0
1,493
11,937
0
70,628
W
Arachne
Ruthlessѕ
Arachne
10,041
6,471
0
6,112
17,635
8,333
13
3,574
14,061
0
85,328
L
Janus
4,882
283
0
1,338
8,775
3,048
0
2,616
6,159
56,088
0
W
Tsukuyomi
frashka228
Tsukuyomi
9,086
3,092
0
6,211
13,874
6,487
0
7,275
6,599
0
79,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,733
Gold Earned
40,107
497
Minions Killed
533
0
Camps Cleared
0
1,610,549
Distance Traveled
1,440,876
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,235
515
113
7
0
285,066
4
L
Mulan
6,880
430
49
3
0
294,236
4
W
Ganesha
7,489
468
17
1
0
316,059
9
L
Zhong Kui
8,907
557
128
8
0
240,442
2
L
Medusa
9,601
600
140
9
0
257,734
6
W
Chiron
7,821
489
115
7
0
293,820
2
L
Mercury
7,339
459
114
7
0
364,322
2
W
Arachne
9,292
581
113
7
0
399,416
9
L
Janus
7,380
461
102
6
0
284,142
11
W
Tsukuyomi
9,896
619
139
9
0
316,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role