Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Hxrt
Hachiman
Level 122
God Stats
8W - 9L
1,453 SR
Queue Stats
379W - 395L
1,441 Elo+
Solo
Khepri
Khepri
ReportDorkyPork
Khepri
Level 160
God Stats
5W - 2L
1,895 SR
Queue Stats
469W - 445L
1,572 Elo+
Solo
Raijin
Raijin
beans3000
Raijin
Level 160
God Stats
6W - 5L
1,501 SR
Queue Stats
526W - 565L
1,565 Elo+
Solo
Loki
Loki
nadim771
Loki
Level 146
God Stats
1W - 2L
1,285 SR
Queue Stats
328W - 352L
1,561 Elo+
Solo
Team Averages
Level 150
1,527 SR
1,528 Elo+

VS

Team Averages
Level 110
1,625 SR
1,500 Elo+
Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Corhax
Sylvanus
Level 129
God Stats
11W - 9L
1,511 SR
Queue Stats
524W - 532L
1,587 Elo+
Solo
Chiron
Chiron
KamolPL
Chiron
Level 128
God Stats
3W - 1L
1,845 SR
Queue Stats
127W - 135L
1,526 Elo+
Party 1
Anhur
Anhur
KipMetNoedels
Anhur
Level 83
God Stats
0W - 1L
1,771 SR
Queue Stats
23W - 34L
1,398 Elo+
Solo
Ymir
Ymir
YGhostMaSkY
Ymir
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 187L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 2 / 10
9,256
771
10,428
8,939
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Hxrt
Hachiman
15
2 / 1 / 12
9,079
757
17,597
10,397
5,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 11
9,008
751
5,752
16,409
19,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
beans3000
Raijin
19
6 / 2 / 6
10,872
906
18,910
6,809
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
3 / 1 / 11
9,476
790
12,091
12,036
6,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 4 / 5
7,937
661
7,456
16,567
18,059
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Corhax
Sylvanus
14
1 / 1 / 4
8,639
720
8,192
13,264
14,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
KamolPL
Chiron
16
2 / 2 / 4
8,586
716
17,692
12,839
7,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 3
7,969
664
5,358
10,112
5,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 3
7,976
665
8,370
18,567
15,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
14
Kills
6
7
Deaths
14
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
10
4
L
Mulan
 
Mulan
1
4
5
0.88
L
Sylvanus
Corhax
Sylvanus
1
1
4
3
W
Hachiman
Hxrt
Hachiman
2
1
12
8
L
Chiron
KamolPL
Chiron
2
2
4
2
L
0
2
3
0.75
W
0
1
11
5.5
L
2
5
3
0.7
W
Raijin
beans3000
Raijin
6
2
6
4.5
W
Loki
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,778
Damage
47,068
54,590
Taken
71,349
40,597
Mitigated
60,172
24,723
Healing
35,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,428
892
11,552
3,690
8,939
4,932
552
2,678
6,261
16,995
0
L
Mulan
 
Mulan
7,456
816
1,035
1,828
16,567
18,059
0
7,876
8,691
0
14,906
L
Sylvanus
Corhax
Sylvanus
8,192
2,205
12,114
6,240
13,264
14,045
0
6,639
6,625
14,555
0
W
Hachiman
Hxrt
Hachiman
17,597
9,983
1,286
2,161
10,397
5,608
2,303
2,990
7,407
0
30,548
L
Chiron
KamolPL
Chiron
17,692
9,139
2,730
3,796
12,839
7,533
0
5,827
7,012
0
37,917
L
5,358
2,484
62
1,613
10,112
5,302
0
5,816
4,296
0
21,308
W
5,752
343
961
2,276
16,409
19,192
353
5,174
11,235
10,522
0
L
8,370
370
2,809
2,972
18,567
15,233
0
8,932
9,635
17,402
0
W
Raijin
beans3000
Raijin
18,910
603
1,574
203
6,809
4,208
63
2,099
4,710
45,525
0
W
Loki
12,091
1,013
679
341
12,036
6,657
702
3,621
8,415
0
20,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,691
Gold Earned
41,107
148
Minions Killed
137
0
Camps Cleared
0
1,134,930
Distance Traveled
1,168,875
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,256
771
16
1
0
216,288
1
L
Mulan
7,937
661
16
1
0
241,512
3
L
Sylvanus
8,639
720
12
1
0
206,739
0
W
Hachiman
9,079
757
33
3
0
222,155
4
L
Chiron
8,586
716
50
4
0
250,336
6
L
Anhur
7,969
664
38
3
0
255,180
4
W
Khepri
9,008
751
7
1
0
243,661
1
L
Ymir
7,976
665
21
2
0
215,108
1
W
Raijin
10,872
906
75
6
0
215,764
3
W
Loki
9,476
790
17
1
0
237,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role